FSX SE Beta branch update

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Alfredson007
Technical Sergeant
Posts: 519
Joined: 16 Feb 2011
Location: Finland

FSX SE Beta branch update

Post Alfredson007 »

"We've released a new beta branch for FSX:SE that will help us gain valuable new telemetry data that will help us in the development of the new Microsoft Flight Simulator."

https://steamcommunity.com/app/314160/e ... 9796115748

There actually seems to be some bug fixes too :D After all these years... anyhow, has anyone tried it? Will everything work as before, considering a2a planes, other addons, keybinds etc. And will reverting back to original version be just fine. Little paranoid, do not want to break my FSX installation at this point.

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Skycat
Senior Master Sergeant
Posts: 1975
Joined: 11 Nov 2006
Location: Great Falls Army Air Base, Montana

Re: FSX SE Beta branch update

Post Skycat »

The comments say it causes CTD if you have any addons. I happen to have just installed a fresh FSX:SE to my second computer so maybe I'll give it a try. It looks like the developers are testing real time weather delivery.
I like Thunderbolts! (Click on "Photos")

CarbonBasedLifeForm
Airman
Posts: 15
Joined: 16 Apr 2017

Re: FSX SE Beta branch update

Post CarbonBasedLifeForm »

Seems like A2A 182 works right out of the box. Not OrbX.

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Skycat
Senior Master Sergeant
Posts: 1975
Joined: 11 Nov 2006
Location: Great Falls Army Air Base, Montana

Re: FSX SE Beta branch update

Post Skycat »

I just tried the beta with only the Aeroplane Heaven P-47D (a Steam DLC) installed and FSX works fine. I haven't noticed any obvious changes to the base sim other than the real time weather seems to work. I did read the change log about corrected oil pressure tables, etc. But I'll use the beta for a while in case it helps the 2020 team. I wonder what data they are gathering?
I like Thunderbolts! (Click on "Photos")

CarbonBasedLifeForm
Airman
Posts: 15
Joined: 16 Apr 2017

Re: FSX SE Beta branch update

Post CarbonBasedLifeForm »

Skycat wrote:
16 Nov 2019, 19:00
I just tried the beta with only the Aeroplane Heaven P-47D (a Steam DLC) installed and FSX works fine. I haven't noticed any obvious changes to the base sim other than the real time weather seems to work. I did read the change log about corrected oil pressure tables, etc. But I'll use the beta for a while in case it helps the 2020 team. I wonder what data they are gathering?
Did you try to see if your framerates are better in certain situations? Mine are in areas with a lot of autogen.

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Skycat
Senior Master Sergeant
Posts: 1975
Joined: 11 Nov 2006
Location: Great Falls Army Air Base, Montana

Re: FSX SE Beta branch update

Post Skycat »

No, so far I've only made a few circuits over Great Falls, Montana, a city is best described in real life as an island in a sea of grass. Stock FSX uses almost no autogen outside of city limits. What I have noticed so far is the newly enabled weather isn't accurately portraying my local current conditions. For example it has been overcast and windy here this morning and FSX interpreted it as light rain.
I like Thunderbolts! (Click on "Photos")

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