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 Post subject: Ground illumination
PostPosted: Wed Jun 13, 2018 9:38 am 
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Airman Basic

Joined: Fri Mar 16, 2018 3:52 pm
Posts: 7
Hello,

i was wondering if there's a chance to get the external lights to illuminate the ground at night/ dawn?
How does this work anyways?


cheers


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 Post subject: Re: Ground illumination
PostPosted: Wed Jun 13, 2018 9:58 am 
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A2A Lieutenant Colonel
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Joined: Sat Nov 06, 2004 11:22 pm
Posts: 28055
Location: Beccles, Suffolk, UK
Hello,

which platform are you using?

thanks
Lewis - A2A

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 Post subject: Re: Ground illumination
PostPosted: Wed Jun 13, 2018 11:08 am 
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Airman Basic

Joined: Fri Mar 16, 2018 3:52 pm
Posts: 7
I'm currently using FSX SP2 and the DX10fixer. But I'd thankful for both methods - FSX and p3d v4


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 Post subject: Re: Ground illumination
PostPosted: Thu Jun 14, 2018 9:03 am 
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Airman Basic

Joined: Fri Mar 16, 2018 3:52 pm
Posts: 7
hi! I found a solution, but I'm still working out the details. Could you give me a hint how to match the ground reflection with the strobe pattern?
Here are some screenshots of the progress:
- with Strobes https://ibb.co/dsdrkJ
- just NavLights https://ibb.co/bwj8Xy

cheers


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 Post subject: Re: Ground illumination
PostPosted: Thu Jun 14, 2018 1:15 pm 
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Senior Master Sergeant

Joined: Thu Aug 28, 2008 6:01 pm
Posts: 1828
Location: Devon,UK
If you want the landing lights to illuminate the ground go into

start my programs A2A cessna172 and in the aircraft configurator set the lights to custom.Please read the manual.

Cheers Chris


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 Post subject: Re: Ground illumination
PostPosted: Fri Jun 15, 2018 1:30 pm 
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Airman Basic

Joined: Fri Mar 16, 2018 3:52 pm
Posts: 7
Thank you for your response. But my question was regarding the other exterior lights. The landing lights are working very well and the customs look marvelous.


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 Post subject: Re: Ground illumination
PostPosted: Fri Jun 15, 2018 5:08 pm 
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A2A Captain
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Joined: Fri Jun 06, 2014 1:06 pm
Posts: 7010
Location: United Kingdom
Hutzlio,

Exterior lights other than the landing lights illuminating the ground aren't natively supported in FSX. Is the "solution" you found a new feature of the DX10 scenery fixer or something?

Currently there's native support for proper "dynamic lighting" only in Prepar3D v4.

Thanks,
Nick


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 Post subject: Re: Ground illumination
PostPosted: Sat Jun 16, 2018 11:21 am 
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Airman Basic

Joined: Fri Mar 16, 2018 3:52 pm
Posts: 7
No, it's not a new feature. I modified some xml's together with existing textures and effects to fit them into the c182 model to create the "illusion"of a ground illumination. Regarding the thing with p3d v4: in several pmdg aircraft (FSX versions) all the lights are visible on the ground as well, so I was trying to reach the same for my A2A aircraft to bring them to perfection (just my point of view). I like flying during sunsets in my hometown and not having the lights illuminating the ground made feel like there's something missing. If there'd be a purchasable solution, I'd have already bought it.
Unfortunately switching to p3d is to heavy for me on the financial side ;)


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 Post subject: Re: Ground illumination
PostPosted: Sat Jun 16, 2018 11:24 am 
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Airman Basic

Joined: Fri Mar 16, 2018 3:52 pm
Posts: 7
PS: here's a pic of the current status: https://ibb.co/jMMpQJ
I also placed a effect for the beacon but didn't take a pic by now


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