
Is it correct that the black and white stripes on the fuselage go only up to the roundel but not all around the tail?
I agree with Rob on this one plus MSFS (both FS9 and FSX) has a known problem where it 'bleaches out' the whites and makes the black too dark. I use RGB values of 245, 245, 245 for white and 8, 8, 8 for black and that seems to work well for me.ROB - A2A wrote: I woudn't make that white on the stripes and stars so white... Whites and blacks are never 100% in real life.
Thanks! I used those values. There is nothing that I could do about the engine, though. Its textures aren't part of the paint kit and I don't think that I'm allowed to uses them and include them in a repaint.Tako_Kichi wrote:ROB - A2A wrote: I use RGB values of 245, 245, 245 for white and 8, 8, 8 for black and that seems to work well for me.
I think you'll probably wish you stayed at home, I know I didJigsaw wrote:Slight delay here. I decided to add the floats as well and now I'm off to the movies (District 9!). I'm gonna fix up the readme and upload it when I'm back.
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