I know it is probably a FSX bug...but the beacon light is shining through the cabin when I look back. It is the first time I see this bug in an A2A plane, that´s why I want to mention it here...not a big issue though.
greetings, Thomas
Beacon light shines through the cabin
- lonewulf47
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Re: Beacon light shines through the cabin
Yes, definitely a FSX issue. It is visible at various angles on all FSX A/C. the same happens with the sun at certain angles.allergiecheck wrote:I know it is probably a FSX bug...but the beacon light is shining through the cabin when I look back. It is the first time I see this bug in an A2A plane, that´s why I want to mention it here...not a big issue though.
- Nick - A2A
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Re: Beacon light shines through the cabin
Thomas (and anyone else interested),
May be worth checking out this post in the C172 support forum: http://a2asimulations.com/forum/viewtop ... 62#p299496
The advice about adding the 'ClipMode = Minimum' line to the camera.cfg seems to have eliminated this artefact with my FSX installation. However, I'm not sure it's a cure-all fix. I only discovered it myself a few days ago, and all sort of variables (such as the VC zoom level) seem to determine when the bug is visible in the first place...
Cheers,
Nick
May be worth checking out this post in the C172 support forum: http://a2asimulations.com/forum/viewtop ... 62#p299496
The advice about adding the 'ClipMode = Minimum' line to the camera.cfg seems to have eliminated this artefact with my FSX installation. However, I'm not sure it's a cure-all fix. I only discovered it myself a few days ago, and all sort of variables (such as the VC zoom level) seem to determine when the bug is visible in the first place...
Cheers,
Nick
A2A Simulations Inc.
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Re: Beacon light shines through the cabin
Thanks a lot Nick...works perfect..not more red light coming through the cabin walls
- Nick - A2A
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Re: Beacon light shines through the cabin
You're welcome! Anyone else able to confirm if this edit to the camera.cfg file works for them? This issue had been bugging me for years with FSX, and this 'fix' doesn't seem to be that widely known/discussed...
Cheers,
Nick
Cheers,
Nick
A2A Simulations Inc.
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Re: Beacon light shines through the cabin
It works well for curing the "lights shining through cabin walls" thing, but it will create other problems that I think are worse than that bug. What that fix does is give z-buffer rendering precision near-distance priority. In other words FSX sacrifices z-buffer accuracy at long range in order to more accurately calculate clipping at close range. This results in things like airport buildings and other objects flickering severely when observing them from distance. Addon sceneries like OrbX airfields with custom ground polys can suffer severely from this especially.
- Nick - A2A
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Re: Beacon light shines through the cabin
Thanks molleh - exactly the sort of advice I was looking for. I had a suspicion there might be some drawbacks to this edit. I'll let the edit stand for now, but will keep an eye out for the distant flickering you describe - I've got a few OrbX sceneries...
Cheers,
Nick
Cheers,
Nick
A2A Simulations Inc.
Re: Beacon light shines through the cabin
I've only recently stumbled on this workaround as well, and yes it does work as advertised with the proviso that molleh articulates.
My advice is to try it and see if the cure is worse than the disease for you. So far, I'm happy with the tradeoff, but YMMV as always.
Scott
My advice is to try it and see if the cure is worse than the disease for you. So far, I'm happy with the tradeoff, but YMMV as always.
Scott
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