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 Post subject: Spitfire Bases
PostPosted: Wed Aug 03, 2011 1:42 pm 
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Airman

Joined: Sat Feb 05, 2011 9:08 am
Posts: 21
Just wonder if anyone knows of some period style bases to fly the Spitfire from? Seems like I saw one somewhere, but can't find it after a few days search. Unfortunately, due to budget restraints (I'm all alone here, right..?) payware isn't really an option for me.

As an aside, anyone have any tips for keeping the Radiator Temps down when IOAT is 30C+?

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 Post subject: Re: Spitfire Bases
PostPosted: Wed Aug 03, 2011 2:05 pm 
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Location: Chicagoland
http://ianpsdarkcorner.co.uk

There are several tips on how to fly in just about every other thread on this forum, so the quick answer is keep browsing and you'll find them. Hope this helps.

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 Post subject: Re: Spitfire Bases
PostPosted: Wed Aug 03, 2011 2:17 pm 
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Technical Sergeant

Joined: Wed Feb 20, 2008 8:19 pm
Posts: 531
Location: Chester, NY. USA
Where are the best grass strips ?


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 Post subject: Re: Spitfire Bases
PostPosted: Wed Aug 03, 2011 2:25 pm 
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Staff Sergeant
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Joined: Mon Jul 12, 2010 9:21 pm
Posts: 462
Location: Chicagoland
From Ian's site:
- RAF Digby
- RAF Hornchurch
- RAF Middle Wallop
- RAF Winkleigh

I also use D52 (geneseo, new york) in the stock FSX scenery. Nothing visually stunning about it, but a nice size grass strip for the spitfire.

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 Post subject: Re: Spitfire Bases
PostPosted: Wed Aug 03, 2011 5:19 pm 
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Joined: Wed Feb 20, 2008 8:19 pm
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Location: Chester, NY. USA
D52 (geneseo, new york ) hoo ahh thank-you :)


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 Post subject: Re: Spitfire Bases
PostPosted: Wed Aug 03, 2011 6:03 pm 
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Technical Sergeant

Joined: Sat Mar 25, 2006 9:22 am
Posts: 890
Location: Somewhere in the Middle, UK.
Toonsis wrote:
Where are the best grass strips ?


RAF Friston!!! :mrgreen:

Sorry. I get a bit obsessed with that place.

Thanks for the links, blackhawks. I think that unlike us Brits with the Air Ministry attitude that pilots were "incapable of landing on such a narrow strip as a runway", the US was mainly hard-surfaced for military flight operations by the late 1930s. I'm sure someone will tell me I'm wrong on that now, because I probably am. ;)

Cheers,

Ian P.


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 Post subject: Re: Spitfire Bases
PostPosted: Wed Aug 03, 2011 8:13 pm 
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Joined: Tue Jul 29, 2008 11:41 pm
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bamaham93 wrote:
As an aside, anyone have any tips for keeping the Radiator Temps down when IOAT is 30C+?


Reposted here to bring it back a bit closer to current:

Radiator Tutorial.
A LOT of time went into modelling and testing this cooling system (and a lot of
research). It is, simply put, "the goods." It is SO accurate that it creates headaches
for the pilot in almost every conceivable way. The radiator is quite small and despite
the large wing area (often used to good effect with large radiators or cooling pipe
runs spread throughout disappating heat well) the design left hardly any room for
cooling in the wings...in fact WARM air and hot coolant from the engine were ued to
WARM the guns!! Then the U/C legs will block much of the airflow through it.
For these reasons, the Spitfire's radiator, as many of you will already have
experienced, is barely adequate on the ground. It also has some strange qualities in
the air....some of them counter intuitive to a non pilot, some even to a GA pilot.
So here is a quick run-down of points to note, tips to use and traps to avoid.


1. Speed is your friend!!
Remember the Spitfire's lineage? The S6 Racer series. The faster you go the more air
you will force through the radiator...MORE cooling. Unlike most modern aircraft,
throttling back and slowing down will actually RAISE your temps in many cases.

So:
a. Keep Speed ABOVE 180mph when ever possible. This goes for cruising, climbing whilst
still at low altitude, or on initial approach to land. A good cruise speed for economy
and cooling is 200mph. Your range at this speed indicated is about the same whether you
are at 100ft, 1,000ft, or 25,000ft.

b. Use the Radiator Shutter AS suggested. In many regimes of flight the drag from the
radiator will mean that more power (and therefore heat) is required to maintain
airspeed...you can actually raise temps by opening the Radiator Shutter and then trying
to maintain speed! Of course if you let the speed drop, less air is forced through, as
per above.
To give you an example to judge by...If you are at 5000ft and you hit the Boost Cut-Out
Override tab, you will usually get an extra 20-40 miles per hour roughly. This
generates a LOT of heat. So you open your radiator FULL to cool down. This will cost
you about 20-40mph of your speed...... In other words, you go no faster but burn 50%
more fuel and you could still over temp.



2. It is called Normal Flight position for a reason.

So if I slow down I get hotter, if I open the radiator I get hotter, if I power up, I
get hotter and if I do nothing, I get HOTTER??

Well, Yes......and no.


This is where the Normal Flight (red triangle on the map box) Marker comes into play.
In GENERAL at all times when you are cruising, climbs at reasonable boost, on descents,
in the circuit on landing...in fact any NORMAL regime of flight, this is the "Minimum
Drag" setting. It is a compromise and balance between volume of air scooped in and drag
caused by the "scoop" size.
The Merlin is designed to run in this range at temps of somewhere between 60C and 95C

So:
a. USE Normal position for most of the time.

b. Treat temp rises early. Diagnose the "why" work out what can be done and do it. THEN
monitor temps closely to make sure it has had the DESIRED effect.
Something we were always taught in the air... "A bad decision is better than NO
decision". That is particularly true here IF you monitor. Try a suggestion from here,
monitor, if it doesn't stop or reduce the rate of rise, try something else. If it makes
things worse, try something else. The only thing you CAN be certain of, is that IF you
chose to do nothing with rising temps, 9 times out of 10 they will NOT cure themselves.

c. Consider moving the radiator shutter ONE position forward of normal and check its
effect. If you are at 200mph, open it one step..you may cool a bit but only lose
10mph...that is worth the trade off. But if you are at 180mph generally that would be a
bad idea.



3. Other than Normal Flight.

a. For a high power climb the Pilot's Notes suggest opening the radiator shutter
SLIGHTLY, in other words by ONE notch. In extreme temperatures (North Africa?) maybe
two MAY help..but this is a definate "try something else", not an SOP.

b. For slow flying open the radiator an extra notch on normal and do NOT reduce speed
below 180mph without lowering your gear (at which time you may let speed fall to 160).
Use power to maintain this speed at the lowest practical boost and rpm WITHOUT being so
low that the Merlin runs rough.

c. Using the flaps for slow flight is difficult. Above 120mph the power setting
required will overheat you due to disrupted airflow from the flaps. Set RPM higher than
in b. above. In this configuration the temperature should stabilise at approximately
100C.



4. Your other friend is Altitude.
Your Spitfire Mk I or II performs best at between 16,000ft and 20,000ft dependant upon
airscrew OAT, load, etc etc. Use these altitudes.
Maybe 10,000ft is acceptable. 6,000ft to 10,000 ft you should be OK if careful.
Extended operation or high power settings below 5,000-6,000ft are just asking for
trouble.
If you are at 6,000 with a hot radiator..try a moderate power climb at 180mph to 12,000
or 13,000ft.
Circuits...well, I'll leave that to you to work out


5. Check your Airscrew RPM.
Just as the radiator will indirectly affect the oil temp, so the oil temp can drive up
radiator temp with it.

a. Try reducing RPM with the control, not with the throttle. BUT always be aware of the
affect on your speed.

b. When you have tried everything else and only RPM is left, if you have a fixed pitch airscrew,
you could try leaning out of the cockpit and "blowing" on the hot engine...sorry, best
I can think of.

6. Last Resort.
If you really have tried everything else and temps are still climbing, you could try a
moderate power setting dive to increase speed and get some more cooling by opening the
radiator fully and using energy to provide the speed. Make it a SHALLOW one and
remember to bring back the Prop RPM to prevent overseed...
I DO NOT recommend this solution as it can cause a number of problems but as with most
things in aviation, sometimes you must break a rule to survive. I have personally saved
myself on one occasion by doing something as a last resort that was a VERY bad idea at
any other time. You will probably not meet a pilot who has not at one time or another.
The problems to be aware of:

a. Shock cooling of the engine. Rapid descent with a hot engine at low power in
cool air is a bad idea.

b. Prop settings that result in the airscrew driving the engine, not the other way
around. A bad idea.

c. CFIT (Controlled Flight into Terrain)...don't laugh, pilots have died for more
stupid things than getting fixated on watching a radiator temp gauge fall back to
"normal". A bad idea.

d. Uncontrolled Flight into Terrain....the Spitfire must be trimmed into a dive (to
prevent excessive G on pullout). But get too fast in that dive whilst watching the
"pretty green gauge" and you may not get the option of pullout. You guessed it...a bad
idea.

------------------------------------------------------------------------------------


There a any number of wonderful ways to kill your engine, your Spitfire, yourself or
all three at once. There are very few ways fly her correctly.
Prevention is always better than cure. Avoid hot engines in the first place by :

1. Getting your pre takeoff checks and drills learned and then performed efficiently
and quickly but NOT RUSHED.

2. Don't use runways/fields that require extended taxi/hold.

3. As a result of pegging 1 and 2 above, you will get off the ground before temps reach
100C.

4. Climb at moderate power and higher airspeeds unless ABSOLUTELY necessary to go
slower, steeper, climb faster.

5. Watch temps like a hawk below 10,000ft.

6. ALWAYS check coolant levels before flight..remember these levels ARE persistent
between different aircraft of the same Marque.


A final suggestion for those having trouble in the pattern (thanks Dudley). Opening the radiator Shutter to FULL as you turn base may help. The wartime notes advise against it, implying that you aren't doing it right if you have to..however, if you find your temps climbing up...use it to help, if only while you learn.

See how it goes for you.

Clear skys, smooth air and handy tail winds to you all.
Darryl

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 Post subject: Re: Spitfire Bases
PostPosted: Thu Aug 04, 2011 8:35 am 
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Technical Sergeant

Joined: Wed Feb 20, 2008 8:19 pm
Posts: 531
Location: Chester, NY. USA
And as you do all this keep looking outside for Zee Germans. This sim really got me to understand how est 80% of the kills the victim never saw who hit him


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 Post subject: Re: Spitfire Bases
PostPosted: Thu Aug 04, 2011 8:57 am 
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Airman

Joined: Sat Feb 05, 2011 9:08 am
Posts: 21
Many thanks for the links, suggestions, etc.

A big thanks to you Killratio, for that tutorial, one of the best I've seen anywhere so far. In section 4, you say with a hot radiator, try a moderate power climb to altitude. In Mk1a terms, are we talking boost +2 and 2400 RPM, or otherwise? If memory serves, the published climb per the checklist window is boost +6 RPM 2000+.

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 Post subject: Re: Spitfire Bases
PostPosted: Thu Aug 04, 2011 3:20 pm 
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Technical Sergeant

Joined: Sat Mar 25, 2006 9:22 am
Posts: 890
Location: Somewhere in the Middle, UK.
Daryl, I blame you and your comment about North Africa entirely for the best part of an evening spent in front of PS Elements. :roll: :mrgreen:

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It didn't look right testing a green and brown Spitfire from a desert airstrip, so that's totally fictional and only very loosely based on photos of a Mk.IX in desert livery, but it's more appropriate for struggling to keep temps low in.

For the record, I departed my "Landing Ground 113" that I've done for the Tomahawk and flew to my Luftwaffe desert strip in Lybia and back. I think the lowest the radiator temp got was 100, during about an hour's flight, climbing slowly, but at high speed (230mph) to 15,000' using 2" of boost, dropping to 0 boost when things started to overheat (and only getting about 200fpm climb as a result), then making a single "strafing run" at QLAQ before returning to L113 at 13,000'. The coolant boiled as I turned in front of the camo net to shut down.

Yup. Keeping temps down in the desert is a right PITA. I didn't break anything though, just boiled off some coolant that will need topping up, despite a far from smooth landing, to say the least.

Ian P.


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 Post subject: Re: Spitfire Bases
PostPosted: Thu Aug 04, 2011 3:56 pm 
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Joined: Mon Jul 12, 2010 9:21 pm
Posts: 462
Location: Chicagoland
Glad to hear the new bases are rolling steadily along Ian. Darryl thanks for the repost too, I learn something new every time I read your tutorials.

Toonsis wrote:
And as you do all this keep looking outside for Zee Germans. This sim really got me to understand how est 80% of the kills the victim never saw who hit him


I've run out of gas on short final twice now, minding the temps, and my speed, and still forgetting at least one key thing. :roll:

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 Post subject: Re: Spitfire Bases
PostPosted: Thu Aug 04, 2011 4:11 pm 
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Technical Sergeant

Joined: Sat Mar 25, 2006 9:22 am
Posts: 890
Location: Somewhere in the Middle, UK.
It doesn't help that the fuel gauges in many WW2 aircraft don't actually read anything unless you press the button... Something else to remember while juggling all the other tasks.

I've been asked by a certain person who shall remain nameless to zip the Desert livery up and make it available. Anyone else want it? The person who asked me to release it will never use it, he just wants as many repaints available as possible, to keep the Spitfire in the public eye, I think. :mrgreen:

Ian P.


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 Post subject: Re: Spitfire Bases
PostPosted: Thu Aug 04, 2011 4:16 pm 
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Joined: Fri Apr 09, 2010 5:14 pm
Posts: 1579
Location: Thursday Island Queensland Australia near YHID
Yes Ian, I would like them if possible Thanks

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 Post subject: Re: Spitfire Bases
PostPosted: Thu Aug 04, 2011 4:16 pm 
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Joined: Sat Dec 26, 2009 7:36 pm
Posts: 946
Location: Holland, near EHTW
Norforce wrote:
Yes Ian, I would like them if possible Thanks

I'll second that!

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 Post subject: Re: Spitfire Bases
PostPosted: Thu Aug 04, 2011 4:28 pm 
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Technical Sergeant

Joined: Sat Mar 25, 2006 9:22 am
Posts: 890
Location: Somewhere in the Middle, UK.
http://www.ianpsdarkcorner.co.uk/repain ... desert.zip

Says it'll be uploaded in about a minute. Microsoft are involved, so give it ten. ;)
(Edit: It's uploaded. Link tests OK.)

(Edit 2: ...and while I'm hijacking someone else's thread, anyone need a tent or ten? :?

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I'll back off from the hijack now and let the OP have his thread back. Sorry about that!

Ian P.


Last edited by Ian P on Thu Aug 04, 2011 4:42 pm, edited 1 time in total.

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