Which BoBII airfield is this?
I will help you out with ObjectAdds.
There are several bomber airfields in BoBII that are messed up after Ben remade most of the airfield objects.
I do not know when he is going to fix them and also three fighter fields that are unfinished, Digby, Kirton, and Wittering.
So.. in the meantime, it would be nice to have some Englishmen work on these fields now, while we wait for Ben.
To start off using ObjectAdds you will need 3 things.
1. The Instructions that I wrote long ago, and recently edited.
http://www.mediafire.com/download.php?1hgodyzavo1bhkq
2. An illustrated list made by borton. This is 95% up to date for v2.12. some objects (not airfield objects) are not in here.
http://ccgi.ashorton.plus.com/bob/
3. the definitive v2.12 text list of all v2.12 objects.
Old Dux, here, has edited this with better descriptors than the one that Ben & I made and exists in the BoBII root folder. This is now included in my Instructions download above.
4. The BoBII Launcher Tool. DL and read about that here:
http://www.a2asimulations.com/forum/vie ... 10&t=33530
Note.
In the bdg text file there is a line that enables moving objects around with the mouse. It is tricky to use and unfinished to work good, IMO.
I never use it. It comes ON by default. I suggest that you turn it OFF.
ENABLE_MOUSE_PLACEMENT_MODE=OFF
Those are the things that you need to get started.
The other thing is... how to get to the place you want to place the objects. This is easy if it is at or near a Target that the LW can bomb.
Just start a LW Campaign, and send a RAID to it.