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PostPosted: Tue Jun 14, 2011 6:28 pm 
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Staff Sergeant
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Now this is what I was talking about! Finally a crew for the B377. Now the Captain can concentrate on flying the airplane and managing the crew, instead of trying to do everything himself/herself. I'll be able to get the B377 back out of the hanger and do some realistic flying! Thanks for listening.

Keep the shiny side up and the dirty side down!

Ret SMSgt Cliff Lord - C-130 Flight Engineer 8)


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PostPosted: Tue Jun 14, 2011 10:01 pm 
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Would be quite the trip to be able to add my mug bmp to the captain!
(And a customizable Heidi mug would be nice too... :D )

Cheers,

- jahman.


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PostPosted: Wed Jun 15, 2011 3:33 pm 
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As far as I'm concerned anything these guys put out with AccuSim is a must buy. Heck...I didnt bat an eyelash plopping down $80 for PMDG because it was worth it. The same is true for A2A P47, Spit, B17, 377 and Cub. Since finding AccuSim nearly all the other aircraft I have have been obsoleted. I just cant go back. With very few exceptions, I only fly these 5 regularly now.

But back on subject.... I don't find the 377 all that difficult to fly. I did when I first started though :) It has just the right amount of complexity to keep me bouncing around the cockpit during climbs and descents. This new mod will just add a different style of fun factor to it. I won't find it "necessary" to be able to fly the bird comfortably.

All in all, FWIW I think it's a great idea for a mod but given a choice I'd much rather see the effort being put toward getting another bird released like the P40 or the Mustang. IMHO :)

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PostPosted: Wed Jun 15, 2011 4:22 pm 
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I find the 377 easy enough to deal with in any phase of flight. It is more complex that some other aircraft, and having to jump seats makes things a little trickier, but it is more than manageable once you know the procedures.

Best regards,
Robin.

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PostPosted: Wed Jun 15, 2011 5:48 pm 
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Please add engine choice, specifically so we can choose to fly with one of the engine models (like the C-97 all had) that allowed for spark advance (from 20º to 30º) for extra mixture leaning and extended range.

Cheers,

- jahman.


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PostPosted: Thu Jun 16, 2011 3:29 pm 
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Hopefully we get the lid taken off of the manuals tomorrow so we can read through them before the final product gets released. Granted we were never given any kind of timeline to begin with, but am hoping soon means sometime between now, and next weekend at some point. Never knew they advanced/retarded the ignition on these engines to increase the mileage.. Was that something done in flight, or by maintainers on the ground? I would imagine back in those days it was something done by the maintenance crews on the ground.

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PostPosted: Thu Jun 16, 2011 3:45 pm 
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Roadburner426 wrote:
Hopefully we get the lid taken off of the manuals tomorrow so we can read through them before the final product gets released. Granted we were never given any kind of timeline to begin with, but am hoping soon means sometime between now, and next weekend at some point. Never knew they advanced/retarded the ignition on these engines to increase the mileage.. Was that something done in flight, or by maintainers on the ground? I would imagine back in those days it was something done by the maintenance crews on the ground.



Where are you getting "tomorrow" from. Has more info been released?

at www.enginehistory.org there is something written by a guy that talks all about operating the engine and among other things tells the procedure for doing 'Manual Mixture Adjustment with Spark Advance'. I will look for the links.

Have the developer guys said that they incorporated spark advance in this new version? That would be neat.

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Last edited by bigjuicyspider on Fri Jun 17, 2011 12:00 am, edited 1 time in total.

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PostPosted: Thu Jun 16, 2011 4:08 pm 
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Best news in Flightsimming since FSX was released. No joke.

The 377 is my favorite bird to fly in FSX, along with the B-17. However, I always wished that AccuSim for the 377 would have at least the same level of fidelity as the B-17's version. Looks like we're getting that, and more now! The 377 is the perfect platform for this project.

I'll be keeping a close eye on this...

Thanks for listening, Scott and Crew! :wink:

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PostPosted: Thu Jun 16, 2011 4:38 pm 
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Of course any chance there is to off-load new "Captain of the Ship" functionality to a second PC via WideClient (including existing AccúSim functionality) would be more than welcome!

Cheers,

- jahman.


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PostPosted: Thu Jun 16, 2011 5:24 pm 
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After holding off for such a long time I couldn't wait any longer and purchased the 377 (with Accu-sim, of course) yesterday and already made a 3 hour flight without incident. Although the B377 is definitely manageable solo (I'd say the workload and complexity isn't much higher than in the B-17) the flight engineer will be a very welcome addition for a much more realistic flight experience. Not to mention the other great features. Even more consquences for bad behavior and even more reward for excellent pilotage? What's not to like?

Screenshot of yesterday's departure. ;)
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PostPosted: Thu Jun 16, 2011 7:26 pm 
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bigjuicyspider wrote:
Where are you getting "tomorrow" from. Has more info been released?


I said hopefully they take the lid off the manuals tomorrow.. Since it is Friday I am just speculating. Do not worry. He hasn't really said much of anything since putting the video out there, and replying to a post over in the Spitfire thread. I am just hoping that since tomorrow is Friday that we get some news.

Jigsaw that is an excellent screenshot of the 377! After flying mine around the world, and putting many 100's of hours on her I parked her in the hangar. I just cannot wait to dust off the wings, and give an old girl new life with the Captain package. I really loved the plane, but compared to the P-47, Cub, B-17, and Spitfire it was very hard to go back. I would imagine that is not your first takeoff. That or you read the manuals. I remember my first few takeoffs ending horribly because the runway I was trying to take off from was FAR to short. Then all the blowing of engines. Ah the good days. :lol:

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PostPosted: Fri Jun 17, 2011 5:07 am 
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Roadburner426 wrote:
I would imagine that is not your first takeoff. That or you read the manuals.


Both. I read the manuals, the crucial parts anyway, and I made a short testing hop before, so this was my second take off. Well... at least I tried to make a first testing hop, because the first take-off went quite well... until I raised the flaps to quickly, stalled and splashed into the sound a couple of miles south of Sitka. The runway was long enough, though. :roll: :lol:

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PostPosted: Sat Jun 18, 2011 10:36 am 
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Posts: 82
hi,

I am looking forward to getting the catptain of the ship package.

Jigsaw: nice pic. It is funny because when I first saw the B 377 I said to myself "what an ugly plane, I don't understand why A2A modelled that thing". Then I bought it because of Accusim. And I found quickly that I liked the B377 and when I see screnshots such as yours, I find it beautiful.

I dont think that the B 377 is that difficult to fly once you know its pitfalls. What really helped me was when I programmed two of my yoke buttons for zooming in and out. So when I need to control the engines, I look back and zoom in, very handy.
Take care


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PostPosted: Sat Jun 18, 2011 10:44 am 
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I'm interested in hearing more about this:
"Every time you load your plane, you will get a fresh new load of
passengers. Some passengers travel alone, while others travel in
groups / families."

I use the B377 with FSEconomy and need to load certain amount of pax and or cargo. So will I

A) still be able to manually place the people into their seats and cargo in the proper cargo holds
B) tell the interface how many people to load, cargo weights and it will automatically do it in real time
C) both

or is there something else to this 'Real-time passenger loading and unloading'

In prior versions, the Real time loading allowed you to see the plane get weighted down as you increased the loads but with this new crew, stewardess and other features mentioned, I'm not sure if the pre-load features allows for random seating and cargo loads or its something different.

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PostPosted: Sat Jun 18, 2011 1:17 pm 
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You still can micro manage everything in the Fuel and Payload Manager UI, if you wish too.

Scott.

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