Here's a little more for ya!
Because I haven't seen this issue mentioned very much at all this may only affect some FSX installations for some people, but here you go if your one of those like me.
One of the first things I noticed after installing the WOP package into FSX was that all the flashing or strobing nav lights went turbo. A quick pulse check at the time and I was estimating that the flash and strobe rate was approximatly 3 to 4 times the rate when flying the WOP Bombers in FS9.
This appears to be another FSX quirk that affects some aircraft installs that use non-default FSX lighting effects files. It's also quite noticable on all my Carenado aircraft which also use a custom set of nav lights.
Here's a quick fix I've been using since the FSX release and fine tuned a little bit more last evening. This will return the WOP flash and strobe lights to pretty darn close to what they were in FS9.
Although there are a bunch of custom strobe and flashing nav light files in the WOP install "Effects" folder, the original WOP Bomber and Jet aircraft only use 8 of them.
As always, before you try this make back up copies of these files found in the "Effects" folder:
fx_WOP_beaconr.fx
fx_WOP_strobewhi.fx
fx_WOP_strobewhi2.fx
fx_WOP_recog_y.fx
fx_WOP_recog_w.fx
fx_WOP_recog_r.fx
fx_WOP_recog_g.fx
fx_WOP_recog_b.fx
Using an editor like Notepad to open up these files there are just a few data entry lines to adjust.
Opening up the file your are going to work with the sections where the edits are going to be made are under the "Emitter" headings. The data lines under these Emitter sections your going to edit are in the "Rate=" data lines. Here's a before and after shot of a typical Emitter section.
In each .fx effects file there are 2, 3, or 4 Emitter sections that may need to be edited. Be careful though that not every Emitter section needs to be changed.
Here's each file listed with the Emitter section number to look for and data line value change.
------------------------------------------------------
fx_WOP_beaconr.fx
Emitter.0
"Rate=1.50,1.50" change to "Rate=0.40,0.40"
Emitter.1
"Rate=1.50,1.50" change to "Rate=0.40,0.40"
Emitter.2
"Rate=1.50,1.50" change to "Rate=0.40,0.40"
Emitter.4
"Rate=1.50,1.50" change to "Rate=0.40,0.40"
------------------------------------------------------
fx_WOP_strobewhi.fx
Emitter.0
"Rate=5.00,5.00" changed to "Rate=1.67, 1.67"
Emitter.1
"Rate=5.00,5.00" changed to "Rate=1.67, 1.67"
Emitter.2
"Rate=5.00,5.00" changed to "Rate=1.67, 1.67"
-------------------------------------------------------
fx_WOP_strobewhi2.fx
Emitter.0
"Rate=5.02,5.02" changed to "Rate=1.69,1.69"
Emitter.1
"Rate=5.02,5.02" changed to "Rate=1.69,1.69"
Emitter.2
"Rate=5.02,5.02" changed to "Rate=1.69,1.69"
-------------------------------------------------------
fx_WOP_recog_y.fx
Emitter.0
"Rate=3.20,3.20" changed to "Rate=1.07,1.07"
Emitter.1
"Rate=3.20,3.20" changed to "Rate=1.07,1.07"
--------------------------------------------------------
fx_WOP_recog_w.fx
Emitter.0
"Rate=3.20,3.20" changed to "Rate=1.07"
Emitter.1
"Rate=3.20,3.20" changed to "Rate=1.07"
Emitter.2
"Rate=1.00,1.00" changed to "Rate=0.33"
--------------------------------------------------------
fx_WOP_recog_r.fx
Emitter.0
"Rate=3.10,3.10" changed to "Rate=1.06,1.06"
Emitter.1
"Rate=3.10,3.10" changed to "Rate=1.06,1.06"
--------------------------------------------------------
fx_WOP_recog_g.fx
Emitter.0
"Rate=3.00,3.00" changed to "Rate=1.00,1.00"
Emitter.1
"Rate=3.00,3.00" changed to "Rate=1.00,1.00"
--------------------------------------------------------
fx_WOP_recog_b.fx
Emitter.0
"Rate=3.00,3.00" changed to "Rate=1.00"
Emitter.1
"Rate=3.00,3.00" changed to "Rate=1.00"
That's it! The disco dance bar effect should be gone.
FAC257