Search found 437 matches

by Michal - A2A
22 Mar 2024, 16:04
Forum: Comanche 250 for MSFS
Topic: Stall Horn
Replies: 15
Views: 462

Re: Stall Horn

Stall light flash is in the different file. It's in PA24_250_INTERIOR.xml, it's just single component with the default EMISSIVE_CODE tag: <Component ID="LIGHT_stall_warning" Node="DASH_LIGHT_stall_warning"> <UseTemplate Name="ASOBO_GT_Emissive_Gauge"> <EMISSIVE_CODE>(L:...
by Michal - A2A
21 Mar 2024, 03:33
Forum: Comanche 250 for MSFS
Topic: Stall Horn
Replies: 15
Views: 462

Re: Stall Horn

encoded wrote: 20 Mar 2024, 12:03 I'd also love to link it to the stall tab test during the walkaround, could you please provide the simvar for that?
It's (L:Action_StallWarning,bool) for both animation and interaction, it's 1 on click and 0 on release, you have to remember to zero the variable.
by Michal - A2A
25 Sep 2023, 09:34
Forum: Comanche 250 for MSFS Tech Support
Topic: 1.3 Green position light - point of light is misadjusted
Replies: 9
Views: 682

Re: 1.3 Green position light - point of light is misadjusted

Thanks for the report! This is now fixed for the next patch.
by Michal - A2A
17 Sep 2023, 10:12
Forum: Comanche 250 for MSFS Tech Support
Topic: 1.3 Insides of the cabin windows are not visible from external view
Replies: 3
Views: 257

Re: 1.3 Insides of the cabin windows are not visible from external view

This is not a bug, but a compromise to avoid transparency problems when the inside and the outside of the glass are overlapping. That's why we have either inside or outside glass modelled (for interior and exterior view accordingly), the problem is visible from outside when the door is open and in w...
by Michal - A2A
08 Aug 2023, 02:14
Forum: Comanche 250 for MSFS Tech Support
Topic: Not the correct registration-font in the cockpit
Replies: 5
Views: 252

Re: Not the correct registration-font in the cockpit

This is correct. Roboto font is not supplied by us, but it's one of the default fonts in MSFS. You can find it in MicrosoftFlightSimulator\Packages\fs-base-ui\html_ui\Fonts
by Michal - A2A
05 Aug 2023, 04:19
Forum: Comanche 250 for MSFS Tech Support
Topic: Glass or reflection missing in walkthrough mode
Replies: 3
Views: 142

Re: Glass or reflection missing in walkthrough mode

Hi A2A team, the Comanche is amazing it's the only airplane I've been flying since it's lunch for MSFS. Although I've been more of a airliner simmer this airplane is so in-depth and a marvel to fly that I can't stop flying it. I noticed that when doing the walkthrough, the glass or the reflection f...
by Michal - A2A
04 Aug 2023, 03:47
Forum: Comanche 250 for MSFS Tech Support
Topic: Removing registration placard
Replies: 7
Views: 262

Re: Removing registration placard

I made the reg number clickable for the next patch. You will be able to toggle the visibility of the placard just by clicking on it and it will be stored between sessions.
by Michal - A2A
04 Aug 2023, 03:46
Forum: Comanche 250 for MSFS Tech Support
Topic: Not the correct registration-font in the cockpit
Replies: 5
Views: 252

Re: Not the correct registration-font in the cockpit

This is correct, ChakraPetch should be used. I can't reproduce this issue on my end. I guess there is something in your community folder that create conflicts with html file. Have you tried to fly Comanche with empty Community folder (don't delete anything, just rename Community folder to Community-...
by Michal - A2A
03 Aug 2023, 10:06
Forum: Comanche 250 for MSFS Tech Support
Topic: Removing registration placard
Replies: 7
Views: 262

Re: Removing registration placard

Sorry, it can't be transparent and can't be removed as it is.
by Michal - A2A
31 Jul 2023, 07:29
Forum: Comanche 250 for MSFS Tech Support
Topic: Weird transparent edge on some parts
Replies: 5
Views: 239

Re: Weird transparent edge on some parts

Oh I see. So there is no way it can be visible but hidden? Like it's technically visible, but at 0% opacity. I am not that familiar how the MSFS engine works. Does the cursor rely on the objects visibility in order to interact with it? It's not a huge problem though. I couldn't really see it in VR....
by Michal - A2A
31 Jul 2023, 06:33
Forum: Comanche 250 for MSFS Tech Support
Topic: Weird transparent edge on some parts
Replies: 5
Views: 239

Re: Weird transparent edge on some parts

Oh. I thought I had turned that off. It was gone in VR at least. You can't remove this item, because it's an interactive objects to catch the cursor, it's not a bug. Without it it would be impossible to click anything in the walkaround. These interactive semitransparent objects are tied to the walk...
by Michal - A2A
31 Jul 2023, 06:10
Forum: Comanche 250 for MSFS
Topic: Changing Comanche Dashboard Color?
Replies: 8
Views: 639

Re: Changing Comanche Dashboard Color?

Lion800 wrote: 31 Jul 2023, 06:07 Hi Michal, what can i do to pretty much replace everything "green" with "red"? I'm guessing this becomes more complicated and requires the service of our amazing community painters?

Thanks!
That's true, the cockpit ALBD textures needs to be reworked in red.
by Michal - A2A
30 Jul 2023, 06:51
Forum: Comanche 250 for MSFS
Topic: Changing Comanche Dashboard Color?
Replies: 8
Views: 639

Re: Changing Comanche Dashboard Color?

Hi. So being a bit thick ... does this just disable the cockpit textures of the 3rd Party livery, and default to the A2A default green textures ? No, if there are no cockpit textures in the livery it defaults to A2A green textures, instead of default white. If the livery contains it's own cockpit t...
by Michal - A2A
26 Jul 2023, 13:56
Forum: Comanche 250 for MSFS
Topic: Changing Comanche Dashboard Color?
Replies: 8
Views: 639

Re: Changing Comanche Dashboard Color?

Great aircraft, only one I currently fly. I really like the retro green dashboard in N6229P & wonder if there is a way to 'fit' that dash color into other Comanches, including 3rd party liveries. Is there a .cfg or other file that can be copied over or tweaked to achieve this, or some other way...
by Michal - A2A
26 Jul 2023, 10:58
Forum: Comanche 250 for MSFS Tech Support
Topic: Data Plate Texture
Replies: 2
Views: 150

Re: Data Plate Texture

Fixed for the next build, thanks!

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