I love it!
perfect bird to explore Tamworth (and the rest of the FTX world)
Perfect
- Jake - A2A
- A2A Captain
- Posts: 186
- Joined: 19 Jun 2009, 14:19
Re: Perfect
Hey! it is your friend captian Jakey! I like your taste with aircraft it is the same thing as the one i went in. nice shots
From,
Captian Jakey
From,
Captian Jakey
Re: Perfect
The year wait was well worth it, absolutely FANTASTIC!!!
Hats off to Scott & Team, now back to flying!
Hats off to Scott & Team, now back to flying!
Re: Perfect
It is FABULOUS, I cannot believe how awesome it is... back to flying now!
-
- Senior Airman
- Posts: 109
- Joined: 05 Aug 2008, 15:30
Re: Perfect
I hope you don't mind if I chime in ...
I just love the details here (like the compass that needs a bit of time to settle). It's a bit heavier on fps than I'd hoped but that might be my system needing a restart and some tweaking.
All we need now are some aussie paints.
I just love the details here (like the compass that needs a bit of time to settle). It's a bit heavier on fps than I'd hoped but that might be my system needing a restart and some tweaking.
All we need now are some aussie paints.
Last edited by Private-Cowboy on 06 Sep 2009, 15:50, edited 1 time in total.
-
- Airman
- Posts: 15
- Joined: 22 Apr 2009, 11:25
Re: Perfect
Yep, it's absolutely great.. this thing somehow manages to have character from the moment you start up FSX!
I also want to mention the manual.. I haven't really done more than read a couple of pages here and there in between short cursory flights, but it's clear that the manual is another shining example of A2A quality.. I love it being so extensively interesting, and a nice read to boot!
All praise to Mitchell Glicksman
I also want to mention the manual.. I haven't really done more than read a couple of pages here and there in between short cursory flights, but it's clear that the manual is another shining example of A2A quality.. I love it being so extensively interesting, and a nice read to boot!
All praise to Mitchell Glicksman
- Scott - A2A
- A2A General
- Posts: 16839
- Joined: 11 Feb 2004, 12:55
- Location: USA
- Contact:
Re: Perfect
"All praise to Mitchell Glicksman"
Yes, Mitchell created a masterpiece with the manual. It's full of rich content, and a wonderful read.
Scott.
Yes, Mitchell created a masterpiece with the manual. It's full of rich content, and a wonderful read.
Scott.
A2A Simulations Inc.
Re: Perfect
That is, without a doubt, the most amazing experience I've had, by far, in 23 years of flightsimming.
I'm totally speechless.
Thanks! seems way too weak.
How about this - you've completely changed the game.
Magnificent!
I'm totally speechless.
Thanks! seems way too weak.
How about this - you've completely changed the game.
Magnificent!
"Ah, Paula, they are firing at me!" -- Saint-Exupery
-
- Staff Sergeant
- Posts: 257
- Joined: 24 Feb 2006, 11:22
Re: Perfect
Simply stunning guys, you've out done yourselves.
Took nervous Heidi up for a spin first, she didn't scream but she wasn't to impressed with my flying
Just got back from flying her in the Midwest Fly-in mission, loads of fun, if you havnt already give it a try.
You can either tick the box for "Enable changes in selected Mission" and change the plane once its loaded or
as I did edit the .flt file so you get the reward.
Open Missions\Just for Fun\Flyin\flyin.FLT with notepad and search for
[Sim.0]
Sim=Piper Cub
and change it to read
[Sim.0]
Sim=A2A Piper Cub
Save and go flying.
BTW it work best if you disable any addon landclass you have for the area first as it messes with some of the missions features.
Took nervous Heidi up for a spin first, she didn't scream but she wasn't to impressed with my flying
Just got back from flying her in the Midwest Fly-in mission, loads of fun, if you havnt already give it a try.
You can either tick the box for "Enable changes in selected Mission" and change the plane once its loaded or
as I did edit the .flt file so you get the reward.
Open Missions\Just for Fun\Flyin\flyin.FLT with notepad and search for
[Sim.0]
Sim=Piper Cub
and change it to read
[Sim.0]
Sim=A2A Piper Cub
Save and go flying.
BTW it work best if you disable any addon landclass you have for the area first as it messes with some of the missions features.
-
- Airman
- Posts: 13
- Joined: 06 Apr 2007, 11:53
Re: Perfect
Well Done Well Done two thumbs up,Scott I give this 5 out of 5 stars having many hours in a real cub you guys did one hell of a good job on this now I just need someone to paint the one like my dads flitfire nc1776 and I'm set.
Thank you all at A2A for a nother Great plane
Joe
Thank you all at A2A for a nother Great plane
Joe
- Somethingfake
- Senior Airman
- Posts: 144
- Joined: 11 May 2009, 15:12
Re: Perfect
One thing I noticed after landing (and the engine was off) was that if I pushed the stick forward, the crosswind was enough to lift the tail from the gournd
I spent several minuets just playing "keepy-uppy" with my cub. How many payware companies have customers saying that?
I spent several minuets just playing "keepy-uppy" with my cub. How many payware companies have customers saying that?
Re: Perfect
I just purchased the cub, and it's exactly what I expected from A2A...keep up the great work
- Tako_Kichi
- BDG & A2A
- Posts: 2185
- Joined: 05 Jul 2006, 13:33
- Location: SW Ontario, Canada (ex-pat Brit)
Re: Perfect
Scott, Rob and Michal made some amazing breakthroughs with the physics in FSX during the development of the Cub and it shows in the way the Cub handles.Somethingfake wrote:One thing I noticed after landing (and the engine was off) was that if I pushed the stick forward, the crosswind was enough to lift the tail from the gournd
During beta testing I got tired of trying to break it and fancied a bit of fun so I headed off to Courchevel airport in the French Alps (I have the freeware scenery and mesh which makes it nicer). I was running REX2 real weather at the time and dropped into the sim to find it was dark (I forgot to check the time ) and there was a 27 knot wind blowing at 90° to the runway! I was being blown sideways off the runway before I could even get my bearings. I managed to turn my nose into the wind and at full power the tail came right up and I was airborne in the WIDTH of the runway! Once airborne I powered down and drifted backwards across the runway and was then able to land exactly where I took off from a few seconds earlier! Just to prove to myself that it wasn't a fluke I then repeated the process several times one after the other....it was some of the best fun I have had in FSX in a long time.
I then drifted down to the two helipads and wondered if it was possible to take off from them and sure enough I found that if I went from corner to corner diagonally across the pad I could indeed take off and land back on the same pad! To say I was grinning like the proverbial Chesire Cat would be an understatement!
This Cub really does change the way FSX behaves and it's all for the better IMHO.
Larry
E8400 Core2Duo 3 Ghz, 4 Gb DDR2 PC6400 RAM, GTX460 (1 Gb), Realtek HD O/B audio, XP Pro (SP3)
Saitek X52 HOTAS, Saitek Yoke/Throttle, Saitek Rudder Pedals, TIR 5 Pro, LG 22" WS LCD, B-K Gamer
E8400 Core2Duo 3 Ghz, 4 Gb DDR2 PC6400 RAM, GTX460 (1 Gb), Realtek HD O/B audio, XP Pro (SP3)
Saitek X52 HOTAS, Saitek Yoke/Throttle, Saitek Rudder Pedals, TIR 5 Pro, LG 22" WS LCD, B-K Gamer
Re: Perfect
Look at my pics...Private-Cowboy wrote:
All we need now are some aussie paints.
FS painter. You'll find most of my FS9/FSX/P3D paints here.
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