Flight Sim World

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cflord
Chief Master Sergeant
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Location: Powder Springs, Georgia USA

Flight Sim World

Post cflord »

Latest information videos from Dovetail on Flight Sim World:

[youtube]http://www.youtube.com/watch?v=e1enG7KzWpc[/youtube]

[youtube]http://www.youtube.com/watch?v=kirpzRPuH1w[/youtube]

[youtube]http://www.youtube.com/watch?v=LO4vFA3RW0A[/youtube]

Keep the shiny side up and the dirty side down!

Ret SMSgt Cliff Lord - C-130 Flight Engineer & Mechanic :) :idea:

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Tutmeister
Technical Sergeant
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Joined: 07 Mar 2014
Location: Manchester, UK

Re: Flight Sim World

Post Tutmeister »

Great to see a2a involved with this too. Seeing the video and also the list of Devs involved has given me confidence in this. Looking forward to it and hopefully some a2a aircraft for it!
Chris

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Paughco
Senior Master Sergeant
Posts: 1600
Joined: 30 Nov 2014

Re: Flight Sim World

Post Paughco »

If A2A is in, I'm in.

Seeya
ATB
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Oracle427
Chief Master Sergeant
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Joined: 02 Sep 2013

Re: Flight Sim World

Post Oracle427 »

Exciting news. Definitely going to be watching closely.
Flight Simmer since 1983. PP ASEL IR Tailwheel

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Pistonpilot
Technical Sergeant
Posts: 582
Joined: 07 Aug 2008
Location: Maine, USA

Re: Flight Sim World

Post Pistonpilot »

Looks like a promising new platform! Is it sad that, by far, the thing that excites me most is that they have VC rain effects? ;-)

Hope to hear more about it soon. Cliff, your post is the first information I'd seen about the topic, so thanks!

-Ian C

Sent from my XT1650 using Tapatalk
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DWC Alumni. Commercial Instrument Single/Multi-Engine Land. [Former] Police, Fire, & 9-1-1 Dispatcher. [Former] MAINEiac Crew Chief.

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wblackret
Staff Sergeant
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Joined: 02 Mar 2016
Location: Pittsburgh, PA, KAGC

Re: Flight Sim World

Post wblackret »

Does anyone know , from A2A, if aircraft already purchased for FSX will work and function properly in FSW? It would be a real shame to have invested in aircraft that will not work on the new platform. Just wondering.
Bill Black

C172,C182,250 Comanche,J3 Cub,P-40,Bonanza
FSXSE,P3Dv4.5
JETLINE GT2
W10,Z390 PRO MB,9TH GEN I7 9700K 4.9 GHZ (OC),KRAKEN M22 120 MHZ CPU LC,32 GB CORSAIR VENGEANCE 3200 GHZ RAM, EVGA 8 GB RTX 2070 SUPER,850 WATT CORSAIR PS,2TB CORSAIR SSD.

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Piper_EEWL
Chief Master Sergeant
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Joined: 26 Nov 2014
Location: Germany

Re: Flight Sim World

Post Piper_EEWL »

That's pretty exciting. Let's see how it looks when it comes out. Thanks for the heads up!
B377&COTS, J3 Cub, B-17G, Spitfire, P-40, P-51D, C172, C182, Pa28, Pa24, T-6 Texan, L-049&COTS, Bonanza V35B

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guillaume78150
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Location: North Burgundy
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Re: Flight Sim World

Post guillaume78150 »

64 bits, Accufeel and Orbx compatibilty, CPU/GPU load balancing.
They ticked the right boxes.

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BladderBoy
Senior Airman
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Joined: 27 Nov 2013
Location: Pasadena, CA

Re: Flight Sim World

Post BladderBoy »

It's going to have to include all of the options and features already available in FSX/P3D to bring me over. 64-bit P3D would have an impact on my decision as well.

Sounds great so far, but much info still needed.
P9X79 Pro | i7-3930K | GTX680 | Win10 | AdobeCC | Cinema4D
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Dooga
Staff Sergeant
Posts: 357
Joined: 23 Aug 2013

Re: Flight Sim World

Post Dooga »

This might be it!

I'm so sick and tired of FSX and the the million things that can break in a reasonably complete setup (and continually do).

I just hope they don't build another "sim" without head tracking support, still the biggest joke regarding Flight...

And hey... this thing could be properly fit for VR, how great that would be!

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Oracle427
Chief Master Sergeant
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Joined: 02 Sep 2013

Re: Flight Sim World

Post Oracle427 »

I thought Flight eventually added TrackIR support, didn't it? I couldn't believe it at first when they left that out!
Flight Simmer since 1983. PP ASEL IR Tailwheel

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DHenriquesA2A
A2A Chief Pilot
Posts: 5036
Joined: 27 Mar 2009
Location: East Coast United States

Re: Flight Sim World

Post DHenriquesA2A »

Oracle427 wrote:I thought Flight eventually added TrackIR support, didn't it? I couldn't believe it at first when they left that out!
Just my opinion of course but I believe Flight was doomed from its beginning resulting from a fatally flawed business model.
Dudley Henriques

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Oracle427
Chief Master Sergeant
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Joined: 02 Sep 2013

Re: Flight Sim World

Post Oracle427 »

Agreed. It was a big improvement in the flight modelling dept and I loved the introduction of sloped and banked runways, unfortunately there was nothing that could be done to save it from that business model.
Flight Simmer since 1983. PP ASEL IR Tailwheel

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DHenriquesA2A
A2A Chief Pilot
Posts: 5036
Joined: 27 Mar 2009
Location: East Coast United States

Re: Flight Sim World

Post DHenriquesA2A »

Oracle427 wrote:Agreed. It was a big improvement in the flight modelling dept and I loved the introduction of sloped and banked runways, unfortunately there was nothing that could be done to save it from that business model.
Hopefully looking forward to what's happening now in the simulation community, with the advent of new technology equating to improved software and hardware combined, the future looks much brighter today for the community than it did when Flight was released.
A2A I'm sure will be chest deep in what can now be developed.
Dudley Henriques

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wblackret
Staff Sergeant
Posts: 273
Joined: 02 Mar 2016
Location: Pittsburgh, PA, KAGC

Re: Flight Sim World

Post wblackret »

Everything sounded great, right up to minimum hardware requirements, "GTX 980". WTF! So, I need to spend another $200.00 to have access to a 64 bit platform. I sure hope it's a misprint. If not, I may be headed in a orally different direction. Just saying.
Bill Black

C172,C182,250 Comanche,J3 Cub,P-40,Bonanza
FSXSE,P3Dv4.5
JETLINE GT2
W10,Z390 PRO MB,9TH GEN I7 9700K 4.9 GHZ (OC),KRAKEN M22 120 MHZ CPU LC,32 GB CORSAIR VENGEANCE 3200 GHZ RAM, EVGA 8 GB RTX 2070 SUPER,850 WATT CORSAIR PS,2TB CORSAIR SSD.

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