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An aircraft which offers several aspects of what you're after, would be the turbine Duke by RealAir. The people behind this simulation of the modified Duke have programmed it such that it pays to adhere to checklists, due to the presence of random, and induced failures. It has a highly detailed cockpit, where all controls, buttons, and switches can be interacted with.
The aircraft it's modelled after, is the modified Beech Duke, the work carried out by Rocket Engineering. Ditching the piston engines in favour of the Pratt & W' PT6A-*. Very quick into the sky, but will hit Vne just as fast. It'll stop in a short distance too, thanks to beta-capable prop's.
How accurately has this has been translated into FSX? - I don't know, but it's fun to fly.
Added bonus of tidy, and easy integration with RealityXP instruments within the virtual cockpit, which incidentally is equiped for IFR.
Of course, it's also ramped upto 11 with the addition of Accu-Feel.
I would hold your horses on the Duke, or any other developers aircraft, at least for a couple of weeks. I have a feeling that something right up your street from the masters themselves; A2A - is about to have light shed on it.
John.
_________________ ~ Make love to the sky, don't shag it.
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