Old repaints from P3D 4.5 in v5 - changes in PBR?

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bladerunner900
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Re: Old repaints from P3D 4.5 in v5 - changes in PBR?

Post by bladerunner900 »

If LM have turned a setting down, then developers, A2A in this instance, may have to turn a setting up in the 3D model to compensate. I'd wait for the official model updates if I were you. It may save a lot of grief.

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YoYo
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Re: Old repaints from P3D 4.5 in v5 - changes in PBR?

Post by YoYo »

After HT1 for v5 the same. :|
http://yoyosims.pl/
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W10, i9 9900K, RTX 3090, RAM32Gb Corsair Vengeance LED OC@3200MHz, SSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, TiR5 [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] HP Reverb v2, VR fly only

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YoYo
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Posts: 256
Joined: 21 Sep 2004, 02:28
Location: Poland
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Re: Old repaints from P3D 4.5 in v5 - changes in PBR?

Post by YoYo »

So, someone did metallic texture for PBR model for P3Dv5 ;) ?
http://yoyosims.pl/
Image
W10, i9 9900K, RTX 3090, RAM32Gb Corsair Vengeance LED OC@3200MHz, SSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, TiR5 [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] HP Reverb v2, VR fly only

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