Subscriber Modifications

Battle of Britain "Wings of Victory"
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rogeroger
Staff Sergeant
Posts: 271
Joined: 13 Aug 2016, 15:04

Re: Subscriber Modifications

Post by rogeroger »

Martins terrain rescale mod. This one I completed for Fred901, hopefully it looks ok. :) I haven't included any trees though I may add some later. Copy and replace as usual after backing up originals.

https://www.mediafire.com/file/u8ewvg3i ... od.7z/file

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Fred901
Airman
Posts: 39
Joined: 16 Dec 2018, 14:18

Re: Subscriber Modifications

Post by Fred901 »

Thank you rogeroger! I will test this weekend. :D

rogeroger
Staff Sergeant
Posts: 271
Joined: 13 Aug 2016, 15:04

Re: Subscriber Modifications

Post by rogeroger »

Cool bananas! Fred901, this is an update of one of the martin rescale mod textures that was not edited for tiling , just discovered and finished it now. copy this into the landmap2 folder after you install the mod to update that texture.https://www.mediafire.com/file/1f4oz7qw ... 3.dds/file

rogeroger
Staff Sergeant
Posts: 271
Joined: 13 Aug 2016, 15:04

Re: Subscriber Modifications

Post by rogeroger »


rogeroger
Staff Sergeant
Posts: 271
Joined: 13 Aug 2016, 15:04

Re: Subscriber Modifications

Post by rogeroger »

My latest sweetfx settings, works well with martins rescale trrain and low detail water.

https://www.mediafire.com/file/0dy62suo ... 21.7z/file

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rogeroger
Staff Sergeant
Posts: 271
Joined: 13 Aug 2016, 15:04

Re: Subscriber Modifications

Post by rogeroger »

In the past I tried reshade3 with bob2 without success. I recently downloaded reshade4.9.1 and it worked. It must be installed from the site directly to the game.
https://reshade.me/
Shaders are selected and adjusted in-game by pressing the home key.

The most interesting shaders were the Perfect perspective effect , characterized by the 'crt' type border and Magicdof(depth of field).

THE ORIGINAL TEXTURE without reshade, a darker martin rescale set that I created for use with low detail water fog.
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RESHADE VARIATIONS

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AUTOMATIC FOCUS CINEMATIC AND MAGIC DOF
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rogeroger
Staff Sergeant
Posts: 271
Joined: 13 Aug 2016, 15:04

Re: Subscriber Modifications

Post by rogeroger »

More reshade 4 images high and low detail water.

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Snoopybob
Airman
Posts: 11
Joined: 03 Mar 2016, 10:16
Location: Russia Moscow

Re: Subscriber Modifications

Post by Snoopybob »

Friends - I translated to Russian language correctly boblang.dll - here is the link. https://www.mediafire.com/file/enpgb2lo ... g.dll/file
Please add it to the list of game languages. I tried using your Russian boblang.dll file, but it turned out to be corrupted and unusable. Yours faithfully Snoopybob (Andrey))))))))))))))))))))))))) P.S Corrected the text inside the game.

rogeroger
Staff Sergeant
Posts: 271
Joined: 13 Aug 2016, 15:04

Re: Subscriber Modifications

Post by rogeroger »

This is a less saturated version of the martin rescale terrain with some trees. Excuse the double toned aircraft skin on the spit in the image, I was experimenting with some photo real skins.
https://www.mediafire.com/file/d0v1azhb ... es.7z/file

***EDIT :I've just noticed that the fartiles file is faulty, replace it in the landscap folder with this one:https://www.mediafire.com/file/9hutnt24 ... ap.7z/file

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Boreas
Technical Sergeant
Posts: 500
Joined: 07 Jan 2007, 21:45

Re: Subscriber Modifications

Post by Boreas »

Have been inspired to get one of my rigs trimmed for combat flight simming again by 33lima's awesome campaign reports . A revision here to a very small mod I made err before. I realised that the background to Alan Deere's kiwi emblem should probably be about the same colour grey as the squadron identification lettering. The original colour wasn't particularly distinguishable. https://www.mediafire.com/file/opumzu1m ... 2.zip/file

kiwi.jpg
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Last edited by Boreas on 07 Jan 2022, 15:58, edited 2 times in total.

Boreas
Technical Sergeant
Posts: 500
Joined: 07 Jan 2007, 21:45

Re: Subscriber Modifications

Post by Boreas »

I had another crack at the spitfire canopy to maybe improve the reflections, gun sight lens and knockout panel. I think this is better although there remains room for development, haven't tried a higher resolution yet.
canopy .jpg
canopy .jpg (772.01 KiB) Viewed 2878 times
Last edited by Boreas on 22 Jan 2022, 23:12, edited 1 time in total.

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33lima3
Senior Airman
Posts: 196
Joined: 11 Dec 2018, 14:48

Re: Subscriber Modifications

Post by 33lima3 »

Thanks for these - just grabbing both now!
SimHQ Battle of Britain II screenshots thread: http://simhq.com/forum/ubbthreads.php/topics/4481941/1
CombatAce Mission Reports: https://combatace.com/forums/forum/307-mission-reports/

Boreas
Technical Sergeant
Posts: 500
Joined: 07 Jan 2007, 21:45

Re: Subscriber Modifications

Post by Boreas »

Hopefully it isn't worse all round anyway. With the reflections I was aiming for it to be less opaque than the original pre 2.13 stock by using contrast and this time blur as well to allow more transparency while retaining a good level of visibility but it might be possible to find a better balance. Maybe worth a try even going up to up to a 4k texture to help with the knock out panel although it has already been increased from 1k to 2k and I made bit more use of that with this version.

Boreas
Technical Sergeant
Posts: 500
Joined: 07 Jan 2007, 21:45

Re: Subscriber Modifications

Post by Boreas »

I wasn't happy enough with the spitfire canopy so I went though again from scratch and this is much better. It's difficult to get it so you can have a clear view and also see reflections, they show up better looking up, over water, dawn and dusk, in cloud or a combination. https://www.mediafire.com/file/rnrduqbt ... 2.zip/file

canopy 2022.jpg
canopy 2022.jpg (823.41 KiB) Viewed 2721 times

Boreas
Technical Sergeant
Posts: 500
Joined: 07 Jan 2007, 21:45

Re: Subscriber Modifications

Post by Boreas »

Hurricane canopy mod update.

hurri canpoy 2022jpg.jpg
hurri canpoy 2022jpg.jpg (1.03 MiB) Viewed 2703 times

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