Hi all,
I notice some FSX aircraft have a bump map in the main texture folder. If I was to change some panel lines on a texture I would also have to change the bump map or I'd get "ghosting" of the original lines due to the bump map, correct?
If I was to make a new bump map to match the new texture, is there a way to get the new texture to use the newer bump map vs the original, or is there only one allowable per aircraft?
Thanks!
FSX Bump Map question!!
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- Airman First Class
- Posts: 67
- Joined: 16 Jan 2006, 06:33
Re: FSX Bump Map question!!
Yes, just put the new normal (bump) map in the texture folder of your repaint - the FS will first first check this texture folder, only if it doesn't find the required file there, it will search in the folders "linked" in texture.cfg.
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