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Flashing red box on the Connie.
Posted: 07 Oct 2024, 11:12
by bladerunner900
Installed the Connie today, in P3D v.5.4.9.28482, followed by the update and the first thing I noticed is that the flashing red box has still not been addressed.
I remember there was some edit to a file involved to fix it but do you think I can find that? No. So tell me guys. What's the fix for this and why has it not already been implemented in an update.
Thanks.
Steve.
Re: Flashing red box on the Connie.
Posted: 07 Oct 2024, 11:49
by bladerunner900
Okay. Found a reference to Texture=fx.2.bmp in the fx_wos_l049_beacon.fx file, but all that did was change the flashing red box to a flashing semi-transparent black box.
I'm guessing there is no such texture.
Some help please.
Re: Flashing red box on the Connie.
Posted: 07 Oct 2024, 12:22
by bladerunner900
I found a solution. In an example I found on this site, the fix given was to add the line
Texture=fx_2.bmp in the [ParticleAttributes.0] section of the fx_wos_l049_beacon.fx file.
What I also noticed, is that above that line in my version of that file, the value was set to 0. As in...
Blend Mode=0. Whereas in the post containing the 'fix', it had the value of 2. So I changed that as well and as I said, it now looks fine. A proper flashing red light. Here's the fix that did it.
[ParticleAttributes.0]
Blend Mode=2
Texture=fx_2.bmp
...
...
...
All thanks for this go to Pat (trish0) from this old thread.
https://www.a2asimulations.com/forum/vi ... 30#p556312
Thanks Pat!
Now. How about an official fix eh? Shouldn't need to do this, you guys are better than that.
Thanks.
Steve.