MSFS Transferable Persistent Data?
MSFS Transferable Persistent Data?
Hey A2A team, something I have been wondering for a while is that when we do start seeing A2A aircraft in MSFS: Will our persistent data and Hobbs hours from P3D/FSX be transferred? Or perhaps if the improved Accusim differs would it be possible for the data to be converted?
Re: MSFS Transferable Persistent Data?
BUMP…
Any news on this?
Any news on this?
Re: MSFS Transferable Persistent Data?
I don't have any news, but isn't the Hobbs data stored in a text file? If this trend continues you could conceivably transfer your hours. I'm sure we'll know more as time passes.
Rhett
Re: MSFS Transferable Persistent Data?
I have never seen a text file for the Hobbs, do you know where to find it?
I know where to find the data files for the persistent status in which I would have expected the Hobbs times to also be recorded. It seems like a relatively straightforward query to A2A team could answer, not as if it really gives anything away regarding potential new features….
I know where to find the data files for the persistent status in which I would have expected the Hobbs times to also be recorded. It seems like a relatively straightforward query to A2A team could answer, not as if it really gives anything away regarding potential new features….
Re: MSFS Transferable Persistent Data?
In the past if we got a new PC we could go to /Documents/A2A/FSX/Cherokee180 (for example) and copy in those files to the new PC.
However, I don't know if A2A will have MSFS persistent state set up the same way or not.
However, I don't know if A2A will have MSFS persistent state set up the same way or not.
Rhett
Re: MSFS Transferable Persistent Data?
Exactly, hence my question.
With previously mentioned changes to Accusim and potential new features that may be introduced in MSFS it would be good to know if our original data file would still be used (or converted) so any pre-existing state and hours would be carried over. E.g. I know I have 450+ hours in the FSX/P3D Comanche with rather worn cylinders and wear and tear, I would really like that to continue in MSFS.
- Lewis - A2A
- A2A Lieutenant Colonel
- Posts: 33313
- Joined: 06 Nov 2004, 23:22
- Location: Norfolk UK
- Contact:
Re: MSFS Transferable Persistent Data?
Hello,
this wont be possible as there are a whole host of new changes coming with regards to the persistence and what is modelled and saved in YOUR personal aircraft.
thanks,
Lewis - A2A
this wont be possible as there are a whole host of new changes coming with regards to the persistence and what is modelled and saved in YOUR personal aircraft.
thanks,
Lewis - A2A
A2A Facebook for news live to your social media newsfeed
A2A Youtube because a video can say a thousand screenshots,..
A2A Simulations Twitter for news live to your social media newsfeed
A2A Simulations Community Discord for voice/text chat
A2A Youtube because a video can say a thousand screenshots,..
A2A Simulations Twitter for news live to your social media newsfeed
A2A Simulations Community Discord for voice/text chat
Re: MSFS Transferable Persistent Data?
Hi Lewis,Lewis - A2A wrote: ↑04 Jul 2022, 07:14 Hello,
this wont be possible as there are a whole host of new changes coming with regards to the persistence and what is modelled and saved in YOUR personal aircraft.
thanks,
Lewis - A2A
Thanks for the reply - much appreciated. I guess there is no possibility of A2A developing a simple tool to convert the existing data to create a compatible file? Admittedly unless each data file has the same structure this would likely be unfeasible - but any chance the hours could be taken from the original data files?
Who is online
Users browsing this forum: Google [Bot] and 54 guests