I should probably ask... was it...
I did forget about this detail. When I took off this afternoon for a test flight, after leveling off at 6000' I decided to kill both left engines (#1 and #2).
Well, they automatically set full feather, and I increased power on #3,4
Strange is that there is no hint of yaw, with the ball staying perfectly centered. I guess the real thing would really require some good rudder input, and then rudder trim ?
Is this realistic, or a limitation of the underlaying FSX FDM?
Double engine failure - is it so soft in RL?
Double engine failure - is it so soft in RL?
Use your flight simulators with a well defined purpose...
Don't expect them to be "perfect" or to fully cover all aspects of simulated flight...
Try to enjoy it instead of stressing... ( in few words - don't be like me ... )
Don't expect them to be "perfect" or to fully cover all aspects of simulated flight...
Try to enjoy it instead of stressing... ( in few words - don't be like me ... )
- cornell blok
- Airman First Class
- Posts: 55
- Joined: 30 Nov 2012, 23:02
Re: Double engine failure - is it so soft in RL?
Auto rudder boost I'm sure, switch it off and see what she does then
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