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 Post subject: she flies
PostPosted: Thu Oct 19, 2006 3:58 pm 
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Joined: Tue Jan 18, 2005 1:54 pm
Posts: 76
Moved all the files over from FS2004 to FSX and changed the panel configs a bit (new name for the nav/gps switch, that's all), and she flies again.

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PostPosted: Thu Oct 19, 2006 6:14 pm 
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Any differences? is ground handling better or does she fly identical, also how are your fps compared to default a/c and just in general?


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PostPosted: Fri Oct 20, 2006 2:48 am 
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haven't done a lot of testing yet (and I don't have the quality flight controls right now on my FSX rig I have on my FS2004 rig, need to get new ones as those are almost worn out). She handles well, maybe a bit more docile than in FS2004.

Framerates are not much worse than the default aircraft on my system, but I've something weird going on there anyway so it's not really a definite answer (I can be in the same place in the same aircraft with the same weather and settings and get a 50% difference in framerates, don't ask me why).

Haven't gotten the P47 to work (yet?). Panel bitmaps disappear and so do (looks like) some of the gauge backgrounds or entire gauges.


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PostPosted: Fri Oct 20, 2006 10:21 am 
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Location: Minnesota
The textures for the cockpit of the P-47 are in the main FS9 texture folder to save disk space. The cockpit textures are named P47_C*.bmp, I also have a file called P47Innerskin_t.bmp in my main texture folder that I think is from the WOP P-47. I haven't picked up FSX yet, but I have heard there is a way to have common textures in specially named folder inside the aircraft's directory rather than cluttering up the main FSX texture folder. I'm glad Microsoft has provided a better way to accomodate common textures in FSX, in the case of the WOP P-47, having the common cockpit textures saves 56mb per paint.

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 Post subject:
PostPosted: Sat Oct 21, 2006 2:31 am 
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Joined: Tue Jan 18, 2005 1:54 pm
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interesting. But what's 56MB per paint on a 15GB base install :)

Will have to look into the braking action. I've now ported 2 FS2004 aircraft and the brakes seem a lot less effective than they do in FS2004. Guess some parameters need to change (maybe the surface friction of runways was modified).


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 Post subject:
PostPosted: Sun Dec 10, 2006 1:29 pm 
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Joined: Sat Oct 15, 2005 10:58 am
Posts: 137
Location: UK
Hey Jeroen, is it possible for you to post what changes you made for the nav/gps and did you tweak the brakes at all?

Cheers,

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