Could a custom friction.lua help with this? I'm not very familiar with custom friction files but did run one in FSX.
Roger
Edit: I just looked and it appears I have two separate friction files remaining on my storage drive. I can make them available if someone wants to try them.
Idle creep
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Re: Idle creep
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Z390 FTW | i9 9900K @ 5.2 | 32GB 3333 CL14 | 3080 Ti FE
970 Pro 512GB (OS)| 970 Evo 1TB | 850 Evo 500GBx2 Raid0
3TB HDD | Define S2 | EKWB Dual Loop
P51civ - T6 - P40 - B17 - B377 - L049 - Comanche - Spit - Bonanza
Re: Idle creep
I'm just going to have to disagree with you thenmglan80 wrote:That might be a little imaginative...
The default MS/ESP parking brake creep only manifests in the forward direction, I have seen it on many aircraft, I have never seen it yaw an airplane (even with differential thrust). I also note that hydraulic systems are at 0 PSI before the creep starts, and the selected system is pressurized after the yaw stops.
Re: Idle creep
Before and after engine 3 and 4 started...
At load up:
After 3 and 4 started for about 1 minute:
After about 4 minutes:
At load up:
After 3 and 4 started for about 1 minute:
After about 4 minutes:
Re: Idle creep
Yep,
that's the exact behavior I get as well (just completed a test)
interesting note, I claimed that the simulation starts with 0psi after selecting "Cold and Dark," but in fact the primary system has 301psi. So it already has enough pressure to hold the brakes. It appears to be a manifestation of the "parking break creep" combined with differential thrust... interesting.
that's the exact behavior I get as well (just completed a test)
interesting note, I claimed that the simulation starts with 0psi after selecting "Cold and Dark," but in fact the primary system has 301psi. So it already has enough pressure to hold the brakes. It appears to be a manifestation of the "parking break creep" combined with differential thrust... interesting.
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