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 Post subject: BoB 2.13 and DirectX 11
PostPosted: Wed Sep 27, 2017 7:11 am 
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Airman First Class

Joined: Wed Jul 11, 2012 10:56 am
Posts: 60
Location: The Hague - Holland - 700m from a former V2 base
I read the installation manual for 2.13. It says that it only runs with DirectX 9. Currently I have BoB 2.12 running fine with DirectX 11. Must I downgrade to DirectX 9?

I run the game on Vista 32 on a offline PC.


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PostPosted: Wed Sep 27, 2017 7:57 am 
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Airman First Class

Joined: Sat Aug 13, 2016 3:04 pm
Posts: 84
Howzit Boompus,

I don't think It's a question of downgrading to directx 9. I'm pretty sure you have directx 9 ,10 and 11 on your PC. As far as I know BOB 2.12 uses dx9 not dx11, as does 2.13. It's a pre dx10 and dx11 game. You should also easily be able to run it at higher widescreen resolutions unless your monitor is a 4:3 monitor. I'm sure if anybody here has other suggestions they will pitch in and help.


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PostPosted: Wed Sep 27, 2017 9:17 am 
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Airman First Class

Joined: Wed Jul 11, 2012 10:56 am
Posts: 60
Location: The Hague - Holland - 700m from a former V2 base
rogeroger wrote:
Howzit Boompus,

I don't think It's a question of downgrading to directx 9. I'm pretty sure you have directx 9 ,10 and 11 on your PC. As far as I know BOB 2.12 uses dx9 not dx11, as does 2.13. It's a pre dx10 and dx11 game. You should also easily be able to run it at higher widescreen resolutions unless your monitor is a 4:3 monitor. I'm sure if anybody here has other suggestions they will pitch in and help.

Hello rogeroger

I totally forgot that the older versions are still there :oops: I was confused because dxdiag showed DirectX 11 and the original BoB CD says 'DirectX 9 or later'... Any way..v2.13 runs OK :D
Thanks


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PostPosted: Wed Sep 27, 2017 10:49 am 
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Airman First Class

Joined: Sat Aug 13, 2016 3:04 pm
Posts: 84
It's my pleasure mate, enjoy. :)


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