Panel screens do not scale in Windows 11

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JonP01
Airman First Class
Posts: 53
Joined: 20 Mar 2019, 06:55

Panel screens do not scale in Windows 11

Post by JonP01 »

Hi,

I have just upgraded my hardware and at the same time moved to Windows 11 and Prepar3d Version 4.5 (from FSX under Windows 7). I purchased a P3D academic licence for the V-Tail that I previously used in FSX. I am noticing an issue with the scaling of the "panel" screens (such as the maintenance hangar, mini controls, etc). They are not scaling in the same way everything else does in P3D under Windows 11, where they take their scale from the prevailing desktop resolution and scaling. Instead, they are taking their scaling based on the actual 3D resolution I am running in P3D - these are two different resolutions. The desktop is 1920 x 1080 and the P3D in-sim resolution is 3840 x 2160. The result is that basically these screens are appearing half the size they used to under Windows 7 in FSX when they should actually be appearing the same size as they used to in FSX under Windows 7.

What seems to be happening is that I am running DSR 4x (3840 x 2160) on my RTX4080 Super card for P3D but I am running my Windows 11 desktop at the standard full HD resolution. Obviously if I were to run P3D at only 1920 x 1080 there would not be a problem with these 2D panels, but I really wish to keep running P3D at DSR 4x for the anti-aliasing benefits as they are quite enormous.

I did notice in the A2A configuration screen that for the 2D panels(?), there were selections available in a drop down box for more than 100% scaling. So I chose 200% simply based on the logic that the resolution I am running P3D in (as processed by the GPU) is twice as wide and twice as high as the resolution that it is outputting to the monitor.

I would have thought this option would have solved the problem since I assumed the intention of the option was to make any 2D panels for the aircraft double the size they would normally be if I chose 200%.

Is there any reason anyone can think of why this 2D at 200% option did not "take" in my case, assuming of course that I understand the intention of the option in as much as it was probably introduced purely because of the way things are scaled in P3D under Windows 11 and that people might be running the DSR options on their video cards.


Thanks

JonP01
Airman First Class
Posts: 53
Joined: 20 Mar 2019, 06:55

Re: Panel screens do not scale in Windows 11

Post by JonP01 »

Not to worry. I went to the configurator a second time and it was showing 100% for some reason (I did change it to 200% after the install but before ever running P3D with the Bonanza installed). This time around the panels are great - the correct size. I do not know why it did not work the first time but let's put it down to user error. Thank you.

JonP01
Airman First Class
Posts: 53
Joined: 20 Mar 2019, 06:55

Re: Panel screens do not scale in Windows 11

Post by JonP01 »

I've worked out why it did not work the first time. The default P3D install in Windows 11 required administrator rights to alter any file within the main P3D folder. I had noticed this earlier when trying to modify another file and also when installing my own weather theme generation utility which seemed to work perfectly but simply would not produce any output file. The answer was to change the rights for those folders for myself as a user rather than just as an administrator. After that, everything was working fine.

But I had only changed those rights for the particular folders that needed the change. I had (yesterday) changed the rights for the entire P3D main directory (and every file and folder underneath it) as it was driving me batty getting the admin popup box every time I was changing something.

When I ran the A2A utility the second time around, it was after I had made these changes. This is why (I believe) it worked the second time around and not the first since it is going to update the panel files which I had installed within P3D itself. To be fair, I did not install the Bonanza in the user folders outside of P3D. And that was not due to me being stubborn - it was because of recent changes made to Windows 11 in updates since earlier this year. And the reason for that is that all Windows 11 new installs from around two months ago enforce (whether the user wants it or not) the One Drive folder structure into the new install - even if you set the installation up as a brand new PC with no links to any existing account. This did not happen until the latest Windows 11 updates. Since I did not want anything to do with P3D going into a One Drive based folder, that is why I elected to put it elsewhere. Had I put it outside of P3D , it of course would have worked the first time (but not in the place I wanted it to work).

As an aside, even if you elect not to use One Drive and even try to stop it from even being loaded up or even uninstall it in a new Windows 11 install as of today, you are still stuck with the user One Drive folder structure with no way to change it without causing serious problems. Believe me, I spent days trying to get around it since I do not want any of my personal folders to be cloud based. The best you can achieve with new windows 11 installs is to not link anything to One Drive, not have it working but you will still have the One Drive user folders and these will be the default ones. At least your files will then not end up in the cloud (unless that is what you actually want of course) but you will still have two Documents folders for example - your old style one and the One Drive one. And it is impossible to remove the One Drive one without serious consequences that will break a whole of of other things. I speak from experience...

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