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ROB - A2A
28 May 2020, 07:57
Forum: Bonanza Tech Support
Topic: need help decoding adding/removing passengers in payload panel
Replies: 8
Views: 322

Re: need help decoding adding/removing passengers in payload panel

Also be aware characters 1 and 3 are males, characters 2 and 4 are females so instruct your users to play with their weights accordingly.

regards
ROB
ROB - A2A
28 May 2020, 07:50
Forum: Bonanza Tech Support
Topic: need help decoding adding/removing passengers in payload panel
Replies: 8
Views: 322

Re: need help decoding adding/removing passengers in payload panel

Just operate these variables: Seat#Character and Character#Weight. Ignore Character# or use it as read only. SeatManager is just to display the character selector window which you can also ignore however it also helps not to choose already taken character alsewhere. Follow this: Use Seat#Character w...
ROB - A2A
28 May 2020, 06:54
Forum: Bonanza Tech Support
Topic: need help decoding adding/removing passengers in payload panel
Replies: 8
Views: 322

Re: need help decoding adding/removing passengers in payload panel

And now we want to empty the seat. We click on the occupied passenger slot and we deal with the same code as for adding a passenger: (M:Event) 'LeftSingle' scmp 0 == if{ (L:Seat2Character,enum) 0 != if{ 0 (>L:Seat2Character,enum) 0 (>L:SeatManager,enum) } els{ (L:SeatManager,enum) 2 == if{ 0 (>L:Sea...
ROB - A2A
28 May 2020, 06:45
Forum: Bonanza Tech Support
Topic: need help decoding adding/removing passengers in payload panel
Replies: 8
Views: 322

Re: need help decoding adding/removing passengers in payload panel

Now you can adjust his weight clicking the plus or minus clickspots which are enabled now. Each character hes his weight stored in Character#Weight variable. In the code below we add 1 pound to a character occupying seat#2: (L:Seat2Character,enum) 1 == if{ (L:Character1Weight,pounds) (L:WeightConver...
ROB - A2A
28 May 2020, 06:27
Forum: Bonanza Tech Support
Topic: need help decoding adding/removing passengers in payload panel
Replies: 8
Views: 322

Re: need help decoding adding/removing passengers in payload panel

With the selector window active, there are four clickspots for each character to click on and choose. Actually, there are three characters available because one is taken by the pilot. You click on the 3rd character: 3 (>L:Seat2Character,enum) 0 (>L:SeatManager,enum) You set the Seat2Character to 3. ...
ROB - A2A
28 May 2020, 06:20
Forum: Bonanza Tech Support
Topic: need help decoding adding/removing passengers in payload panel
Replies: 8
Views: 322

Re: need help decoding adding/removing passengers in payload panel

Let's pick the first seat to the right which is seat number 2. (M:Event) 'LeftSingle' scmp 0 == if{ (L:Seat2Character,enum) 0 != if{ 0 (>L:Seat2Character,enum) 0 (>L:SeatManager,enum) } els{ (L:SeatManager,enum) 2 == if{ 0 (>L:SeatManager,enum) } els{ 2 (>L:SeatManager,enum) } } } The seat is empty ...
ROB - A2A
28 May 2020, 05:49
Forum: Bonanza Tech Support
Topic: need help decoding adding/removing passengers in payload panel
Replies: 8
Views: 322

Re: need help decoding adding/removing passengers in payload panel

This is pretty complicated as the functionality of this system is pretty rich. These are the functions: 1. To put a passenger on a seat or to remove him. 2. To choose a character for a passenger. 3. To adjust the weight of a chosen character. This is how you do it: 1. Click on an empty passenger slo...
ROB - A2A
23 May 2020, 05:50
Forum: C182 Skylane Tech Support
Topic: questions about l:vars for unique ad-on
Replies: 15
Views: 1502

Re: questions about l:vars for unique ad-on

Yes, I think reading and writing to the proper variables in the correct sequence on an event like a key press should work. To properly read out the XML code you should get familiarized with Reverse Polish Notation . To put it simple in this notation adding two values like A + B looks like A B +. So ...
ROB - A2A
20 May 2020, 14:45
Forum: C182 Skylane Tech Support
Topic: questions about l:vars for unique ad-on
Replies: 15
Views: 1502

Re: questions about l:vars for unique ad-on

I think you can simulate a click by executing its code once. You would have to create your own trigger variable as a bool or enum, set it to 1 to trigger it, then some code that tests if the trigger is 1, then executes the exact copy of our click code, then disable the trigger by setting it to 0 aft...
ROB - A2A
20 May 2020, 11:22
Forum: C182 Skylane Tech Support
Topic: questions about l:vars for unique ad-on
Replies: 15
Views: 1502

Re: questions about l:vars for unique ad-on

The purpose of the PDF, you mentioned, is to help a builder to create a real life replica of a cockpit so it is oriented for various cockpit controls, switches, knobs and levers. So far we don't provide a list of variables for the 2D Panels because these are the text - actually XML - files. The oil ...
ROB - A2A
20 May 2020, 10:00
Forum: Bonanza Tech Support
Topic: adjusting fan speed through l:var
Replies: 3
Views: 351

Re: adjusting fan speed through l:var

I have answered your other post as well. Let me know if the editor, I mention there, is a solution for you or not.

regards
ROB
ROB - A2A
20 May 2020, 09:56
Forum: C182 Skylane Tech Support
Topic: questions about l:vars for unique ad-on
Replies: 15
Views: 1502

Re: questions about l:vars for unique ad-on

Hi. You can add / remove fuel using the fuel quantity variables: FuelLeftWingTank for the left wing tank. FuelRightWingTank for the right wing tank. These are gallons, so add gallon by gallon or just set quantity at once. Remember not to go below zero or above max capacity which is defined by FuelLe...
ROB - A2A
20 May 2020, 08:52
Forum: Bonanza Tech Support
Topic: adjusting fan speed through l:var
Replies: 3
Views: 351

Re: adjusting fan speed through l:var

Hi there. To turn on/off the fan you should use VentCabinFanSwitch variable. To control the speed you should rotate the knob using VentCabinOverheadFreshAirControl variable. There are four speeds so use values from 0 to 4. The tooltip will say from 1 to 5 but you use a range from 0 to 4. Let me know...
ROB - A2A
16 Aug 2019, 12:13
Forum: Spitfire MkI/II
Topic: Spitfire MKI and MkII Lvars
Replies: 7
Views: 2739

Re: Spitfire MKI and MkII Lvars

Hi John, I'm a bit confused so can you rephrase your question?

As for the landing flaps indicator you can use the actual landing flaps variables: (L:LeftFlap,percent) and (L:RightFlap,percent). What else do you need?

regards
ROB
ROB - A2A
05 Jun 2019, 05:42
Forum: Bonanza Tech Support
Topic: Pre-Flight Inspection on drop down menu
Replies: 5
Views: 3618

Re: Pre-Flight Inspection on drop down menu

Unfortunately to pop up a 2D panel via the menu you mentioned or by a keystroke is technically not the same. The menu doesn't cast an event which we need to know whether the panel in on or off. Only the key shortcut does it, so I disabled this method. Adding this panel manually to the menu and using...

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