Post
Sebastian »
Not a repaint, but if anyone has a nostalgic system as me he`ll get a boost in texture-loading-time by converting the 32 bit-textures into dxt3-format. Texture-size is being reduced from about 40 to 7 megabytes this way which one instantly notices during sight-changes - especially from outside to the vc which takes several seconds until all textures are loaded with my system. With dxt3-textures there`s no noticable loading time.
Perhaps this is only interesting for systems like mine:
notebook, pentium 4 HT, 3 ghz, 1 gig ram, nvidia fx5350 go 64 mb ram
Greetings from Germany,
Sebastian