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Re: A2A Development Update Dec 2017

Posted: 31 Jan 2018, 10:43
by Lewis - A2A
topazy wrote:Hi everybody.
Can somebody explain how to install the program in fsx steam ... everytime I try to direct the browse to steamapp_common_fsx .. always gives me an error.. how can I redirect the installation ?
Hello,

is this for the updater?

It should auto detect your sim so long as its all installed correctly and you select FSX upon running the updater.

thanks,
Lewis

Re: A2A Development Update Dec 2017

Posted: 31 Jan 2018, 13:25
by crippy
Thank you for the update! Great work! I'm sure the end product will be of superb A2A quality

Re: A2A Development Update Dec 2017

Posted: 01 Feb 2018, 17:14
by _ME2_
An accu sim project with a fixed deadline, hmmm :)
Somehow, I feel that this project is not (or at least not only) aimed at FSX / P3D. Maybe FSW or even Aerofly or XP, who knows.
That fixed deadline was obviously not set by A2A themselves, which means that there must be another actor in this story...

Cheers, Mike

Re: A2A Development Update Dec 2017

Posted: 01 Feb 2018, 22:46
by patful
_ME2_ wrote:An accu sim project with a fixed deadline, hmmm :)
Somehow, I feel that this project is not (or at least not only) aimed at FSX / P3D. Maybe FSW or even Aerofly or XP, who knows.
That fixed deadline was obviously not set by A2A themselves, which means that there must be another actor in this story...

Cheers, Mike
I think it's the Boultbee Spitfire from Scott's first post in this thread.

Re: A2A Development Update Dec 2017

Posted: 02 Feb 2018, 07:35
by Mickel
Or, if one were to speculate, it could be an aircraft for which suitable access was only available for a limited time.

Re: A2A Development Update Dec 2017

Posted: 02 Feb 2018, 13:12
by Roadburner426
I must of missed that whole portion of the update. :oops: This image from last summer https://www.facebook.com/airtechsim/pho ... =3&theater sure seems to point to something. What I can find of Mk.IX cockpits looks similar to layout of the Mk.II. At least if that is the case maybe can actually take for take off without popping off some steam or having to shut down. While that was always the Mk.II's charm it made it very difficult in the middle of summer to taxi out to the runway without having to shut down and let it cool before take off. We shall see though. I am missing the P-51 in P3Dv4 badly. I am now halfway to my Mustangs flight hours in the Comanche now as going back to FSX from v4 is harder than I thought. :lol: Can't wait to see what these projects really are though.

Re: A2A Development Update Dec 2017

Posted: 04 Feb 2018, 12:55
by david1952
Hi Guys

Is there an estimation for Spitfire 64bit release?

Bye, David

Re: A2A Development Update Dec 2017

Posted: 04 Feb 2018, 13:10
by Lewis - A2A
david1952 wrote:Hi Guys

Is there an estimation for Spitfire 64bit release?

Bye, David
Hello David,

not at the moment.


thanks,
Lewis

Re: A2A Development Update Dec 2017

Posted: 04 Feb 2018, 17:10
by david1952
:D

Re: A2A Development Update Dec 2017

Posted: 13 Feb 2018, 11:39
by vtracy
Scott, did you people create the new helicopters that P3Dv4.2 presents?
Was that the secret project? If so, can I have my Spitfire 64bit now, please!
Volker

Re: A2A Development Update Dec 2017

Posted: 13 Feb 2018, 12:55
by david1952
I know that Just Flight will be releasing a Spitfire mark1 soon :D

Re: A2A Development Update Dec 2017

Posted: 18 Feb 2018, 09:55
by jcblom
Over two months now, still no news?

Re: A2A Development Update Dec 2017

Posted: 18 Feb 2018, 10:08
by Nick - A2A
Jan Kees - you may have missed the additional update from Scott here. :wink:

Nick

Re: A2A Development Update Dec 2017

Posted: 18 Feb 2018, 12:29
by david1952
Nick M wrote:Jan Kees - you may have missed the additional update from Scott here. :wink:

Nick
And what now in our days?

Bye, David

Re: A2A Development Update Dec 2017

Posted: 19 Feb 2018, 12:52
by Roadburner426
We wait until the end of February or early March and hope for the best. 8)