Hello,
I know for model.ini file in texture folder and i add emblem in my fictional repaint but the color is the same as the color of the plane and it does not look good in simulator,
so any way to change emblem color ?
Sorry for my bad english and thanks for yours anwers, cheers.
Comanche emblem
- Ron Attwood
- Chief Master Sergeant
- Posts: 3254
- Joined: 30 Nov 2010, 10:07
- Location: Chelmsford, Essex, UK
Re: Comanche emblem
Mmm, there has to be a texture somewhere but I'm buggered if I can find it. It must be tucked away within the model and unless you're very, very clever that's where it will stay! What I have done in the past is to disable the badge and make your own. My best shot.
Oh and don't worry about your English. It's better than most of the people that live here, you know, Americans.
Oh and don't worry about your English. It's better than most of the people that live here, you know, Americans.
Eva Vlaardingerbroek, an inspiratiom.
Re: Comanche emblem
Hi Ron, yes i make my own, but original is more elegant in my eyesRon Attwood wrote: ↑26 Jun 2020, 17:43 What I have done in the past is to disable the badge and make your own.
Thanks Ron, kind regards !Ron Attwood wrote: ↑26 Jun 2020, 17:43Oh and don't worry about your English. It's better than most of the people that live here, you know, Americans.
- Nick - A2A
- A2A Captain
- Posts: 13807
- Joined: 06 Jun 2014, 13:06
- Location: UK
Re: Comanche emblem
Hi doksas,
I think this bit is what you're after. Next to the textures for the horizontal stabilizer.
Cheers,
Nick
I think this bit is what you're after. Next to the textures for the horizontal stabilizer.
Cheers,
Nick
A2A Simulations Inc.
- Ron Attwood
- Chief Master Sergeant
- Posts: 3254
- Joined: 30 Nov 2010, 10:07
- Location: Chelmsford, Essex, UK
Re: Comanche emblem
That's it, thanks a lot Ron, cheers !
Re: Comanche emblem
The "Piper" and "Cherokee 180" emblems on the cowling and fuselage are actually a 3D part of the model and whether they're visible or not is controlled by a flag in the "model.ini" file which can be placed in the texture folder for each paint scheme.
[model]
PropellerModel = 0
FuselageEmblems = 1
The other variable refers to whether the spinner is painted or chrome.
That was from “Nick” in another post
If I recall, I too changed the emblem texture hoping it would enhance it, but nothing changed, then Nick sent the instructions and that corrected it.
TB2
[model]
PropellerModel = 0
FuselageEmblems = 1
The other variable refers to whether the spinner is painted or chrome.
That was from “Nick” in another post
If I recall, I too changed the emblem texture hoping it would enhance it, but nothing changed, then Nick sent the instructions and that corrected it.
TB2
TB2
Ocala Flight Sim Club
United States Marine Corps
Ocala Flight Sim Club
United States Marine Corps
Re: Comanche emblem
One more question please,
i have installed custom VC panel textures, brown wood colors, but when I look from outside plane to inside , its default color panel, not same as in VC view.
So, which texture file i must modify or remove to have same panel colors as inside VC ?
EDIT:
Found it, pa24_250c_t
i have installed custom VC panel textures, brown wood colors, but when I look from outside plane to inside , its default color panel, not same as in VC view.
So, which texture file i must modify or remove to have same panel colors as inside VC ?
EDIT:
Found it, pa24_250c_t
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