I have been looking for repaints for NZ2415, one of the current flying Mustangs here in New Zealand (although, any RNZAF skins would do).
Has anybody made one of these?
Thanks
RNZAF Repaints?
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- Senior Airman
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RNZAF Repaints?
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- bladerunner900
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- Location: South Wales
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- Senior Airman
- Posts: 182
- Joined: 15 May 2018, 21:28
Re: RNZAF Repaints?
Sweet, thanks!
And, ummm, how do you install this? I am new to adding textures to aircraft (although I know my way around the files pretty well)
Corsairs Forever!
- bladerunner900
- Senior Master Sergeant
- Posts: 1991
- Joined: 17 Aug 2008, 14:59
- Location: South Wales
Re: RNZAF Repaints?
First, download the A2A_P51D_NZ2408.7z file and extract it to your desktop. I just noticed the thumbnail was missing (how did I miss that ) so do it again if you already did. To extract the files you will need something like 7-Zip. Just download and install the free 32 or 64 bit version. Whichever is appropriate for your system.Corsair015 wrote: Sweet, thanks!
And, ummm, how do you install this? I am new to adding textures to aircraft (although I know my way around the files pretty well)
Then, place the texture folder texture.NZ2408 into the folder FSX\SimObjects\Airplanes\WoP3_P51D_civ
Open the aircraft.cfg file in WoP3_P51D_civ and copy and paste the following into it, after the last texture entry. If this is your first add-on for the P-51 Civ, the last entry should be [fltsim.2] for MoonBeam.
[fltsim.x]
title=P-51D civ 'NZ2408'
sim=p51d
model=civ
panel=
sound=
texture=NZ2408
kb_checklists=P-51D_check
kb_reference=P-51D_ref
atc_id=NZ2408
atc_airline=Air Force
atc_type=North American
atc_model=P51
atc_flight_number=
atc_heavy=0
ui_manufacturer=A2A North American
ui_type=P-51D Mustang Civilian
ui_variation='2 Squadron. RNZAF'
ui_typerole="Single Engine Prop"
ui_createdby="A2A Simulations Inc."
description=Mustang, 2 Squadron, Royal New Zealand Air Force.
atc_id_color=0x00000000
atc_id_font=Verdana,-11,1,600,0
prop_anim_ratio=1.02
visual_damage=0
This is important. Replace the "x" in [fltsim.x] with the next number in sequence, probably with a 3 in this case, to read [fltsim.3]
Save the file and your done.
You'll also find instructions in the 'readme' file included in the download.
Cheers.
Steve.
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- Senior Airman
- Posts: 182
- Joined: 15 May 2018, 21:28
Re: RNZAF Repaints?
Thats awesome thanks. The only problem is that I have the military mustang...bladerunner900 wrote:Corsair015 wrote:
First, download the A2A_P51D_NZ2408.7z file and extract it to your desktop. I just noticed the thumbnail was missing (how did I miss that ) so do it again if you already did. To extract the files you will need something like 7-Zip. Just download and install the free 32 or 64 bit version. Whichever is appropriate for your system.
Then, place the texture folder texture.NZ2408 into the folder FSX\SimObjects\Airplanes\WoP3_P51D_civ
Open the aircraft.cfg file in WoP3_P51D_civ and copy and paste the following into it, after the last texture entry. If this is your first add-on for the P-51 Civ, the last entry should be [fltsim.2] for MoonBeam.
[fltsim.x]
title=P-51D civ 'NZ2408'
sim=p51d
model=civ
panel=
sound=
texture=NZ2408
kb_checklists=P-51D_check
kb_reference=P-51D_ref
atc_id=NZ2408
atc_airline=Air Force
atc_type=North American
atc_model=P51
atc_flight_number=
atc_heavy=0
ui_manufacturer=A2A North American
ui_type=P-51D Mustang Civilian
ui_variation='2 Squadron. RNZAF'
ui_typerole="Single Engine Prop"
ui_createdby="A2A Simulations Inc."
description=Mustang, 2 Squadron, Royal New Zealand Air Force.
atc_id_color=0x00000000
atc_id_font=Verdana,-11,1,600,0
prop_anim_ratio=1.02
visual_damage=0
This is important. Replace the "x" in [fltsim.x] with the next number in sequence, probably with a 3 in this case, to read [fltsim.3]
Save the file and your done.
You'll also find instructions in the 'readme' file included in the download.
Cheers.
Steve.
Corsairs Forever!
- bladerunner900
- Senior Master Sergeant
- Posts: 1991
- Joined: 17 Aug 2008, 14:59
- Location: South Wales
Re: RNZAF Repaints?
In that case, use this instead. It should work.Corsair015 wrote:Thats awesome thanks. The only problem is that I have the military mustang...
[fltsim.x]
title=P-51D 'NZ2408'
sim=p51d
model=
panel=
sound=
texture=NZ2408
kb_checklists=P-51D_check
kb_reference=P-51D_ref
atc_id=NZ2408
atc_airline=Air Force
atc_type=North American
atc_model=P51
atc_flight_number=
atc_heavy=0
ui_manufacturer=A2A North American
ui_type=P-51D Mustang
ui_variation='2 Squadron. RNZAF'
ui_typerole="Single Engine Prop"
ui_createdby="A2A Simulations Inc."
description=Mustang, 2 Squadron, Royal New Zealand Air Force.
atc_id_color=0x00000000
atc_id_font=Verdana,-11,1,600,0
prop_anim_ratio=1.02
visual_damage=0
Again. Change the x in [fltsim.x] to the next number. Probably 3 again, after 'FF-064'.
Steve.
-
- Senior Airman
- Posts: 182
- Joined: 15 May 2018, 21:28
Re: RNZAF Repaints?
Great! Thanks again!bladerunner900 wrote:In that case, use this instead. It should work.Corsair015 wrote:Thats awesome thanks. The only problem is that I have the military mustang...
Steve.
Corsairs Forever!
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