Inside Out

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Ian Fisher
Airman Basic
Posts: 9
Joined: 14 Nov 2016, 21:07

Inside Out

Post by Ian Fisher »

Sorry for the cryptic subject heading but stay with it and read on.

P3D v3.4
Chaseplane

Sat in the cockpit feeling like I want to listen to the goings-on on the ramp so I open both doors and all is good, aircraft, rain, all the sound you would expect, so far so good. Now I switch to an external view, all goes quite, strange I thought, however even stranger when I open the doors and once again all the outdoor sounds come alive again, but I'm already outside, how can that be. Why does the audio remain inside the plane when I'm 50 meters away looking at it from the runway. Thoughts?

Ian
C172, C182, PA24, PA28, T-6, P-40, P-51,Spitfire, Bonanza, Constellation

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Lewis - A2A
A2A Lieutenant Colonel
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Joined: 06 Nov 2004, 23:22
Location: Norfolk UK
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Re: Inside Out

Post by Lewis - A2A »

Hello Ian,

looks like chase plan is moving the eye point to an external place but your still from a technical standpoint in the internal view. The sim has an internal and external model and load.

thanks,
Lewis
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Ian Fisher
Airman Basic
Posts: 9
Joined: 14 Nov 2016, 21:07

Re: Inside Out

Post by Ian Fisher »

Thanks for the info Lewis. The solution was to add // to Hotkeyselect=4 in the aircraft config.

Clear Skys
C172, C182, PA24, PA28, T-6, P-40, P-51,Spitfire, Bonanza, Constellation

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Nick - A2A
A2A Captain
Posts: 13734
Joined: 06 Jun 2014, 13:06
Location: UK

Re: Inside Out

Post by Nick - A2A »

Sounds like Chaseplane has similar compatibility issues to EZdok Ian. Just be aware that commenting-out the "Hotkeyselect=4" entry in the aircraft.cfg will probably cause issues with moving between the various A2A pre-flight inspection views.

Nick

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