Scott - A2A wrote:
The DirectX update is only needed for our sound engine, and by the time the install reaches that point, the install is complete. This crash isn't from us, it's from Microsoft which is odd.
Are you able to:
- click and drag your elevator trim?
- map it to standard buttons (down, up)?
Scott.
Hi Scott
Sounds:
I am going to assume that the DirectX update isn't needed as I have Directx11. Please tell me if that is correct. Can you also tell me how to recover the original sounds when Accusim has been installed.
Lewis siad
FSX is a Directx 9 game so no part of DX11 is running at all, unless you choose Dx1 in which you get part of the dx10 code running.Did he mean 'Preview Directx 10 in the custom graphics settings? And do I realy need that as it affects some other addons?
Elevator trim:
Yes I can drag it with the mouse and I can operate it with keys. I mapped the elevator trim to the up/down/left/right cursor keys (or Num8/Num2/Num4/Num6). The original mappings using Ctrl+Num7 and Ctrl+Num1 seemed to conflict with the views making them jump momentarily without affecting the trim but that may have something to do with standard view keys and possibly the fact that I am using Trackir. Anyway it works ok now on those cursor keys.
After remapping to those keys I still have the Rotary problem. As I said before, I set the elevator trim to rotary Rz and it sees a fixed 88%. If I select the other rotary, Rx, it responds OK but I notice that something is odd in the configurator and I think I may know part of the answer.
I have been assuming that Rz is the second rotary on the X45 as Rx is definitely the other of the two (which I usually use for Aileron trim in other sims and I don't want to use it for Rudder trim to avoid confusion). However the X45 also has a Rocker for actual Rudder and I know that is broken, I don't use it, and I believe now that Rocker is Rz and stuck at 88%. In fact in the Windows device properties it does indeed show a fixed ~75% displacement to one side and it jitters and the elevator trim wheel in the cockpit jitters when I assign it to Rz so I'm now pretty certain that's where my locking elevator trim problem came from. I wasn't selecting my second Rotary at all. So, where's my second Rotary in the configurator? Well, two 'Sliders' are detected by the configurator both of which respond to the Throttle movement but nothing else shows for or responds to the second Rotary. So it seems that the configurator is not detecting my second X45 rotary at all but is showing two Sliders for the one throttle.
I would just like to confirm that all X45 Rotaries, Throttle etc work correctly in the Windows device properties (except that broken Rocker) and they work in all other non-WOP3 aircraft including elevator trim. Also, the X45 is joystick0 and used for miscellaneous controls like trims and Prop Pitch (the Throttle axis) whilst my X52 Pro is joystick1 and used for Primary Controls, Throttle, etc. My rudder pedals are Joystick2. I have cross-checked that there are no conflicting axis or key mappings between these three controllers.
Does that help?