Moved all the files over from FS2004 to FSX and changed the panel configs a bit (new name for the nav/gps switch, that's all), and she flies again.
she flies
haven't done a lot of testing yet (and I don't have the quality flight controls right now on my FSX rig I have on my FS2004 rig, need to get new ones as those are almost worn out). She handles well, maybe a bit more docile than in FS2004.
Framerates are not much worse than the default aircraft on my system, but I've something weird going on there anyway so it's not really a definite answer (I can be in the same place in the same aircraft with the same weather and settings and get a 50% difference in framerates, don't ask me why).
Haven't gotten the P47 to work (yet?). Panel bitmaps disappear and so do (looks like) some of the gauge backgrounds or entire gauges.
Framerates are not much worse than the default aircraft on my system, but I've something weird going on there anyway so it's not really a definite answer (I can be in the same place in the same aircraft with the same weather and settings and get a 50% difference in framerates, don't ask me why).
Haven't gotten the P47 to work (yet?). Panel bitmaps disappear and so do (looks like) some of the gauge backgrounds or entire gauges.
The textures for the cockpit of the P-47 are in the main FS9 texture folder to save disk space. The cockpit textures are named P47_C*.bmp, I also have a file called P47Innerskin_t.bmp in my main texture folder that I think is from the WOP P-47. I haven't picked up FSX yet, but I have heard there is a way to have common textures in specially named folder inside the aircraft's directory rather than cluttering up the main FSX texture folder. I'm glad Microsoft has provided a better way to accomodate common textures in FSX, in the case of the WOP P-47, having the common cockpit textures saves 56mb per paint.
Dan Johnson
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