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 Post subject: Re: PAINTKIT
PostPosted: Wed Jun 24, 2015 3:27 am 
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Airman

Joined: Fri Sep 06, 2013 10:19 pm
Posts: 34
How do I paint in the interior I want to change seat colors and instrument panel colours etc, where do I go on the .PSD paintkit to do this? Thankyou!


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 Post subject: Re: PAINTKIT
PostPosted: Wed Jun 24, 2015 10:14 am 
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Master Sergeant
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Joined: Mon Nov 24, 2014 10:45 am
Posts: 1182
Location: Hillcrest, kwaZulu-Natal, South Africa
There are no Psd's for the interior available. You need to fiddle with various blending modes and layers to get them painted.

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Eberhard Haberkorn

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 Post subject: Re: PAINTKIT
PostPosted: Fri Jul 10, 2015 4:11 pm 
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Senior Airman
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Joined: Tue Nov 20, 2012 1:38 am
Posts: 153
Location: La Crosse, Wisconsin
I hope the Paint.net comes out soon!

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 Post subject: Re: PAINTKIT
PostPosted: Sun Jul 12, 2015 2:42 pm 
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A2A Lieutenant Colonel
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Joined: Sat Nov 06, 2004 11:22 pm
Posts: 28457
Location: Beccles, Suffolk, UK
Paint.net version will be released tomorrow :)

thanks,
Lewis

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 Post subject: Re: PAINTKIT
PostPosted: Sun Jul 12, 2015 8:58 pm 
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Senior Airman
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Joined: Tue Nov 20, 2012 1:38 am
Posts: 153
Location: La Crosse, Wisconsin
Woo Hoo!! Thanks Lewis!!

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 Post subject: Re: PAINTKIT
PostPosted: Mon Jul 13, 2015 5:12 am 
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A2A Lieutenant Colonel
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Joined: Sat Nov 06, 2004 11:22 pm
Posts: 28457
Location: Beccles, Suffolk, UK
All updated now, Michal finished up the Paint.NET and GIMP versions yesterday and they are all now there and ready for you guys and gals to use. We look forward to seeing what you come up with.

thanks,
Lewis

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 Post subject: Re: PAINTKIT
PostPosted: Thu Jul 23, 2015 4:29 am 
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Staff Sergeant
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Joined: Sat Mar 05, 2005 4:49 am
Posts: 408
Location: French riviera
Hi guys

I've pretty much completed a repaint but I cannot, for the life of me, have the chromed Comanche tag which is on the right edge of the "parts" layer to show up in the sim (P3Dv2.5). I do not see this tag on any paint coming with the Comanche either by the way.

Anything I miss ?

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Dominique
Simming with a i7-4770 /Nvidia GTX 780 TI and Prepar3D V3
Proud owner of A2A Piper Cub, Cherokee and Comanche, Curtiss P-40, North American P-51 civ. and Texan, Boeing Stratocruiser and Cessna Skylane


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 Post subject: Re: PAINTKIT
PostPosted: Thu Jul 23, 2015 5:47 am 
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A2A Lieutenant Colonel
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Joined: Fri Sep 29, 2006 7:39 pm
Posts: 842
Location: Inowroclaw/Poland
Dominique wrote:
Hi guys

I've pretty much completed a repaint but I cannot, for the life of me, have the chromed Comanche tag which is on the right edge of the "parts" layer to show up in the sim (P3Dv2.5). I do not see this tag on any paint coming with the Comanche either by the way.

Anything I miss ?


Copy model.ini file from texture.N7791P folder to your repaint.

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 Post subject: Re: PAINTKIT
PostPosted: Thu Jul 23, 2015 6:24 am 
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Staff Sergeant
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Joined: Sat Mar 05, 2005 4:49 am
Posts: 408
Location: French riviera
Thank you, Michal

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Dominique
Simming with a i7-4770 /Nvidia GTX 780 TI and Prepar3D V3
Proud owner of A2A Piper Cub, Cherokee and Comanche, Curtiss P-40, North American P-51 civ. and Texan, Boeing Stratocruiser and Cessna Skylane


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 Post subject: Re: PAINTKIT
PostPosted: Thu Jul 23, 2015 6:50 am 
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A2A Lieutenant Colonel
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Joined: Fri Sep 29, 2006 7:39 pm
Posts: 842
Location: Inowroclaw/Poland
No problem, I'm happy I could help. :)

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Mike

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 Post subject: Re: PAINTKIT
PostPosted: Wed Aug 19, 2015 12:42 pm 
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Airman Basic

Joined: Wed Aug 19, 2015 12:36 pm
Posts: 1
Hi Guys, I just wondered if there were any guides out there to help skin the planes?

Not really how to line things up with the mesh but more about how to compile the skin with DXTBmp. On other tutorials i have seen people do it with only 1 texture file and 1 alpha file but with the comanche there are 4 :P

Thanks for the help guys

Way


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 Post subject: Re: PAINTKIT
PostPosted: Sun Aug 23, 2015 10:47 pm 
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Airman Basic

Joined: Fri Nov 23, 2007 5:09 pm
Posts: 2
OK, I am missing something probably easy. I used Photoshop CS5 editing the PSD in the paint kit. All I did was change the registration, renamed it, then opened it up in DXTBMP to convert it to .dds (DXT5). Copied the similar texture folder and replaced the pa24_250_t.dds, and this is what I get. Any ideas?
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 Post subject: Re: PAINTKIT
PostPosted: Mon Aug 24, 2015 1:48 pm 
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A2A Lieutenant Colonel
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Joined: Fri Sep 29, 2006 7:39 pm
Posts: 842
Location: Inowroclaw/Poland
Flip the texture vertically before saving to dds file.

Should help.

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Mike

A2A Simulations | my twitter | my website


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 Post subject: Re: PAINTKIT
PostPosted: Mon Aug 24, 2015 4:21 pm 
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Airman Basic

Joined: Fri Nov 23, 2007 5:09 pm
Posts: 2
That did it. Thanks Michal!


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