Thanks, I will investigate this.
regards
ROB
P-51 alpha layer problem
Re: P-51 alpha layer problem
A2A Simulations Inc.
Re: P-51 alpha layer problem
Are you sure the image you attached is the alpha channel? It looks to me like a RGB color.
regards
ROB
regards
ROB
A2A Simulations Inc.
Re: P-51 alpha layer problem
yes - that is the alpha channel I used
p51d_t
p51d_t alpha
the skin P3Dv4
p51d_t
p51d_t alpha
the skin P3Dv4
Re: P-51 alpha layer problem
Is this alpha channel from the paintkit we provide?
regards
ROB
regards
ROB
A2A Simulations Inc.
Re: P-51 alpha layer problem
the alpha channel does not work in the official template, in mine or in anyone else's
I could use a black blank alpha layer and get the same result as a grey blank layer.
I could use a black blank alpha layer and get the same result as a grey blank layer.
Re: P-51 alpha layer problem
So to make it clear, whatever alpha you use, black or white, you always get the same result shown on your screenshot?
regards
ROB
regards
ROB
A2A Simulations Inc.
Re: P-51 alpha layer problem
yes - there is no noticeable difference, the effect is always too strong.
Re: P-51 alpha layer problem
Let's test a stock skin. Could you go to "texture.Blondie" and change the alpha channel to black or white. Can you see a change / result in the sim for this skin?
regards
ROB
regards
ROB
A2A Simulations Inc.
Re: P-51 alpha layer problem
I can turn it off - I can't calibrate it, it is either on very strong or off.
but I can' really use your skin as an example - I have to be able to create skins with different textures, another example of a darker alpha
but I can' really use your skin as an example - I have to be able to create skins with different textures, another example of a darker alpha
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Re: P-51 alpha layer problem
I mentioned Blondie because this skin has mixed reflective (fuselage, flaps) and non-reflective (wings) areas. Did you try to follow this setup?
regards
ROB
regards
ROB
A2A Simulations Inc.
Re: P-51 alpha layer problem
there is no way I can manage to make a textured surface for this model - it is too shiny and even painted surfaces are too shiny as well.
Re: P-51 alpha layer problem
Can you show the problems on the existing official skins?
regards
ROB
regards
ROB
A2A Simulations Inc.
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