Search found 114 matches

by Lexx_Luthor
15 Sep 2008, 21:10
Forum: BOB2 General Discussion
Topic: What will it take to get this game selling like hot cakes?
Replies: 152
Views: 15562

Re: What will it take to get this game selling like hot cakes?

Jethro:: I don't want to see my favourite sim to resemble like arcade shoot 'em up Never said you would, but you seem to think I did above. You can enjoy a "historical" computer game while others enjoy the same product but play with less historical gaming, although possibly with the same &...
by Lexx_Luthor
11 Sep 2008, 23:08
Forum: BOB2 General Discussion
Topic: What will it take to get this game selling like hot cakes?
Replies: 152
Views: 15562

Re: What will it take to get this game selling like hot cakes?

He all. Jethro:: One needs a lot of casual simmers (people not having clear ideas about deep environment, historicity and refined gameplay) You make a basic introductory "fun sim" combat heavy -- some but not too player oriented -- with great grafix, and all the historical objects, but use...
by Lexx_Luthor
19 Oct 2007, 21:24
Forum: BOB2 General Discussion
Topic: A Swastika is worth a thousand words
Replies: 18
Views: 3680

reflected:: Anyway, if a game developping team decides to remove the swastikas they should remove the red stars from the russian planes as well shouldn't they? It was the same dictature, with a tiny difference: they won. Very large difference. Swastika was a political symbol applied as standard to t...
by Lexx_Luthor
14 Feb 2006, 12:29
Forum: BOB2 General Discussion
Topic: Can we go back to BDGv99 ?
Replies: 19
Views: 6025

You are getting close PV. Neither computer monitor nor Scott's photograph below can show the human eye's adaptation to vastly different light levels. The human eye can still see the ground details and see the sky at the same time. To show this on a photograph would require the sky to be greatly over...
by Lexx_Luthor
19 Oct 2005, 20:22
Forum: BOB2 General Discussion
Topic: Surprising campaign result
Replies: 25
Views: 6645

*bump*

This is fascinating.

Anybody think this, if true, could be related at least somewhat to the AI Bubbles used in BoB, BoB2 and MiG Alley?
by Lexx_Luthor
02 Oct 2005, 18:02
Forum: BOB2 General Discussion
Topic: A.I. in BoB/BoB2: House of Cards, or Play-Doh?
Replies: 3
Views: 1300

Don't forget the AI Bubble that Rowan used in BoB and MiG Alley to get high numbers of aircraft -- aircraft far away from player (and I assume ALL aircraft if the player is not flying) have simplified AI programming. The bubble may, or may not, be what is causing reports of AI discrepencies in the c...
by Lexx_Luthor
27 Sep 2005, 18:16
Forum: BOB2 General Discussion
Topic: BoBII scared me - Immersion is really great!
Replies: 8
Views: 2523

Yes, but there is a compromise. Consider a very small community, say 2 to 6 players on a server or LAN who can trust each other, and the AI filling the majority of aircraft which of course would have empty seats. That would be a combination of Online and Offline play. Attention to AI is needed equal...
by Lexx_Luthor
27 Sep 2005, 18:10
Forum: BOB2 General Discussion
Topic: BoBII scared me - Immersion is really great!
Replies: 8
Views: 2523

Bader:: It's great to see people notice these details. They took a lot of work. From the cloud AI blindness to the screaming furious rush of a head on clash.. What made you do it? How did you do it? No flight sim ever bothered with AI and Clouds. This is a HUGE advance in flight simming, although it...
by Lexx_Luthor
26 Sep 2005, 02:37
Forum: BOB2 General Discussion
Topic: But I don't wanna be a commander.......
Replies: 20
Views: 7152

Bader:: You may want to increase your own side's skill level as the campaign is hard to win by default. CPS:: You will need to put in some input to the directives if you're going to win - it's unavoidable . If this is true for *whatever* side the player chooses, something is wrong here. Yes? No? If ...
by Lexx_Luthor
24 Sep 2005, 21:29
Forum: BOB2 General Discussion
Topic: Question regarding hatswitch in BoB2
Replies: 12
Views: 3428

JonRail::
Same here, which means the hat switch is wasted if you use TIR.
TIR and Mouse view panning too. This puts many joystick hats out of the war. :lol:
by Lexx_Luthor
23 Sep 2005, 19:46
Forum: BOB2 General Discussion
Topic: Question: WoV's to-do list...
Replies: 4
Views: 1370

Suggestion:: Limit BoB2 to 2 player only if that helps simplify things. Then it becomes a 2 player strategery game. Whether or not the players meet in the air (on opposite sides) or never even fly does not matter to the Campaign...with one possible and scary exception...AI Bubbles. Until community r...
by Lexx_Luthor
21 Sep 2005, 23:32
Forum: BOB2 General Discussion
Topic: Time to throw in the towel
Replies: 18
Views: 5891

Before we throw towels, can't we play the complete BoB2 campaign without ever jumping into the cockpit (or maybe on less fps intensive recce or recce intercept missions)? Basically, a strategery game. The low frames don't hit the campaign part of the game, right? I am waiting to see the new Pacific ...
by Lexx_Luthor
21 Sep 2005, 21:12
Forum: BOB2 General Discussion
Topic: No 3rd party modding,is this true?
Replies: 6
Views: 1445

That was me. :lol: From what we read here at ShockWave, to create aircraft for BoB2 you can create the 3D models, but Shockwave must do the flight model programming. This is the Maddox Method, and that means no independent aircraft modders, which is "okay" with me because it will ensure Qu...
by Lexx_Luthor
20 Sep 2005, 08:36
Forum: BOB2 General Discussion
Topic: Should I buy now...
Replies: 7
Views: 1646

Think of it like, if you get it after Patch, you will be just learning how to work and configure the game when you could be using the benefits of the Patch. If you get it now, you can learn the game menus and config files and try the tips that have minimized or eliminated CTDs and fps problems for m...
by Lexx_Luthor
20 Sep 2005, 02:02
Forum: BOB2 General Discussion
Topic: in one word"wow"
Replies: 12
Views: 3546

You need radar to use IFF. Only RAF ground control could IFF airplanes, and this prevented things like when early in the BoB a squadron of Hurricanes was scrambled to intercept a squadron of Hurricanes, or something like that.

Go to advanced search