I noticed when I first bought the Cub that even after turning the radio on, it wouldn't work in VATSIM unless I turned the battery on, despite there being no battery switch. This was due to my default flight being set with the master battery switch off.
I dealt with that by just having the battery switch set to on in my default flight but now I'm getting in to fixing little issues like this in FSX planes and I've fixed the A2A cub
I created an entry in the panel.cfg
[VCockpit00]
...
gauge30=masterbatteryauto!masterbatteryauto, 0,0,1,1
And the gauge itself looks like this:
<Gauge Name="masterbatteryauto" Version="1.0">
<!-- Master Battery On with start of plane -->
<Element>
<Select>
<Value>
(A:electrical master battery,bool) 1 != if{ 0 (>K:TOGGLE_MASTER_BATTERY) }
</Value>
</Select>
</Element>
</Gauge>
All this does is if the master battery is off, it turns it back on.
If anyone else wants this little issue fixed, feel free to use this.
A2A, if you want to include this somewhere in your plane, feel free, no strings.
Radio failure on VATSIM - Resolved (possible patch?)
- Lewis - A2A
- A2A Lieutenant Colonel
- Posts: 33284
- Joined: 06 Nov 2004, 23:22
- Location: Norfolk UK
- Contact:
Re: Radio failure on VATSIM - Resolved (possible patch?)
Hello,
the cub doesn't have a battery so its not modelled in the simulation either. We have the hand held type radio that is mobile battery dependent and can run out of batteries.
thanks,
Lewis
the cub doesn't have a battery so its not modelled in the simulation either. We have the hand held type radio that is mobile battery dependent and can run out of batteries.
thanks,
Lewis
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Re: Radio failure on VATSIM - Resolved (possible patch?)
I did something I haven't done in FSX in years. I turned on ATC audio and tuned in to the FSX ATC, instead of VATSIM.
Turns out, you're right. The radio works fine. It's the VATSIM client, vPilot. It's specifically coded to consider the radio inoperable based on the position of the master battery switch, even if there's no master battery switch in the plane (a wonderful thing about FSX is you can still set, sometimes with actual results, control positions that don't exist in the modeled plane, like setting a fuel valve to Center even if the plane is modeled as only having a single tank that should have a simple open/close valve).
This makes my code still handy unless I can convince the vPilot people to update the client so it no longer fails comms based on the position of that switch.
Turns out, you're right. The radio works fine. It's the VATSIM client, vPilot. It's specifically coded to consider the radio inoperable based on the position of the master battery switch, even if there's no master battery switch in the plane (a wonderful thing about FSX is you can still set, sometimes with actual results, control positions that don't exist in the modeled plane, like setting a fuel valve to Center even if the plane is modeled as only having a single tank that should have a simple open/close valve).
This makes my code still handy unless I can convince the vPilot people to update the client so it no longer fails comms based on the position of that switch.
- Lewis - A2A
- A2A Lieutenant Colonel
- Posts: 33284
- Joined: 06 Nov 2004, 23:22
- Location: Norfolk UK
- Contact:
Re: Radio failure on VATSIM - Resolved (possible patch?)
Be careful doing this with Accu-sim aircraft out out of sim coding means some settings are ignored or set a specific way to work with our Accu-sim simulation engine.(a wonderful thing about FSX is you can still set, sometimes with actual results, control positions that don't exist in the modeled plane, like setting a fuel valve to Center even if the plane is modeled as only having a single tank that should have a simple open/close valve).
thanks,
Lewis
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