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PostPosted: Sun Sep 03, 2017 3:54 pm 
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Airman First Class

Joined: Mon Sep 28, 2015 5:20 pm
Posts: 72
Location: Oro Valley AZ
I am using the FSPXAI payware and free AI models and am doing some repaint. I try to preview the results using either AI Editor or Model Converter. I get what appears to be hashing due to missing texture. Are there any ideas how to get around this problem?

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Thanks,

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PostPosted: Mon Sep 04, 2017 11:53 pm 
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Airman

Joined: Fri Sep 06, 2013 4:49 pm
Posts: 45
Location: Upstate NY USA
I'm taking a wild guess that the missing textures are ones that are common to all paints and are usually installed in the flight sim's sub folders like
.../Texture and
.../Effects/Texture.

In MCX it should tell you which texture sheet files are not found.


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PostPosted: Tue Sep 05, 2017 12:40 am 
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Airman First Class

Joined: Mon Sep 28, 2015 5:20 pm
Posts: 72
Location: Oro Valley AZ
Thank you,

Ive got it sorted. The main textures missing were the special top and bottom details that are not required. Also the common files for the lighting system were also not being found by AI-Aircraft Editor. When the files were copied into the texture folder of the paint that I was working on, everything works correctly.

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CrazyGleek-

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