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Cub in P3D, sticky in water :)

Posted: 17 Sep 2014, 08:59
by Dominique
Well, I don't post on the support forum as I know that you guys don't support P3D but somebody may have an idea about what to do. I didn't see any cause for concern flying the Cub in P3D, except that taking off from water has become almost impossible (for me at least) as my beloved J3 seems like being stuck in the mud and doesn't almost gain any speed :mrgreen: .

It is also disconcerting that the aircraft only moderatly follows the nice P3D heave.

Re: Cub in P3D, sticky in water :)

Posted: 17 Sep 2014, 09:05
by taildraggin68
Well, the float cub is a bit underpowered in fsx...here is what I did to fix and haven't had any issues yet...in the float .cfg under the propeller section, change the thrust scalar to 1.125....that gives just a touch more thrust and hasn't seemed to effect accusim and keeps the handling realistic...works in p3dv2.3 as well.

Re: Cub in P3D, sticky in water :)

Posted: 17 Sep 2014, 13:54
by Lewis - A2A
Hello,

Is your cub all updated? Are you able to get up on the step, you won't gain too much speed until on the step in the little cub.

Thanks,
Lewis


Sent from my iPhone using Tapatalk

Re: Cub in P3D, sticky in water :)

Posted: 17 Sep 2014, 17:15
by DrumsArt
Lewis - A2A wrote:Hello,

Is your cub all updated? Are you able to get up on the step, you won't gain too much speed until on the step in the little cub.

Thanks,
Lewis


Sent from my iPhone using Tapatalk
Exactly, no need to modify anything. Apply rules/procedure page 81 from the manual. I can take of with full payload in Fsx, I guess it would be possible in p3dv2.3.

Re: Cub in P3D, sticky in water :)

Posted: 09 Jul 2016, 09:48
by Shalomar
It was working fine till 3.3, then it is impossible to get on the step. I can't even get enough airspeed to get up on one float.

Donald

Re: Cub in P3D, sticky in water :)

Posted: 09 Jul 2016, 10:19
by Dominique
For some reasons, I apparently missed some of the answers there two years ago :oops: ! Having been on pain killers for a few weeks not long before didn't help I suppose :mrgreen: !

Everything updated and following all procedures, take off is difficult in P3D except with a light fuel load (dont even think of having Heidi) and a strong nose wind. Or indeed changing the engine parameters... Not for me, no Sir :lol: ! In any case you can't really get on the step in P3D being v2 then or v3 now. My experience anyway. My best, not so original, guess is that the water has not the same physics than in FSX.

Other AS floatplanes can take off more easily but their modeling is more gamey in nature than the Cub which was the first aircraft with which I could "step on it" in FSX.

Re: Cub in P3D, sticky in water :)

Posted: 09 Jul 2016, 16:13
by Shalomar
I flew the Cub on floats in P3D 3.2 and had no trouble getting airborne either from the ocean or calm water. It changed with 3.3 again so the Cub is struggling.