Search found 2363 matches

by Jacques
04 Sep 2023, 23:44
Forum: Comanche 250 for MSFS
Topic: repaint but keep persistance
Replies: 4
Views: 329

Re: repaint but keep persistance

Dchap1, search for “.dat” in the Comanche for MSFS tech support forum. The .dat file keeps your hours and persistence. I’m still stuck in P3D so I can’t help you further save for the suggested search mentioned above. Its not hard to accomplish in P3D so I can’t imagine it being so in MSFS.
by Jacques
30 Aug 2023, 10:30
Forum: Pilot's Lounge
Topic: How many cylinder can Accu-Sim handle?
Replies: 8
Views: 899

Re: How many cylinder can Accu-Sim handle?

Lewis - A2A wrote: 30 Aug 2023, 05:54 Yes Trev thats kinda what I was hinting at regarding the chaos of trying to get a corncob firing onto a tablet without it breaking the laws of computer physics, time and space :lol: :lol:
Innovation…bending the limits… isn’t that a core A2A characteristic? Bring on the chaos! 😂
by Jacques
08 Aug 2023, 17:46
Forum: Comanche 250 for MSFS
Topic: Silver Comanche World Tour
Replies: 17
Views: 1193

Re: Silver Comanche World Tour

Be sure to make certain all of your destinations do actually exist in the sim! And best of luck to you, its going to be quite an adventure! :)
by Jacques
05 Aug 2023, 11:52
Forum: P-40 Warhawk / Tomahawk
Topic: Repaint thread?
Replies: 1
Views: 4159

Re: Repaint thread?

Here is one source that Adam NZ put together to help conserve Tom’s work: https://www.nzfsim.org/tom-weiss-a2a-li ... hive-p-40/

A Google search will probably turn up more results!

For example: http://mikesrepaints.com/p40.html
by Jacques
21 Jul 2023, 16:08
Forum: Comanche 250 for MSFS Tech Support
Topic: Tablett- Fahrenheit to Celsius
Replies: 14
Views: 869

Re: Tablett- Fahrenheit to Celsius

Hi Alfredson, its a really quick conversion to go from KPH to knots 1 kph = .539 knots
by Jacques
14 Jul 2023, 14:05
Forum: C182 Skylane
Topic: Engine priming proc.
Replies: 1
Views: 844

Re: Engine priming proc.

I think the short answer is the increased possibility of flooding during the start. If you leave the mixture rich, then as the engine is turned by the starter the engine driven pump is adding still more fuel on top of your prime. Just a guess, though.
by Jacques
07 Jul 2023, 15:08
Forum: P-51 Mustang (Military & Civilian)
Topic: Tom Weiss repaints
Replies: 3
Views: 931

Re: Tom Weiss repaints

There was this thread a while back where Adam_NZ was asking for Tom’s repaints so he could place them all in a central location. If you have any of his repaints, you could contact Adam _NZ through this forum so he can link them on his site! There are so many great paints Tom did that were lost when ...
by Jacques
17 Mar 2023, 17:35
Forum: T-6 "Texan" Tech Support
Topic: Cannot have the T6 and the P-40 working on P3D v4
Replies: 9
Views: 1506

Re: Cannot have the T6 and the P-40 working on P3D v4

Good you got things going again! Just a quick word of caution : things can get wonky if you load directly into a complex aircraft (like A2A aircraft). Loading into a default P3D aircraft first and then switching to your A2A aircraft takes a little more time but does eliminate the potential for stran...
by Jacques
17 Mar 2023, 11:06
Forum: T-6 "Texan" Tech Support
Topic: Cannot have the T6 and the P-40 working on P3D v4
Replies: 9
Views: 1506

Re: Cannot have the T6 and the P-40 working on P3D v4

Are you starting P3Dv4 at a default airport in a default P3dv4 airplane and then loading the A2A aircraft…or do you load directly into the A2A aircraft from the start menu?
by Jacques
14 Mar 2023, 17:19
Forum: T-6 "Texan" Tech Support
Topic: Disable Persistent Aircraft
Replies: 7
Views: 1485

Re: Disable Persistent Aircraft

Yes, Flapman is right: the Damage On/Off selector in shift+3. I’ve never NOT had persistent aircraft (with A2A aircraft) :) so I’m not certain if that eliminates fuel usage, oil consumption, etc or if it just eliminates damage and wear over time. It certainly gets you closer to what you are trying t...
by Jacques
14 Mar 2023, 12:34
Forum: T-6 "Texan" Tech Support
Topic: Disable Persistent Aircraft
Replies: 7
Views: 1485

Re: Disable Persistent Aircraft

You can mostly accomplish that by going into the maintenance hangar (shift + 7 on your keyboard) after every flight and selecting a “complete overhaul”. Then in the shift +3 panel select cold and dark before every flight. You will still need to go to the shift+4 - “payload and fuel manager panel” to...
by Jacques
19 Feb 2023, 12:20
Forum: Boeing 377 Tech Support
Topic: Aircraft Pitches up when Auto Pilot is engaged
Replies: 8
Views: 1795

Re: Aircraft Pitches up when Auto Pilot is engaged

Local files > verify integrity of game files should find and repair any missing or corrupt files in FSX-SE. i used to do this a couple of times a year, or whenever strange events occurred, as a first step in trouble-shooting FSX-SE. When this trim runaway happens, is the manual elevator trim wheel ...
by Jacques
15 Feb 2023, 16:00
Forum: Piper Cherokee 180 Tech Support
Topic: Cherokee Radio Stack not working in P3D
Replies: 26
Views: 3606

Re: Cherokee Radio Stack not working in P3D

To follow on what Tomas mentioned above, in your menu atop the screen choose Options > Graphics then in the lower right is a box with “view and panel settings” and a slider for “2d panel transparency”. This is P3Dv4 but probably the same or similar between versions.
by Jacques
09 Jan 2023, 18:36
Forum: Bonanza Tech Support
Topic: A2A Bonanza V Tail
Replies: 14
Views: 3113

Re: A2A Bonanza V Tail

Do you start the sim using a default aircraft at a default airport? Or do you load straight in to the Bonanza? I don’t see this mentioned elsewhere and so I ask because sometimes loading directly into A2A aircraft can lead to some odd consequences. This may, or may not be the cause, but its worth me...
by Jacques
08 Jan 2023, 19:17
Forum: Pilot's Lounge
Topic: Your choice for 1st A2A plane in MSFS2020
Replies: 152
Views: 20675

Re: Your choice for 1st A2A plane in MSFS2020

I’m with Rob W, the T6 would be amazing!

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