Bomber bases in P3D

A Living Legend
new reply
User avatar
reflected
Master Sergeant
Posts: 1204
Joined: 10 Mar 2007, 17:37
Location: Budapest, Hungary

Bomber bases in P3D

Post by reflected »

Hi,

I know it's slightly off topic, but does anyone have experience with the bomber base sceneries from http://www.ianpsdarkcorner.co.uk/ in P3D?

I installed Thorpe Abbots and Bassingbourn. Everything is there, except for the taxiways, and I can't figure out why.

Thanks in advance!
Greg

Ian P
Senior Master Sergeant
Posts: 1746
Joined: 25 Mar 2006, 09:22
Location: Somewhere in the Middle, UK.
Contact:

Re: Bomber bases in P3D

Post by Ian P »

Hi Greg,

TL;DR version: Download and install the "All-in-One" zip files from here - http://www.ianpsdarkcorner.co.uk/wptemp/?page_id=10 (That link will be changing shortly - I'll try and remember to update the post when it does)

Explanation: Lockheed-Martin fixed a problem which ACES never did, regarding an option in the taxiway settings to draw the taxiway surface or not. Unfortunately, because this didn't work, Jon ("Scruffyduck") set the default to "off" in ADE, because that's what ACES showed it set as in the documentation, which meant that when L-M fixed it, bye-bye taxiways.

The option is now working fully in ADE (and, indeed, is defaulted to "ON" rather than "OFF"), so I've been through and fixed all the sceneries, I just haven't been in a position to individually re-package the updated versions. Sorry. :(

Anyway, the versions in the All-in-One zip work fine in P3Dv3 and, as a bonus, also get rid of the invading foliage in Orbx FTX Europe.

Cheers,

Ian P.

User avatar
reflected
Master Sergeant
Posts: 1204
Joined: 10 Mar 2007, 17:37
Location: Budapest, Hungary

Re: Bomber bases in P3D

Post by reflected »

Amazing, thanks a lot, Ian!

new reply

Return to “B-17 Flying Fortress”

Who is online

Users browsing this forum: No registered users and 37 guests