Hi all,
I have a post from a few months ago about 'Text not working' I am desperate to play this game so have tried again, uninstalling totally, getting a new copy of v2.11 and it still doesnt work...
I get a load of NET STOP 'xxxx' when I install v2.11 don't think I should and my PC is only 3 months old and runs other programs absolutely fine!
This is the first crash log...
------------ Begin of section written with bob.exe, Build/Rebuild all date: May 4 2010 14:53:09 ---------------------------
bob.exe caused a EXCEPTION_ACCESS_VIOLATION in module <UNKNOWN> at 001B:53FF8B90
Exception handler called in drawloop.
Read from location 53ff8b90 caused an access violation.
Code: ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ??
Stack dump:
Stack: 001B:53FF8B90 (0x00000000 0x16F3F6C0 0x16C02820 0x0C85F69C) <UNKNOWN>
Stack: 001B:67BA3BBD (0x00000000 0x16F3F6C0 0x280A9698 0x00000000) d3d9.dll, Direct3DCreate9Ex()+93928 byte(s)
Stack: 001B:67BA3B4E (0x00000000 0x280A9698 0x2300D770 0x16C02820) d3d9.dll, Direct3DCreate9Ex()+93817 byte(s)
Stack: 001B:67BA39BE (0x05B66620 0x05B6915C 0x67B8D778 0x05B66620) d3d9.dll, Direct3DCreate9Ex()+93417 byte(s)
Stack: 001B:67BAB8CC (0x05B66620 0x00000004 0x00000000 0x00000000) d3d9.dll, Direct3DCreate9Ex()+125943 byte(s)
Stack: 001B:67BAB774 (0x05B66620 0x00000004 0x00000000 0x00000000) d3d9.dll, Direct3DCreate9Ex()+125599 byte(s)
Stack: 001B:0052433C (0x111F67D4 0x000002AA 0x00855D60 0x00000002) bob.exe, DynamicVertexBuffer::Flush()+4620 byte(s), c:\merlin\bob\src\lib3d\renderd3d9.cpp, line 1151+108 byte(s)
Stack: 001B:0052482E (0x00000001 0x00000002 0x00000000 0x0C85FB64) bob.exe, DynamicVertexBuffer::Render()+606 byte(s), c:\merlin\bob\src\lib3d\renderd3d9.cpp, line 1380+12 byte(s)
Stack: 001B:00526AFB (0x00000001 0x738526E0 0x02E3B5C0 0x03337240) bob.exe, Renderer::Render()+59 byte(s), c:\merlin\bob\src\lib3d\renderd3d9.cpp, line 4045+29 byte(s)
Stack: 001B:005B5D2C (0x00000001 0x1114C374 0x02E3B5C0 0x1114C048) bob.exe, ThreeDee::DrawVisibleObjects()+1350 byte(s), c:\merlin\bob\src\3d\3dcode.cpp, line 6558
Stack: 001B:005FAE56 (0x1114C048 0x05D40500 0x386C6A3D 0x0EC28B10) bob.exe, ThreeDee::render3d()+2227 byte(s), c:\merlin\bob\src\3d\3dcode.cpp, line 2073
Stack: 001B:005FB272 (0x05CD0048 0x1114C048 0x05D40500 0x2314A69C) bob.exe, ThreeDee::render()+124 byte(s), c:\merlin\bob\src\3d\3dcode.cpp, line 4840
Stack: 001B:00419EA3 (0x0EC28B10 0x2314A798 0x00000000 0x1117BC30) bob.exe, View3d::drawloop()+357 byte(s), c:\merlin\bob\src\mfc\stub3d.cpp, line 1808
Stack: 001B:0042C63A (0x0012FB40 0x2314A750 0x00000000 0x1117BC30) bob.exe, _AfxThreadEntry()+218 byte(s), f:\sp\vctools\vc7libs\ship\atlmfc\src\mfc\thrdcore.cpp, line 109+5 byte(s)
Stack: 001B:00477480 (0x00000000 0x757EED6C 0x1117BC30 0x0C85FFD4) bob.exe, _callthreadstartex()+27 byte(s), f:\sp\vctools\crt_bld\self_x86\crt\src\threadex.c, line 348+6 byte(s)
Stack: 001B:00477525 (0x1117BC30 0x0C85FFD4 0x7737377B 0x1117BC30) bob.exe, _threadstartex()+127 byte(s), f:\sp\vctools\crt_bld\self_x86\crt\src\threadex.c, line 326+5 byte(s)
Stack: 001B:757EED6C (0x1117BC30 0x7BACC0F7 0x00000000 0x00000000) kernel32.dll, BaseThreadInitThunk()+18 byte(s)
Stack: 001B:7737377B (0x004774A6 0x1117BC30 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()+239 byte(s)
Stack: 001B:7737374E (0x004774A6 0x1117BC30 0x00000000 0x13000000) ntdll.dll, RtlInitializeExceptionChain()+194 byte(s)
Stack dump (old format):
0c85ffdc: 004774a6 1117bc30 00000000 00000000 00000000 00000000 004774a6 1117bc30
0c85fffc: 00000000
EAX=67B88294 EBX=000003E8 ECX=16F3F6C8 EDX=53FF8B90 ESI=16C02820
EDI=00000000 EBP=0C85FFEC ESP=0C85FFDC EIP=7737374E FLG=00010206
CS=001B DS=0023 SS=0023 ES=0023 FS=003B GS=0000
Error occurred at 9/25/2012 17:47:22.
C:\Battle of Britain II\bob.exe, run by user.
4 processor(s), type 586.
1024 MBytes physical memory.
OS: 6.1 build 7600 platform 2
Module list: names, addresses, sizes, time stamps and file times:
C:\Battle of Britain II\bob.exe, loaded at 0x00400000 - 4411392 bytes - 4be978f6 - file date is 5/11/2010 10:34:18
C:\Windows\system32\d3dx9_30.dll, loaded at 0x04020000 - 2388176 bytes - 442d83c4 - file date is 3/31/2006 12:40:58
C:\Battle of Britain II\English\text\boblang.dll, loaded at 0x09a70000 - 679936 bytes - 437b62b2 - file date is 11/13/2007 13:40:50
C:\Battle of Britain II\muParser.dll, loaded at 0x10000000 - 225280 bytes - 428e0f2d - file date is 11/13/2007 18:25:56
C:\PROGRA~1\COMMON~1\merlin\ocx\Rbutton.ocx, loaded at 0x10100000 - 401408 bytes - 45ab6c8c - file date is 1/15/2007 07:59:10
C:\PROGRA~1\COMMON~1\merlin\ocx\RCombo.ocx, loaded at 0x10200000 - 466944 bytes - 45ab6c98 - file date is 1/15/2007 07:59:22
C:\PROGRA~1\COMMON~1\merlin\ocx\Redit.ocx, loaded at 0x10300000 - 393216 bytes - 45ab6ca9 - file date is 1/15/2007 07:59:38
C:\PROGRA~1\COMMON~1\merlin\ocx\REdtBt.ocx, loaded at 0x10400000 - 389120 bytes - 45ab6cbc - file date is 1/15/2007 07:59:58
C:\PROGRA~1\COMMON~1\merlin\ocx\RRadio.ocx, loaded at 0x10500000 - 380928 bytes - 45ab6cf4 - file date is 1/15/2007 08:00:54
C:\PROGRA~1\COMMON~1\merlin\ocx\RListBox.ocx, loaded at 0x10600000 - 503808 bytes - 45ab6cda - file date is 1/15/2007 08:00:28
C:\PROGRA~1\COMMON~1\merlin\ocx\Rscrlbar.ocx, loaded at 0x10700000 - 376832 bytes - 45ab6d00 - file date is 1/15/2007 08:01:06
C:\PROGRA~1\COMMON~1\merlin\ocx\RStatic.ocx, loaded at 0x10a00000 - 385024 bytes - 45ab6d4c - file date is 1/15/2007 08:02:22
C:\Windows\system32\D3DIM700.DLL, loaded at 0x631c0000 - 817664 bytes - 4a5bd9ab - file date is 7/14/2009 02:15:10
C:\Windows\system32\quartz.dll, loaded at 0x63290000 - 1328128 bytes - 4ea78b37 - file date is 10/26/2011 05:32:12
C:\Windows\system32\dbghelp.dll, loaded at 0x644d0000 - 854016 bytes - 4ce7b7bc - file date is 11/20/2010 22:29:14
C:\Windows\system32\atiumdag.dll, loaded at 0x64910000 - 4289024 bytes - 4ea4ef58 - file date is 10/24/2011 12:53:44
C:\Windows\system32\atiumdva.dll, loaded at 0x64d60000 - 4064768 bytes - 4ea4efaf - file date is 10/24/2011 12:55:12
C:\Windows\system32\d3d9.dll, loaded at 0x67b80000 - 1828352 bytes - 4ce7b7b3 - file date is 11/20/2010 22:29:20
C:\Windows\AppPatch\AcGenral.DLL, loaded at 0x69240000 - 2175488 bytes - 4ce7b6ff - file date is 11/20/2010 22:29:08
C:\Windows\AppPatch\AcXtrnal.DLL, loaded at 0x69a20000 - 211968 bytes - 4a5bd98a - file date is 7/14/2009 02:14:54
C:\Windows\system32\DShowRdpFilter.dll, loaded at 0x6eb60000 - 252928 bytes - 4ce7b807 - file date is 11/20/2010 22:29:26
C:\Windows\system32\DDRAW.dll, loaded at 0x6ebb0000 - 531968 bytes - 4a5bd9b8 - file date is 7/14/2009 02:15:12
C:\Windows\system32\aticfx32.dll, loaded at 0x6eca0000 - 732672 bytes - 4ea4f58e - file date is 10/24/2011 13:20:14
C:\Windows\system32\WINSPOOL.DRV, loaded at 0x6f990000 - 320000 bytes - 4ce7ba4b - file date is 11/20/2010 22:29:14
C:\Windows\system32\MPR.dll, loaded at 0x6fac0000 - 64000 bytes - 4a5bda36 - file date is 7/14/2009 02:15:42
C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.7601.17514_none_ec83dffa859149af\COMCTL32.dll, loaded at 0x6faf0000 - 530432 bytes - 4ce7b82c - file date is 11/20/2010 22:29:14
C:\Windows\system32\sfc_os.DLL, loaded at 0x6ff70000 - 40960 bytes - 4a5bdb02 - file date is 7/14/2009 02:16:16
C:\Windows\system32\sfc.dll, loaded at 0x6ff80000 - 2560 bytes - 4a5bdb01 - file date is 7/14/2009 02:10:24
C:\Windows\system32\SortWindows6Compat.dll, loaded at 0x711f0000 - 54784 bytes - 4a5bdb2b - file date is 7/14/2009 02:16:16
C:\Windows\AppPatch\AcLayers.DLL, loaded at 0x71210000 - 562176 bytes - 4ce7b700 - file date is 11/20/2010 22:29:08
C:\Windows\system32\DINPUT8.dll, loaded at 0x712a0000 - 145408 bytes - 4a5bd9c1 - file date is 7/14/2009 02:15:12
C:\Windows\system32\oledlg.dll, loaded at 0x712d0000 - 103424 bytes - 4a5bdace - file date is 7/14/2009 02:16:14
C:\Windows\system32\devenum.dll, loaded at 0x71400000 - 66560 bytes - 4a5bd9be - file date is 7/14/2009 02:15:12
C:\Windows\system32\SHUNIMPL.DLL, loaded at 0x71640000 - 10752 bytes - 4ce79627 - file date is 11/20/2010 22:29:14
C:\Windows\system32\atiu9pag.dll, loaded at 0x717b0000 - 29184 bytes - 4ea4ebde - file date is 10/24/2011 12:38:54
C:\Windows\system32\d3d8thk.dll, loaded at 0x717c0000 - 11264 bytes - 4a5bd9a8 - file date is 7/14/2009 02:15:10
C:\Windows\system32\samcli.dll, loaded at 0x72ad0000 - 51200 bytes - 4ce7b9a0 - file date is 11/20/2010 22:29:08
C:\Windows\system32\MSACM32.dll, loaded at 0x72c40000 - 72192 bytes - 4a5bda4e - file date is 7/14/2009 02:15:44
C:\Windows\system32\midimap.dll, loaded at 0x72cc0000 - 16896 bytes - 4a5bda84 - file date is 7/14/2009 02:15:42
C:\Windows\system32\msacm32.drv, loaded at 0x72cd0000 - 20992 bytes - 4a5bda4f - file date is 7/14/2009 02:14:10
C:\Windows\system32\slc.dll, loaded at 0x72ec0000 - 27136 bytes - 4a5bdb0d - file date is 7/14/2009 02:16:16
C:\Windows\system32\ksuser.dll, loaded at 0x72f90000 - 4608 bytes - 4a5bdab3 - file date is 7/14/2009 02:15:36
C:\Windows\system32\wdmaud.drv, loaded at 0x72fa0000 - 172032 bytes - 4ce7ba26 - file date is 11/20/2010 22:29:08
C:\Windows\system32\dwmapi.dll, loaded at 0x73350000 - 67072 bytes - 4a5bda07 - file date is 7/14/2009 02:15:14
C:\Windows\system32\HID.DLL, loaded at 0x73370000 - 22016 bytes - 4a5bd9ec - file date is 7/14/2009 02:15:26
C:\Windows\system32\AUDIOSES.DLL, loaded at 0x734b0000 - 195584 bytes - 4ce7b725 - file date is 11/20/2010 22:29:08
C:\Windows\system32\UxTheme.dll, loaded at 0x73760000 - 249856 bytes - 4a5bdb38 - file date is 7/14/2009 02:16:18
C:\Windows\system32\WINMM.dll, loaded at 0x73850000 - 194048 bytes - 4ce7ba42 - file date is 11/20/2010 22:29:20
C:\Windows\system32\DSOUND.dll, loaded at 0x73890000 - 453632 bytes - 4a5bd9fd - file date is 7/14/2009 02:15:14
C:\Windows\system32\DCIMAN32.dll, loaded at 0x73bc0000 - 10240 bytes - 4a5bd9b4 - file date is 7/14/2009 02:15:10
C:\Windows\system32\AVRT.dll, loaded at 0x73bd0000 - 14336 bytes - 4a5bd998 - file date is 7/14/2009 02:15:00
C:\Windows\system32\PROPSYS.dll, loaded at 0x73be0000 - 988160 bytes - 4ce7b983 - file date is 11/20/2010 22:29:14
C:\Windows\system32\MMDevAPI.DLL, loaded at 0x73ce0000 - 213504 bytes - 4ce7b892 - file date is 11/20/2010 22:29:08
C:\Windows\system32\POWRPROF.dll, loaded at 0x747b0000 - 145408 bytes - 4a5bdb0c - file date is 7/14/2009 02:16:14
C:\Windows\system32\WTSAPI32.dll, loaded at 0x74880000 - 40448 bytes - 4ce7ba64 - file date is 11/20/2010 22:29:08
C:\Windows\system32\VERSION.dll, loaded at 0x749a0000 - 21504 bytes - 4a5bdb2b - file date is 7/14/2009 02:16:18
C:\Windows\system32\USERENV.dll, loaded at 0x74b00000 - 81920 bytes - 4ce7ba28 - file date is 11/20/2010 22:29:14
C:\Windows\system32\WINSTA.dll, loaded at 0x74c00000 - 156672 bytes - 4ce7ba4e - file date is 11/20/2010 22:29:08
C:\Windows\system32\rsaenh.dll, loaded at 0x74cf0000 - 242936 bytes - 4a5bdae0 - file date is 7/14/2009 02:17:56
C:\Windows\system32\CRYPTSP.dll, loaded at 0x74f50000 - 78848 bytes - 4a5bda3d - file date is 7/14/2009 02:15:08
C:\Windows\system32\SspiCli.dll, loaded at 0x753b0000 - 100352 bytes - 4ec49b8a - file date is 11/17/2011 06:34:56
C:\Windows\system32\apphelp.dll, loaded at 0x753d0000 - 295936 bytes - 4ce7b73e - file date is 11/20/2010 22:29:14
C:\Windows\system32\CRYPTBASE.dll, loaded at 0x75420000 - 36864 bytes - 4a5bbf41 - file date is 7/14/2009 02:15:08
C:\Windows\system32\profapi.dll, loaded at 0x754a0000 - 31744 bytes - 4a5bbf41 - file date is 7/14/2009 02:16:14
C:\Windows\system32\MSASN1.dll, loaded at 0x75510000 - 34304 bytes - 4ce7b8c9 - file date is 11/20/2010 22:29:06
C:\Windows\system32\CFGMGR32.dll, loaded at 0x75520000 - 145920 bytes - 4ce7b787 - file date is 11/20/2010 22:29:14
C:\Windows\system32\KERNELBASE.dll, loaded at 0x755e0000 - 290816 bytes - 4e2111c0 - file date is 7/16/2011 05:27:32
C:\Windows\system32\WINTRUST.dll, loaded at 0x75630000 - 172544 bytes - 4f4f094d - file date is 3/1/2012 06:37:42
C:\Windows\system32\CRYPT32.dll, loaded at 0x75660000 - 1154048 bytes - 4ce7b841 - file date is 11/20/2010 22:29:08
C:\Windows\system32\DEVOBJ.dll, loaded at 0x75780000 - 64512 bytes - 4a5bd9c5 - file date is 7/14/2009 02:15:12
C:\Windows\system32\kernel32.dll, loaded at 0x757a0000 - 868352 bytes - 4e2111bf - file date is 7/16/2011 05:27:32
C:\Windows\SYSTEM32\sechost.dll, loaded at 0x75880000 - 92160 bytes - 4a5bdb04 - file date is 7/14/2009 02:16:14
C:\Windows\system32\IMM32.DLL, loaded at 0x758e0000 - 118272 bytes - 4ce7b845 - file date is 11/20/2010 22:29:22
C:\Windows\system32\SHLWAPI.dll, loaded at 0x75900000 - 350208 bytes - 4ce7b9e2 - file date is 11/20/2010 22:29:04
C:\Windows\system32\RPCRT4.dll, loaded at 0x75960000 - 653312 bytes - 4ce7b9a2 - file date is 11/20/2010 22:29:14
C:\Windows\system32\ole32.dll, loaded at 0x75a20000 - 1414144 bytes - 4ce7b96f - file date is 11/20/2010 22:29:08
C:\Windows\system32\iertutil.dll, loaded at 0x75b80000 - 1792000 bytes - 4f4c2816 - file date is 2/28/2012 02:04:34
C:\Windows\system32\imagehlp.dll, loaded at 0x75d90000 - 159232 bytes - 4f4f07d3 - file date is 3/1/2012 06:33:24
C:\Windows\system32\Normaliz.dll, loaded at 0x75dc0000 - 2048 bytes - 4a5bdad4 - file date is 7/14/2009 02:09:02
C:\Windows\system32\USER32.dll, loaded at 0x75dd0000 - 811520 bytes - 4ce7ba26 - file date is 11/20/2010 22:29:22
C:\Windows\system32\urlmon.dll, loaded at 0x75ea0000 - 1103360 bytes - 4f4c29db - file date is 2/28/2012 02:12:02
C:\Windows\system32\WININET.dll, loaded at 0x75fc0000 - 1127424 bytes - 4f4c29a2 - file date is 2/28/2012 02:11:08
C:\Windows\system32\OLEAUT32.dll, loaded at 0x760e0000 - 571904 bytes - 4e58702a - file date is 8/27/2011 05:26:28
C:\Windows\system32\CLBCatQ.DLL, loaded at 0x761d0000 - 522240 bytes - 4a5bd9b1 - file date is 7/14/2009 02:15:04
C:\Windows\system32\SHELL32.dll, loaded at 0x76260000 - 12872704 bytes - 4f0412de - file date is 1/4/2012 09:59:40
C:\Windows\system32\msvcrt.dll, loaded at 0x76eb0000 - 690688 bytes - 4eeaf722 - file date is 12/16/2011 08:53:00
C:\Windows\system32\MSCTF.dll, loaded at 0x76f60000 - 828928 bytes - 4a5bda69 - file date is 7/14/2009 02:15:44
C:\Windows\system32\SETUPAPI.dll, loaded at 0x77030000 - 1667584 bytes - 4ce7b9d9 - file date is 11/20/2010 22:29:08
C:\Windows\system32\ADVAPI32.dll, loaded at 0x771d0000 - 640512 bytes - 4ce7b706 - file date is 11/20/2010 22:29:22
C:\Windows\system32\USP10.dll, loaded at 0x77270000 - 626176 bytes - 4ce7ba29 - file date is 11/20/2010 22:29:20
C:\Windows\SYSTEM32\ntdll.dll, loaded at 0x77310000 - 1288472 bytes - 4ec49b60 - file date is 11/17/2011 06:38:40
C:\Windows\system32\PSAPI.DLL, loaded at 0x77450000 - 6144 bytes - 4a5bdace - file date is 7/14/2009 02:16:14
C:\Windows\system32\LPK.dll, loaded at 0x77460000 - 26624 bytes - 4a5bda19 - file date is 7/14/2009 02:15:38
C:\Windows\system32\comdlg32.dll, loaded at 0x77470000 - 485888 bytes - 4ce7b82d - file date is 11/20/2010 22:29:06
C:\Windows\system32\GDI32.dll, loaded at 0x774f0000 - 304640 bytes - 4ce7b80a - file date is 11/20/2010 22:29:14
------------ End of section written with bob.exe, Build/Rebuild all date: May 4 2010 14:53:09 ---------------------------
If someone could help I would be so grateful! I really want to be able to play this game!
Thanks Dan
Still doesnt work :(
- creepycrawl
- Staff Sergeant
- Posts: 449
- Joined: 30 Nov 2011, 14:46
- Location: Finland
Re: Still doesnt work :(
Hello danb12
Buddye will give the official recommendations and instructions. I personally have a new computer (specs in the signature) and my crash problems have been because of two things. 1) Graphics card settings and 2) LAA related problems.
For 2.12 the LAA is included in the bob.exe but for earlier versions you have to use it as a third party application. You can download it from here: http://www.techpowerup.com/forums/showt ... p?t=112556 and it has instructions how to make your bob.exe LAA enabled. Now I don't know if this will fix your problem, but as far as I know it won't hurt either. The LAA problems are common with new high end computers.
Buddye will give the official recommendations and instructions. I personally have a new computer (specs in the signature) and my crash problems have been because of two things. 1) Graphics card settings and 2) LAA related problems.
For 2.12 the LAA is included in the bob.exe but for earlier versions you have to use it as a third party application. You can download it from here: http://www.techpowerup.com/forums/showt ... p?t=112556 and it has instructions how to make your bob.exe LAA enabled. Now I don't know if this will fix your problem, but as far as I know it won't hurt either. The LAA problems are common with new high end computers.
Alienware Aurora-R3 - Intel Core i7-2600K CPU @ 3.40GHz (8 CPUs) - 8GB DDR3-SDRAM (1333MHz) - Dual AMD Radeon HD 6950 (2GB) - Realtek ALC892 - Windows 7 Home Premium 64-bit - Saitek X52, Rudder Pedals, Throttle Quadrant - TrackIR 5
www.bob2wov.com
www.bob2wov.com
Re: Still doesnt work :(
I also recieved such "text not working" and "exception_excess_violation in module unknown" problems upon my initial installation assuming I am remembering correct. I no longer get such crashes either and believe was resolved using the LAA (as have an installer for that and an backup exe sitting around) and the general recommendations that Budeye gives.
Also cheers creepy, good to know I can then delete that and do not have to worry about re-LAA'ing my exe again once I update.
Also cheers creepy, good to know I can then delete that and do not have to worry about re-LAA'ing my exe again once I update.
In the RAF they say an landing's ok, when the pilot gets out and can still walk away.
But in the FAA the prospect is grim, when the landings piss-poor and the pilot can't swim.
Cracking show, I'm Alive, But I've still got to render my A25!
But in the FAA the prospect is grim, when the landings piss-poor and the pilot can't swim.
Cracking show, I'm Alive, But I've still got to render my A25!
Re: Still doesnt work :(
Thanks, i tried the LAA thing but it doesnt seem to have worked... i have windows 7 32 bit. I am not particularly computer literate so may not have done it right....
any further help regarding the LAA?
thanks
Dan
any further help regarding the LAA?
thanks
Dan
Re: Still doesnt work :(
The erroe when I install 2.11 is net.exe just to let you know and i get loads of them!
- creepycrawl
- Staff Sergeant
- Posts: 449
- Joined: 30 Nov 2011, 14:46
- Location: Finland
Re: Still doesnt work :(
Oh you have an installation problem, sorry I missed that. Well LAA won't help that. I have never experienced those. Then I don't know what else to do except reload the 2.11 file incase something went wrong with the download. I'm sure someone here knows if others have suffered from the same problem.
Alienware Aurora-R3 - Intel Core i7-2600K CPU @ 3.40GHz (8 CPUs) - 8GB DDR3-SDRAM (1333MHz) - Dual AMD Radeon HD 6950 (2GB) - Realtek ALC892 - Windows 7 Home Premium 64-bit - Saitek X52, Rudder Pedals, Throttle Quadrant - TrackIR 5
www.bob2wov.com
www.bob2wov.com
Re: Still doesnt work :(
yeah it happens every time i re-install, I think Buddye said it was to do with the DLL? but i dont understand why my machine runs everything else... :S
Re: Still doesnt work :(
"I get a load of NET STOP 'xxxx' when I install v2.11" Could you be more pecific with the detail here?danb12 wrote:Hi all,
I have a post from a few months ago about 'Text not working' I am desperate to play this game so have tried again, uninstalling totally, getting a new copy of v2.11 and it still doesnt work...
I get a load of NET STOP 'xxxx' when I install v2.11 don't think I should and my PC is only 3 months old and runs other programs absolutely fine!
Exactly where/when do you see this, in what form, and what is the exact text?
Thanks
Re: Still doesnt work :(
When in the installer a black box appears and this shows...
C:prog~1\Battle~1>net stopâ€ÂAlerterâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂApplication layer gateway serviceâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂAuto Updatesâ€Â/Y
C:prog~1\Battle~1>net stopâ€Âbackground intelligent transfer serviceâ€Â/Y
C:prog~1\Battle~1>net stopâ€Âclipbookâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂCOM+ Event Systemâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂCOM+ System Applicationâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂComp Browserâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂCryptographic Servicesâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂDCOM Server Process Launcherâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂDistributed Link Transfer Clientâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂDistributed Transaction Coordinatorâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂError Reporting Serviceâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂEvent Logâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂFast User Switching Compatabilityâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂFaxâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂFTP Publishingâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂHTTP SDLâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂHelp + Supportâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂHuman Interface Devices Accessâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂIIS Adminâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂIMAPI CD-Burning COM Serviceâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂIndexing Serviceâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂWindows Firewall/ internet connection sharingâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂISPEC Servicesâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂLogical Disk Managerâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂLogical Disk Manager Admin Serviceâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂManage Queuingâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂManage Queuing Triggersâ€Â/Y
C:prog~1\Battle~1>net stopâ€Âmessengerâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂMS Software Shadow Copy Providerâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂNet Logonâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂNet Meeting Remote Desktopâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂNetwork Connectionsâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂNetwork DDEâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂNetwork DSDMâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂNetwork Location Awareness (NLA)â€Â/Y
C:prog~1\Battle~1>net stopâ€ÂNetwork Provisioning Serviceâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂNT LM Security Support Providerâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂPeer Name Resolution Protocolâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂPeer Networking Group Authenticationâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂPeer Networking Identity Managerâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂPerformance logs & Alertsâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂPortable Media Serial Number Serviceâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂPrint Spoolerâ€Â/Y
C:prog~1\Battle~1>net stopâ€Âprotected Storageâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂQoS RSVPâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂRemote Access Auto Connection Managerâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂRemote Access Connecion Manager â€Â/Y
C:prog~1\Battle~1>net stopâ€ÂRemote Desktop Help Session Managerâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂRemote Procedure Call (RPC) Locaterâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂRemote Registry Serviceâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂRemovable Storageâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂRouting and Remote Accessâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂSecondary Logonâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂSecurity Accounts Managerâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂSecurity Centreâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂServerâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂShell Hardware Detecionâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂSimple Mail Transport Protocolâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂSimple TCP/IP Servicesâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂSmart Cardâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂSmart Cardâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂSNMP Serviceâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂSNMP Tray Serviceâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂSSDP Discovery Serviceâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂSystem Discovery Serviceâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂSystem Restore Serviceâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂTas Schedulerâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂTCP/IP Net BIOS Helper Serviceâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂTCP/ IP Printer Serverâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂTelephonyâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂTelnetâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂTerminal servicesâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂThemesâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂUninterruptable Power supplyâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂUniversal Plug and Play Device Hostâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂVolume Shadow Copyâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂWebClientâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂWindows Firewall/ Internet Connection Sharingâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂWindows Image Acquisition (WIA)â€Â/Y
C:prog~1\Battle~1>net stopâ€ÂWindows Management Instrument Driver Extensionâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂWindows Timeâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂWireless Zero Config.â€Â/Y
C:prog~1\Battle~1>net stopâ€ÂWMI Performance Adapterâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂWorld Wide Web Publishingâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂNorton Auto Protect serviceâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂNorton *something* protectionâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂSAV Scanâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂSymantec Core LCâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂSymantec Event Managerâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂSymantec Network Drivers Serviceâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂSymantec Network Proxyâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂSymantec Settings Managerâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂASym WMI Serviceâ€Â/Y
I seem able to run everything else on my machine... :S
C:prog~1\Battle~1>net stopâ€ÂAlerterâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂApplication layer gateway serviceâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂAuto Updatesâ€Â/Y
C:prog~1\Battle~1>net stopâ€Âbackground intelligent transfer serviceâ€Â/Y
C:prog~1\Battle~1>net stopâ€Âclipbookâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂCOM+ Event Systemâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂCOM+ System Applicationâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂComp Browserâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂCryptographic Servicesâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂDCOM Server Process Launcherâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂDistributed Link Transfer Clientâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂDistributed Transaction Coordinatorâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂError Reporting Serviceâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂEvent Logâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂFast User Switching Compatabilityâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂFaxâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂFTP Publishingâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂHTTP SDLâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂHelp + Supportâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂHuman Interface Devices Accessâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂIIS Adminâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂIMAPI CD-Burning COM Serviceâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂIndexing Serviceâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂWindows Firewall/ internet connection sharingâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂISPEC Servicesâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂLogical Disk Managerâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂLogical Disk Manager Admin Serviceâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂManage Queuingâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂManage Queuing Triggersâ€Â/Y
C:prog~1\Battle~1>net stopâ€Âmessengerâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂMS Software Shadow Copy Providerâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂNet Logonâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂNet Meeting Remote Desktopâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂNetwork Connectionsâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂNetwork DDEâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂNetwork DSDMâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂNetwork Location Awareness (NLA)â€Â/Y
C:prog~1\Battle~1>net stopâ€ÂNetwork Provisioning Serviceâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂNT LM Security Support Providerâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂPeer Name Resolution Protocolâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂPeer Networking Group Authenticationâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂPeer Networking Identity Managerâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂPerformance logs & Alertsâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂPortable Media Serial Number Serviceâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂPrint Spoolerâ€Â/Y
C:prog~1\Battle~1>net stopâ€Âprotected Storageâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂQoS RSVPâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂRemote Access Auto Connection Managerâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂRemote Access Connecion Manager â€Â/Y
C:prog~1\Battle~1>net stopâ€ÂRemote Desktop Help Session Managerâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂRemote Procedure Call (RPC) Locaterâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂRemote Registry Serviceâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂRemovable Storageâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂRouting and Remote Accessâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂSecondary Logonâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂSecurity Accounts Managerâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂSecurity Centreâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂServerâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂShell Hardware Detecionâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂSimple Mail Transport Protocolâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂSimple TCP/IP Servicesâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂSmart Cardâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂSmart Cardâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂSNMP Serviceâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂSNMP Tray Serviceâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂSSDP Discovery Serviceâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂSystem Discovery Serviceâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂSystem Restore Serviceâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂTas Schedulerâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂTCP/IP Net BIOS Helper Serviceâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂTCP/ IP Printer Serverâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂTelephonyâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂTelnetâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂTerminal servicesâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂThemesâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂUninterruptable Power supplyâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂUniversal Plug and Play Device Hostâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂVolume Shadow Copyâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂWebClientâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂWindows Firewall/ Internet Connection Sharingâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂWindows Image Acquisition (WIA)â€Â/Y
C:prog~1\Battle~1>net stopâ€ÂWindows Management Instrument Driver Extensionâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂWindows Timeâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂWireless Zero Config.â€Â/Y
C:prog~1\Battle~1>net stopâ€ÂWMI Performance Adapterâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂWorld Wide Web Publishingâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂNorton Auto Protect serviceâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂNorton *something* protectionâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂSAV Scanâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂSymantec Core LCâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂSymantec Event Managerâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂSymantec Network Drivers Serviceâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂSymantec Network Proxyâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂSymantec Settings Managerâ€Â/Y
C:prog~1\Battle~1>net stopâ€ÂASym WMI Serviceâ€Â/Y
I seem able to run everything else on my machine... :S
Re: Still doesnt work :(
Your services upon your machine are being shut down upon trying to install BoB through an command prompt window? Is that an standard part in the installation does anyone know, I would not think so though, cannot remember whether I saw that during mine. What happens then Danb12 does the installation just stop or what? At what point in the installation is that brought up also?
Also Danb12 I see that you are running Norton/Symantec as your antivirus? I would recommend (should you not be already) disabling thier resident shields just whilst you install the game also, and include exceptions once installed. As I was an Technical Support Advisor within an IT company prior to March and we would always get problems with customers trying to install the client side software upon machines running Norton/Symantec, just needed to disable the AV temporarily and then the installations went though as normal. Although do not know whether this rings true with BoB and other Norton/Symantec users get trouble, but I could very well imagine they would.
Also Danb12 I see that you are running Norton/Symantec as your antivirus? I would recommend (should you not be already) disabling thier resident shields just whilst you install the game also, and include exceptions once installed. As I was an Technical Support Advisor within an IT company prior to March and we would always get problems with customers trying to install the client side software upon machines running Norton/Symantec, just needed to disable the AV temporarily and then the installations went though as normal. Although do not know whether this rings true with BoB and other Norton/Symantec users get trouble, but I could very well imagine they would.
In the RAF they say an landing's ok, when the pilot gets out and can still walk away.
But in the FAA the prospect is grim, when the landings piss-poor and the pilot can't swim.
Cracking show, I'm Alive, But I've still got to render my A25!
But in the FAA the prospect is grim, when the landings piss-poor and the pilot can't swim.
Cracking show, I'm Alive, But I've still got to render my A25!
Re: Still doesnt work :(
This is a very strange one.
Here is a link that talks about Windows net stop. May be a setting in your windows that no one else is using.
http://technet.microsoft.com/en-us/libr ... 90715.aspx
I would guess that Norton is at the bottom of this issue as wehave had nothing but trouble with players using Norton. See this link:
http://www.a2asimulations.com/forum/vie ... =17&t=9678
Here is a link that talks about Windows net stop. May be a setting in your windows that no one else is using.
http://technet.microsoft.com/en-us/libr ... 90715.aspx
I would guess that Norton is at the bottom of this issue as wehave had nothing but trouble with players using Norton. See this link:
http://www.a2asimulations.com/forum/vie ... =17&t=9678
Buddye
Intel I7 920 4 core processor (2.66GHz, 8MB cache), 6GB DDR3 Triple Channel @1333MHz, 1.8GB NVIDIA GeForce GTX 295, Sound Blaster X-Fi PCI Sound Card, Windows 7 Home Premium 64 Bit , CH Fighter Stick & Pedals ,TrackIR4 Pro
Intel I7 920 4 core processor (2.66GHz, 8MB cache), 6GB DDR3 Triple Channel @1333MHz, 1.8GB NVIDIA GeForce GTX 295, Sound Blaster X-Fi PCI Sound Card, Windows 7 Home Premium 64 Bit , CH Fighter Stick & Pedals ,TrackIR4 Pro
Re: Still doesnt work :(
Ah, this is the BoB2 stop_srv.bat file running, shutting down
everything that windows is trying to run in the background
while BoB2 runs. The bat file comes with a standard list of
likely suspects, and kill commands for them. When you do an
install, somewhere along the line it asks you do you want to
have this file run. It was necessary in the early BoB years for
machines that were weaker, and/or had services running that
would interfere with BoB2. I rather don't think it is much needed
these days, though it's always handy to have around,especially
if you have a particularly annoying and difficult antivirus,as you
can edit the bat file (it's in BoB2 root) and set it to turn off your
internet when you start the game, as well as your a-v, though some
a-v progs don't allow themselves to be turned off this way, and you
may have to do that explicitly through their GUI. Most folks these days
just find a more user friendly a-v rather than put up with all that.
Beyond that, I don't know much about the stop_srv.bat file, as I never
needed to use it. I am not sure if it gets set to run on each BoB2 load,
or if you must run it manually each time; there appears to be no mention
of it in the BoB2 manual (how did we manage to miss that?!) It was introduced
with the shortly-after-initial-release patch in Sept 2005, and was discussed
in the patch release post then, but I can't seem to find that now, so I can't
tell you anything more about it. At any rate, if it has been set to run every
time (ie if that option exists) I suggest you turn that off.
everything that windows is trying to run in the background
while BoB2 runs. The bat file comes with a standard list of
likely suspects, and kill commands for them. When you do an
install, somewhere along the line it asks you do you want to
have this file run. It was necessary in the early BoB years for
machines that were weaker, and/or had services running that
would interfere with BoB2. I rather don't think it is much needed
these days, though it's always handy to have around,especially
if you have a particularly annoying and difficult antivirus,as you
can edit the bat file (it's in BoB2 root) and set it to turn off your
internet when you start the game, as well as your a-v, though some
a-v progs don't allow themselves to be turned off this way, and you
may have to do that explicitly through their GUI. Most folks these days
just find a more user friendly a-v rather than put up with all that.
Beyond that, I don't know much about the stop_srv.bat file, as I never
needed to use it. I am not sure if it gets set to run on each BoB2 load,
or if you must run it manually each time; there appears to be no mention
of it in the BoB2 manual (how did we manage to miss that?!) It was introduced
with the shortly-after-initial-release patch in Sept 2005, and was discussed
in the patch release post then, but I can't seem to find that now, so I can't
tell you anything more about it. At any rate, if it has been set to run every
time (ie if that option exists) I suggest you turn that off.
Re: Still doesnt work :(
Alright we need to start again with this one I beleive as many details are ommitted here that are included within his orgional post.
PV your right thats the batch producing those, I also seem to have this within my installation folder it seems. However the problem with this messages according to him (ommitted here but included within origional topic) are that he recieves upon each line an error message stating "The procedure entry point I-NetPathType could not be located in the dynamic link library NETAPP32.dll" however I've just run the batch and also recieve the same problem so I do not believe is any concern, all thats happening is those services are not being shut down.
Now should the sole problem then be the ingame crashes then maybe is indeed related to the problems surrounding LAA. However LAA just allows an 32 Bit application such as BoB to be able to see over 2GB memory when the operating system can see much more available. And likewise an operating system can just see over 2GB when they are 64 Bit and 32 Bit are limited to 2GB. And according to Danb12 the machine that hes running is 4GB RAM with Windows 7 32 Bit, so his operating system let alone BoB is unable to see over 2GB outa the 4GB installed, sorry but due to your operating system 2GB is being wasted.
So in other words maybe this is just someone running the game with settings that his machines RAM cannot cope with.
PV your right thats the batch producing those, I also seem to have this within my installation folder it seems. However the problem with this messages according to him (ommitted here but included within origional topic) are that he recieves upon each line an error message stating "The procedure entry point I-NetPathType could not be located in the dynamic link library NETAPP32.dll" however I've just run the batch and also recieve the same problem so I do not believe is any concern, all thats happening is those services are not being shut down.
Now should the sole problem then be the ingame crashes then maybe is indeed related to the problems surrounding LAA. However LAA just allows an 32 Bit application such as BoB to be able to see over 2GB memory when the operating system can see much more available. And likewise an operating system can just see over 2GB when they are 64 Bit and 32 Bit are limited to 2GB. And according to Danb12 the machine that hes running is 4GB RAM with Windows 7 32 Bit, so his operating system let alone BoB is unable to see over 2GB outa the 4GB installed, sorry but due to your operating system 2GB is being wasted.
So in other words maybe this is just someone running the game with settings that his machines RAM cannot cope with.
Last edited by tipsypo on 27 Sep 2012, 10:54, edited 2 times in total.
In the RAF they say an landing's ok, when the pilot gets out and can still walk away.
But in the FAA the prospect is grim, when the landings piss-poor and the pilot can't swim.
Cracking show, I'm Alive, But I've still got to render my A25!
But in the FAA the prospect is grim, when the landings piss-poor and the pilot can't swim.
Cracking show, I'm Alive, But I've still got to render my A25!
Re: Still doesnt work :(
Now then Danb12 can you confirm and do not leave out anything in errors, screenshots are massive assistance with any error messages also;
- 1. Apart from the command prompt and associated error message that I've screenshotted in my previous post. Do you recieve any other problems during your installation. Does the installation continue and complete?
2. Can you start the game? Can you start your flights?
3. Is the problem that stops you playing just crashes during flight that state something such as "english text stopped working"?
4. Go to Control Panel, then System and screenshot us what is shown there.
5. Can you screenshot us your game settings, maybe even post the BDG, as should the others agree with my assessment in previous post then we probrably just need to reduce your settings to make less impact upon your computer memory?
In the RAF they say an landing's ok, when the pilot gets out and can still walk away.
But in the FAA the prospect is grim, when the landings piss-poor and the pilot can't swim.
Cracking show, I'm Alive, But I've still got to render my A25!
But in the FAA the prospect is grim, when the landings piss-poor and the pilot can't swim.
Cracking show, I'm Alive, But I've still got to render my A25!
Re: Still doesnt work :(
Hi All,
Thanks for the replies, I am not gonna be on my PC for a while, this is from my phone, I will try and read these properly and get back to you but I am a but busy at the moment...
Thanks though!
Dan
Thanks for the replies, I am not gonna be on my PC for a while, this is from my phone, I will try and read these properly and get back to you but I am a but busy at the moment...
Thanks though!
Dan
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