Hey Scott!

Turn ON the LIGHTS for Microsoft FS9 / FSX with this all-new version of a great package
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RacingLad
Airman
Posts: 22
Joined: 01 Jul 2009, 19:09

Hey Scott!

Post by RacingLad »

Hello mate...

I´m trying to modify the lights for the Baron 58

This is what it looks like:

gauge00=G1000!MFD_Baron, 0,0,765,500
gauge01=G1000!audio_panel, 779,513,97,511
gauge02=G1000!G1000_PFD, 0,514,765,500
gauge03=shockwave_lights!SW Lights_gear, 1,1,1,1 //shockwave light


[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing
light.0 = 3, -6.81, -19.30, 1.17, fx_shockwave_navred ,
light.1 = 3, -6.82, 19.29, 1.17, fx_shockwave_navgre ,
light.2 = 3, -25.33, 0.01, 1.08, fx_shockwave_navwhi_nl ,
light.3 = 2, -6.48, -19.04, 1.17, fx_shockwave_strobe ,
light.4 = 2, -6.48, 19.04, 1.17, fx_shockwave_strobe_2 ,
light.5 = 1, -24.20, 0.00, 6.54, fx_shockwave_beaconh_lowl ,
light.6 = 2, -7.52, 0.01, -1.28, fx_shockwave_strobe_3_nl ,
light.7 = 4, -8.30, 0.00, 3.00, fx_shockwave_vclight,
light.8 = 5, .84, 0.0, -1.5, fx_Shockwave_landing_light_small // Shockwave light
light.9 = 5, -1.4, 7.0, .1, fx_Shockwave_landing_light_small // Shockwave light
light.10 = 5, -1.4, -6.8, .1, fx_Shockwave_landing_light_small // Shockwave light


What needs to be changed?

I´ve already made changes as suggested but I end up raising the gear with a taxi light hanging below the nose as the landing lights go out automatically.

What to do, what to do!
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Scott - A2A
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Joined: 11 Feb 2004, 12:55
Location: USA
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Re: Hey Scott!

Post by Scott - A2A »

These three lights are attached to the landing lights with their type entry of '5':

light.8 = 5, .84, 0.0, -1.5, fx_Shockwave_landing_light_small // Shockwave light
light.9 = 5, -1.4, 7.0, .1, fx_Shockwave_landing_light_small // Shockwave light
light.10 = 5, -1.4, -6.8, .1, fx_Shockwave_landing_light_small // Shockwave light


Light.8 appears to be your taxi light, and this should go off when raised. I would remove all three lines and try it, just to verify all three of these lights are being seen. Then add them back one at a time, but I do not see how these all cannot work in synch since they are the same type.

Scott.
A2A Simulations Inc.

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