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PostPosted: Wed Dec 06, 2017 7:17 am 
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Staff Sergeant

Joined: Sun May 27, 2012 7:32 pm
Posts: 338
Well, not every aspect of it, but I'm so tired of trying to flare this thing without either ballooning, floating, or stalling and slamming onto the runway. Anymore, I hate even THINKING about trying to land this 250hp winged animal from hell. I'm so frustrated in trying to enjoy a perfect cross-country flight only to finish the trip with a screwed up landing yet again. It's just not enjoyable anymore knowing I will never really ever feel in control during a flare. I really enjoy all of A2A's other aircraft more than I can describe, but the Comanche and everything associated with it is getting relegated to the recycle bin on my computer. I never want to have to deal with it again under any circumstance.

I feel better already just knowing it's gone forever.


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PostPosted: Wed Dec 06, 2017 8:10 am 
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Joined: Mon Dec 28, 2015 11:06 am
Posts: 317
Hi Hobart,

Hah - and I thought the Skylane was the most squirrelly - out of all the A2A aircraft I own...

Sometimes it’s the little tips that make all the difference - during flight training - I kept botching the landings in a C172 - finally took a ride with a different instructor - approaching the flare he asked me - “where are you looking” - I was still pretty focused on my aim point used further out on the approach - he’s like - “look DOWN the runway instead - towards the end during your round out and flare” - it was an epiphany - everything clicked from that point out...

If you nail your airspeed on approach - I find the Comanche flies fairly well - I’ve got some time in 180 Comanche’s for comparison - while the nose is heavier in a 260 - I’m sure it’s not all that different...

Regards,
Scott


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PostPosted: Wed Dec 06, 2017 8:20 am 
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Airman

Joined: Wed Feb 01, 2017 5:05 pm
Posts: 36
It can be the type of plane, of course, but if your joystick is good, I suggest you to try:

-Options->Controls->Calibration-> Elevator... put 127 in sensitivity and 1 in null zone. I have put those values in every axe.

It makes everything more responsive. As it should. No delay, no lag, no (false)smooth in your moves.
The delay in elevator can make landings a nightmare.


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PostPosted: Wed Dec 06, 2017 8:25 am 
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Technical Sergeant
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Joined: Mon May 04, 2015 12:53 pm
Posts: 657
Location: Atlanta, Georgia
I find the Comanche which is one of my favorites to fly, very easy to land. First, you have to nail the approach speed, which I set at 90mph on short final, using trim, with full flaps. I also keep a small amount of power on until touchdown, since when you stall that wing, it will drop quickly. So the trick is kind of flying it onto the runway. The third thing I have done with most of my A2a aircraft is I use FSUIPC to calibrate my joystick, and the most important FSUIPC adjustment for me is to assign a slope on the elevator of +4. This causes a smaller response of the elevator in the flare, and stops any ballooning tendency. Only A2A aircraft that took me awhile to master is the AT6, and usually any drift on touchdown, causes 95% of the problems with that aircraft.

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PostPosted: Wed Dec 06, 2017 8:39 am 
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Joined: Sun May 26, 2013 5:03 am
Posts: 3454
A2A Comanche is easy to get down, but somewhat challenging to land 'perfectly'. I wouldn't get too frustrated if (when) I land it badly - we are on a sim anyway, and I for example fly into places that would certainly be well beyond my skill set even if I was an active flyer in reality.

Also, in FSX/P3D just about only way to bounce on landing is to land hard. Therefore I often just bring the plane down to conserve landing distance available, even if I had a little bit of excess speed. In DCS for instance, certain airplanes will certainly go back in flying if the wing's still wishing to fly, but not so in FSX/P3D.

-Esa


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PostPosted: Wed Dec 06, 2017 2:05 pm 
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Senior Airman

Joined: Tue Aug 30, 2005 10:04 pm
Posts: 187
Yeah, the flare was the first issue I had with the Comanche, but it is easily solved.

As others have said, regardless of your trim, if you get your airspeed to 90 mph when you cross the wire it almost lands itself.
I find airspeed to be the single most important factor when putting the Comanche down.

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PostPosted: Wed Dec 06, 2017 7:06 pm 
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Joined: Fri May 23, 2014 12:50 pm
Posts: 302
Location: KPUW
For whatever my $0.02 are worth, there's one more thing you can try that might make things easier--fly it with a full load of people (three 170 lb passengers). This bird is more weight sensitive than many, and I found getting the flare and touchdown right was noticeably harder when I was flying solo.


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PostPosted: Thu Dec 07, 2017 12:47 pm 
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Staff Sergeant

Joined: Sun May 27, 2012 7:32 pm
Posts: 338
I appreciate all the advice and insight you guys. You know the guy at the golf course that threw all his clubs into the pond (after breaking half of them in two)? That's basically me with the Comanche. I've tried everything from precisely calculating my approach speed based on weight and configuration, carefully calibrating my controls, and practicing for hours on end. This little bastard has had it's last shot at me and it's never getting the chance to do it again, ever. I virtually opened up the oil fill tube and poured 3 big sacks of wet cement into it. Hey, that ought to keep rust and corrosion away!

Oh and if any body has some reliable scuba gear and wants a fairly new set of Callaways, hit me up. You might have to dig under a sunken Piper Comanche to get to them, but oh well.


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PostPosted: Thu Dec 07, 2017 10:24 pm 
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Joined: Sun Jun 26, 2011 5:54 pm
Posts: 1643
Well, I certainly know that feeling well! Maybe after some time away, you might load the Comanche up again and go out for a bit of woodshedding. An hour of touch-n-go's could provide the solution to your problem. Everybody has at least one aircraft that, for whatever reason, gets the better of them more often than not! Or, you could leave her down there with those Calloways!


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PostPosted: Thu Dec 07, 2017 11:26 pm 
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Airman First Class
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Joined: Mon May 22, 2017 5:03 pm
Posts: 78
As others have said, I find airspeed to be the main factor. What helped me was adding weight to the baggage compartment, usually around 140 pounds and then a passenger in the right seat for some balance (less weight than left seat but something). I also added a curve to my FSUIPC elevator so it wouldn't be so jumpy to my inputs. I seriously doubt any plane moves that easy with a mm of movement in the yoke. Having said that, even with those adjustments I have floated at times. I figure that adding baggage and a pax is more realistic though, so other than adjusting the elevator sensitivity, it's not a major stretch.

I don't have a recorder, so I had to record this with my phone, lol. Here is my landing tonight at PSP. I was at 70 knots above the numbers with 17 pounds of FOB and 460 pounds of pax/cargo.


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