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PostPosted: Tue Nov 24, 2009 1:08 am 
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Airman
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Is this the way the tail wheel should look with tundra tires?

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PostPosted: Tue Nov 24, 2009 8:14 pm 
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.... what the heck? Does it always look like that for you? Is that stock scenery?

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PostPosted: Tue Nov 24, 2009 8:26 pm 
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I have scenery set low. Anyway, it's the airstrip at Eunice, NM. It's also a resized screen capture so the image is not great quality. I'm looking at what appears to be a missing tail wheel. I also checked and I get the same look with standard cub wheels.


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PostPosted: Tue Nov 24, 2009 11:56 pm 
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I'm not certain, but isn't the wheel imbedded in the bottom of the rudder?

Glenn

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PostPosted: Tue Nov 24, 2009 11:57 pm 
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It looks like it is.


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PostPosted: Wed Nov 25, 2009 1:54 am 
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Does it still do this? Or does it just do it some of the time? Can you reproduce it?

This could be a LOT of things, even a very slightly overheated vidoe card could cause this... but I doubt it. Very odd.

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PostPosted: Wed Nov 25, 2009 9:07 am 
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It does it all the time. Mainly a cosmetic thing.


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PostPosted: Wed Nov 25, 2009 3:32 pm 
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Looks like something wrong with your video card.


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PostPosted: Wed Nov 25, 2009 7:20 pm 
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There is nothing wrong with my video card.


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PostPosted: Wed Nov 25, 2009 10:00 pm 
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Aspect ratio, maybe? Are the screen and FS both set to what's optimal for your monitor?

Glenn

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PostPosted: Thu Nov 26, 2009 1:00 am 
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"There's nothing wrong with my vidcard"
...'cept that it shows the tailwheel in the wong place. What is it? How much RAM? Are you using the Bufferpools tweak?
One would expect there is something wrong somewhere if you have to set your scenery so low - even if it's just that your PC is a little ag-ed.
Mine's 2-3 years old, mid-range and still runs 25FPS most places with most sliders right. {agn v.dense, H2O mid2x, Traffic mostly off although it doesn't cause too much drop} I do have a new ATI 4890 1gB though because my graphics card (1950X 512mB) started showing anomolies.
When VRAM is exhausted your plane can show as a bunch of spare parts.

Give some specs and other info so people have something to go on.


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PostPosted: Thu Nov 26, 2009 1:25 am 
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Airman
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It's a new Radeon HD4850 with 1GB RAM. I'm getting between 35-50fps. I used to get higher fps until I installed the FSUIPC. I have the scenery low because there isn't much out here in eastern NM. The auto generated scenery set on higher levels is almost pointless for high plains flying. I have the scenery set low enough to show something that resembles typical shrub density. I don't see how the card is placing the tail wheel itself into the bottom of the tail. It doesn't do this with the default FSX Piper Cub. Both the screen and FSX are set to the optimal 1600x900 setting.

System itself is a Pentium Board w/Pentium D 2.8GHz dual processor. I have 3.25GB RAM installed. WinXP SP3. Monitor is a digital Samsung SyncMaster P2070. System temperatures including video card run within normal range when using FSX. There is no overclocking of the video card except for what the video decides on its own, which I leave at default setting. I never heard of a bufferpool tweak.


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PostPosted: Thu Nov 26, 2009 3:51 am 
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Check if the advanced animations option in FSX in "ON"

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ROB

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PostPosted: Thu Nov 26, 2009 5:55 am 
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Try limiting your FPS to 25 - works better for me than unlimited.
Bufferpools tweak is a line for your fsx.cfg that improves FPS for some and just causes probs for others...
can turn your plane into a bunch of shamozzled parts.
I run agn at V. Dense in remote OZ areas. Extremely Dense can cause texture spiking (agn floating or spiking to high altitude), particularly near large payware photoreal airfields with lots of models. It can also cause low FPS in Urban areas.
The Cub is a complex 28mB mdl (ext+VC) cf 15mB for the Boeing 377 or 4.5mB for the default J3. The A2A textures run to about 28mB while the default J3 are less than 5mB. The A2A has extra systems running - dlls to get around FSX FM limitations, etc.
All this means the A2A J3 requires a good PC to run it to potential. It's the best aircraft yet for FSX (I don't have the P47). I find it runs really well but if a plane is going to show up system limitations, it could be the A2A J3 on your system. Having said that, it's better on FPS than the very good Realair Duke and must be way better than some of the "nameless" FPS-killers from a well-known and justifiably-respected developer I avoid.

P.S. FSX is CPU-limited and your CPU could be at the lower end of suitability. I have a 6750 Core2Duo O/Ced to 3.4gHz but people are gatting best results from i7s O/Ced to 4gHz - speed is king!


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PostPosted: Thu Nov 26, 2009 11:43 am 
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Airman
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Thanks all. Turned on advanced animations and that cured the problem. Learned some new things in this thread. Thanks again.


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