B-26

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dvm
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B-26

Post by dvm »

Any one seen the new B-26 at SOH. I just installed it today and have flown it a little. It is something new to tide us over till A2A has a new bird.

http://www.sim-outhouse.com/sohforums/l ... p?catid=37

AviationAtWar
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Re: B-26

Post by AviationAtWar »

The screenshot there looks good. How are the cockpit, sounds and flight model?

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dvm
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Re: B-26

Post by dvm »

It looks good inside and out and it requires some finesse to make a decent approach and landing. There are too many skins and I deleted all but three. Worth a try can't beat free.

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Skycat
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Re: B-26

Post by Skycat »

AviationAtWar wrote:The screenshot there looks good. How are the cockpit, sounds and flight model?
See this discussion thread -- lots of positive comments.

The YouTube video on page 4 should give you a good feel of the audio/visuals. (The poster added the bombsight crosshairs view.)
Last edited by Skycat on 22 Jan 2018, 12:23, edited 1 time in total.
Pax Orbis Per Arma Aeria

jcblom
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Re: B-26

Post by jcblom »

dvm wrote:There are too many skins and I deleted all but three.
and then there is me adding even more skins...

Image

Image
FS painter. You'll find most of my FS9/FSX/P3D paints here.

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dvm
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Re: B-26

Post by dvm »

Looks like there are lots of fixes coming in the next version take a look at Milton's latest post with a list of issues to be addressed. He also posted the fix for the gear indicator.
http://www.sim-outhouse.com/sohforums/s ... aded/page4

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Lewis - A2A
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Re: B-26

Post by Lewis - A2A »

Looks great, but as an FSX model I can't have it in my P3D sim, don't want to risk stability with a port.

thanks,
Lewis
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dvm
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Re: B-26

Post by dvm »

Should work in P3DV4 according to those have tried it don't see how it can do any damage. Might wait for the V1.4 here are the fixes that will be incorporated according to Mr Shupe.
Working on v1.4 release that contains updates to just about everything there is except sounds.

Here's a list of everything I can think of that's changed since v1.3:

Martin Marauder B-26B10-B26C55 Updates for V1.4

Model
- Deleted redundant parts
- Added Turret animation
- Corrected Panel Instrument and Nav light switches
- Removed or corrected panel material settings re: specular
- Corrected Pilot visibility issues
- Corrected material settings exterior textures
- Added night lighting to cockpit, bombardier/nav/radio areas
- Darkened tail gunner textures
- Remapped inner cockpit window frames to use interior colors (important for bare metal liveries)
- Adjusted C-Gear bay mapping
- Reset model position to agree with tech specs

Panel
- Change ASI to use MPH rather than KIAS
- Added Yoke Visibility Icon
- Added new model specific 4-6 tank fuel gauge
- Added missing Gyro Set knob
- Added Generator Warning lights
- Improved night time gauge back lighting; added PDI to night map
- Added exterior spot view panel also night lit to improve visuals
- Added missing bmps to MS_Marauder gauge folder

Textures
- Reduced some texture sizes and corrected some sizing and format of textures
- Added night enhancement textures to cockpit, navigator and radio operator areas
- Added bump map textures for interior
- Changed turret rail color
- Updated liveries folders to resize or correct textures
- Corrected bomb bay camera glass issue

Flight Model - Aircraft.cfg
- Adjusted for aircraft re-position to spec (lights, contact points, effects, prop thrust location, eye point)
- Adjusted New Camera views as result of above changes
- Adjusted starter torque
- Adjusted flaps drag and pitch
- Changed Bomb bay door assignment
- Cleaned up documentation

Effects
- Adjusted start up effects to offset based on changed engine/prop thrust location

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Lewis - A2A
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Re: B-26

Post by Lewis - A2A »

Unfortunately there are known issues with none native aircraft or scenery or indeed anything on the platform that can cause sim stability issues, and crashes and in worst case mean a reinstall of the host sim. This is why my P3Dv4 is kept light with just software created for that platform using its own SDK/PDK.

However going to grab the B26 for my FSX Steam edition
A2A Facebook for news live to your social media newsfeed
A2A Youtube because a video can say a thousand screenshots,..
A2A Simulations Twitter for news live to your social media newsfeed
A2A Simulations Community Discord for voice/text chat

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dvm
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Re: B-26

Post by dvm »

Lewis - A2A wrote:Unfortunately there are known issues with none native aircraft or scenery or indeed anything on the platform that can cause sim stability issues, and crashes and in worst case mean a reinstall of the host sim. This is why my P3Dv4 is kept light with just software created for that platform using its own SDK/PDK.

However going to grab the B26 for my FSX Steam edition
Didn't know that ! Another of many reasons not to switch to P3D as far as I am concerned.

jcblom
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Re: B-26

Post by jcblom »

The shots above are from p3d4, I have not had any issues whatsoever..
..and it's a great bird to paint as well

Image
FS painter. You'll find most of my FS9/FSX/P3D paints here.

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DaveWG
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Re: B-26

Post by DaveWG »

Lewis - A2A wrote:Unfortunately there are known issues with none native aircraft or scenery or indeed anything on the platform that can cause sim stability issues, and crashes and in worst case mean a reinstall of the host sim. This is why my P3Dv4 is kept light with just software created for that platform using its own SDK/PDK.

However going to grab the B26 for my FSX Steam edition
You do realise that 90% of the default P3d aircraft are not P3d native, but FSX ports anyway! :lol:

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dvm
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Re: B-26

Post by dvm »

The new version with all the fixes is available for download.
http://www.sim-outhouse.com/sohforums/l ... p?catid=37

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