Search found 1129 matches
- 23 May 2011, 23:03
- Forum: Pilot's Lounge
- Topic: Promotions
- Replies: 14
- Views: 1841
Re: Promotions
It's a forum software feature based on the number of posts made (more posts = higher ranking) but some are reserved for staff use only (like mine for instance).
- 14 May 2011, 12:30
- Forum: B-17 Flying Fortress
- Topic: B-17 Enclosed Home Cockpit Project
- Replies: 486
- Views: 193769
Re: B-17 Enclosed Home Cockpit Project
Just a suggestion but if you have some sort of vibrating table (or can make one) and sit the mould on that after pouring the vibration should drive the bubbles to the top. Even sitting it on a washing machine on the spin cycle with an uneven load may do it.
- 04 Feb 2011, 11:28
- Forum: Spitfire MkI/II
- Topic: Learn how to do a good repaint?
- Replies: 14
- Views: 3569
Re: Learn how to do a good repaint?
I have to ask this, but presuming most people wanting to do repaints have the deluxe version of FSX and thus the SDK, why do people insist on using Martin Wright's tool and not Imagetool for doing DDS conversion? Imagetool will do it without the need to flip and without needing to download addition...
- 04 Feb 2011, 11:22
- Forum: Spitfire MkI/II
- Topic: Learn how to do a good repaint?
- Replies: 14
- Views: 3569
Re: Learn how to do a good repaint?
Too many channels to export means an alpha or somesuch is selected and it shouldnt be I believe. 'Too many channels to export' means that you haven't flattened the image to a single layer before trying to export. Make sure you save the file as a layered .PSD file before flattening otherwise you may...
- 26 Jan 2011, 13:49
- Forum: Pilot's Lounge
- Topic: Shockwave Light Install
- Replies: 6
- Views: 2302
Re: Shockwave Light Install
Are you sure you applied the v1.2a patch available here.....
http://a2asimulations.com/forum/viewtop ... 32&t=10499
I have five XML gauges in my 'Shockwave_Lights.cab' file.
http://a2asimulations.com/forum/viewtop ... 32&t=10499
I have five XML gauges in my 'Shockwave_Lights.cab' file.
- 14 Nov 2010, 10:12
- Forum: Boeing 377 Stratocruiser
- Topic: Compliments and Paintkit
- Replies: 5
- Views: 1783
Re: Compliments and Paintkit
Check your weights before take-off Chris, the 377 comes in heavy and you will need to dump either fuel or pax to get airborne. In real life it was the same way, you could have full fuel OR full pax but not both. If you are using the British crew you will unfortunately get a lot of nagging from me fr...
- 10 Aug 2010, 06:54
- Forum: BOB2 General Discussion
- Topic: How many ways to die in flight?
- Replies: 8
- Views: 3849
Re: How many ways to die in flight?
The first time the chute didn't open for me sent a cold chill right down my spine. It was several minutes before I felt calm enough to continue. A very moving experience.
- 22 Jul 2010, 21:38
- Forum: WWII FIGHTERS
- Topic: Blacked out tooltips
- Replies: 9
- Views: 10213
Re: Blacked out tooltips
You need FSX SP2 (Updated FSX) + The FSX patches from A2A
- 22 Jul 2010, 20:49
- Forum: Pilot's Lounge
- Topic: wheres wally ...
- Replies: 4
- Views: 1281
Re: wheres wally ...
Hello Steven,
sorry I am currently in Canada teaching colonials.
Ill be back Sunday,. Be wanting to speak to you when I get back too of course.
Yes, I'm out visiting Larry aka tako
sorry I am currently in Canada teaching colonials.
Ill be back Sunday,. Be wanting to speak to you when I get back too of course.
Yes, I'm out visiting Larry aka tako
- 14 Jul 2010, 10:55
- Forum: B-17 Flying Fortress
- Topic: B17 AccuSim and Windows 7 problem
- Replies: 6
- Views: 1839
Re: B17 AccuSim and Windows 7 problem
The invisible plane error is a symptom of either SP2 not installed or SP2 not installed correctly.
- 14 Jul 2010, 10:48
- Forum: P-47 Razorback
- Topic: P47 Joystick Configurator Error
- Replies: 9
- Views: 2165
Re: P47 Joystick Configurator Error
Hello, (Lewis here, just visiting Tako so on his PC) Ive looked this over and over and I am so glad the BSOD has now happened as it helps us pin the problems. Now the Joystick config error is happening in Direct X not our code so I guess its DX error. It will be worth you updating your Direct X 9 an...
- 19 Jun 2010, 15:14
- Forum: Messerschmitt BF109E3/E4
- Topic: BF109 Paint Kit here
- Replies: 13
- Views: 16430
Re: BF109 Paint Kit here
I cannot reach the page with the BF109 Paint Kit, and my search is not accepted at the SOH, even after the log-in. I would very much appreciate it if you could kindly explain how I could acquire this Paint Kit. I would really love to add variations of my own to your excellent BF109. Try this link.....
- 23 Dec 2009, 15:49
- Forum: BOB2 General Discussion
- Topic: Is it in there?
- Replies: 16
- Views: 2733
Re: Is it in there?
Stonehenge is indeed modelled but it's a long way from Tangmere.
- 28 Nov 2009, 17:53
- Forum: A2A Simulations 3D LIGHTS REDUX
- Topic: A small tutorial of the 3D lights process
- Replies: 42
- Views: 73550
Re: A small tutorial of the 3D lights process
If you guys tell me that sometimes datum is the nose and other times the CG, I'll just shoot myself now and save everyone any future irritating questions from me. I hate to have to tell you this but.................. ....all dimensions are taken from the model's 'Point of Origin' (PoO) and the desi...
- 06 Nov 2009, 23:29
- Forum: Pilot's Lounge
- Topic: Nose Wheel Lock in FSX?
- Replies: 4
- Views: 2026
Re: Nose Wheel Lock in FSX?
It has a tail wheel lock but I have never seen a nose wheel lock.