Is it possible we can get and update so we can see a pip site in the planes.
thanks
Knight
Pip Sites
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I'm not too sure what you mean by pip site. But you can see the gunsights by turning them on within the virtual cockpit. The switch is normally part of the gunsight assembly.
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Recticule:
the British used a pip site a circle with a dot in the center to aim there weapons.
It is yellow will try and psot a pic or website in a few minutes.
http://www.spitfirespares.com/SpitfireS ... sites.html
http://www.youtube.com/watch?v=Blem3FlkaMc
http://www.ceres.dti.ne.jp/~nabezo/AH/g ... nsight.htm
Knight
the British used a pip site a circle with a dot in the center to aim there weapons.
It is yellow will try and psot a pic or website in a few minutes.
http://www.spitfirespares.com/SpitfireS ... sites.html
http://www.youtube.com/watch?v=Blem3FlkaMc
http://www.ceres.dti.ne.jp/~nabezo/AH/g ... nsight.htm
Knight
Hmm, all WWII Fighters have the reticles. Here's the Zero as the example:
The 1.2 update adds the true 3D reflector gunsights to the Spit and 109. The Spit's gunsight switch is located on the dash, upper left area. The 109's gunsight switch is at the bottom of the Revi.
regards
ROB
The 1.2 update adds the true 3D reflector gunsights to the Spit and 109. The Spit's gunsight switch is located on the dash, upper left area. The 109's gunsight switch is at the bottom of the Revi.
regards
ROB
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Problems Please Help!!
OK now we have a big problem.
When I updated to v1.2 and got the pip site every thing looked great however when I went to use my guns with the update some thing is blocking the tracer fire at the prop look at photos below from v1.2 and then what it should look like in v1.1. would really like to have both if you need the file from me to help find the issue send me an email: [email protected]
v1.2
Shot at 2007-08-03
v1.1
Shot at 2007-08-03
anyway thanks for your work, but if there is no fix then I will go back to original.
Knight
When I updated to v1.2 and got the pip site every thing looked great however when I went to use my guns with the update some thing is blocking the tracer fire at the prop look at photos below from v1.2 and then what it should look like in v1.1. would really like to have both if you need the file from me to help find the issue send me an email: [email protected]
v1.2
Shot at 2007-08-03
v1.1
Shot at 2007-08-03
anyway thanks for your work, but if there is no fix then I will go back to original.
Knight
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Well I tried textures folder and NO LUCK!
Was there anything chagned in the .mdl with the VC that might be blocking visabilty of the tracer fire past the prop?
what else was updated on the spit?
I will load onto the 109 E-4 and see if I get the same issue and I will report back.
It has been fun mocking some battles with friends of the coast of England with Hurricanes and Spits vs. 109s Es and Fs. PLS a fix would be great.
Knight
Was there anything chagned in the .mdl with the VC that might be blocking visabilty of the tracer fire past the prop?
what else was updated on the spit?
I will load onto the 109 E-4 and see if I get the same issue and I will report back.
It has been fun mocking some battles with friends of the coast of England with Hurricanes and Spits vs. 109s Es and Fs. PLS a fix would be great.
Knight
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Yep did a reinstall and the backed up .mdl and loaded old .mdl back into game revi does not work so that means something with the texture or .mdl set up for the gun site or prop is blocking the tracer flares at the prop.
PLS look into this for me having the pip site with tracer would really make this plane perfect for me. Doing dog fights with it and the 109 E4 has been fun.
Knight
PLS look into this for me having the pip site with tracer would really make this plane perfect for me. Doing dog fights with it and the 109 E4 has been fun.
Knight
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