Virtualcol FOKKER 50 with nose taxi light

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t4murphy
Airman
Posts: 17
Joined: 22 Aug 2008, 14:00

Virtualcol FOKKER 50 with nose taxi light

Post by t4murphy »

[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 7=recognition
light.0 = 7, 7.58, -13.50, 3.13, Vcol_inspect ,
light.1 = 7, 7.58, 13.50, 3.13, Vcol_inspect ,
light.2 = 1, -8.20, 0.00, -4.652, Fx_shockwave_beacon // Shockwave light
light.3 = 2, -46.13, 0.00, 1.59, Fx_shockwave_strobe_2 // Shockwave light
light.4 = 3, 2.024, 46.253, 6.0, Fx_shockwave_navgre // Shockwave light
light.5 = 3, 2.024, -45.593, 6.0, Fx_shockwave_navred // Shockwave light
light.6 = 2, 2.024, -46.253, 6.0, Fx_shockwave_strobe_2 // Shockwave light
light.7 = 2, 2.024, 45.593, 5.44, Fx_shockwave_strobe_3 // Shockwave light
light.8 = 4, 27.88, 1.5169, 0.5514, vcol_vclighth,
light.9 = 4, 27.88, 0.0, 0.5514, vcol_vclighth,
light.10 = 4, 27.88, -1.5163, 0.5514, vcol_vclighth,
light.11 = 4, 25.18, 0.0, 1.6514, vcol_vclighth3,
light.12 = 3, -46.54, 0.00, 1.38, Vcol_gnav ,
light.13 = 1, 8.75, 0.00, 5.02, Fx_shockwave_beacon // Shockwave light
light.14=5, 4.85, 21.0, 4.5, fx_Shockwave_landing_light // Shockwave light
light.15=5, 4.85, -21.0, 4.5, fx_Shockwave_landing_light // Shockwave light
light.16=6, 32.40, 0.75, -4.00, fx_Shockwave_landing_light// Shockwave light

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