I've tried a few different techniques now: rudder only, ailerons only, autorudder (as per Rob's post); all with much the same outcome.Oracle427 wrote:When you are trying to maintain wings level slow flight are you keeping the ailerons neutral and using the rudder to control bank?
Rob - when I try this, I just seem to lose pitch authority and the nose drops at around 40kias and I end up in a sort of power-on, pitched-up, mushy descent. Pulling-up rather more sharply does seem to result in a stall break at slightly lower airspeed, but I certainly can't maintain power-on level flight anywhere below 40kias.Great Ozzie wrote:•Couple thousand feet agl
•Setup 'An Approach' - 55-60kias w/ full flaps, approach power and descend a couple hundred feet
•At your chosen altitude - pull the nose up gently just like you would for landing (nose slightly above the horizon)
•Hold the altitude until the break.
It's an area of the flight envelope where I probably need to practice a lot more; certainly in the Cessna which has been a bit neglected since the arrival of a certain low-winged older lady!
However, in light of Scott's post about the forthcoming code to simulate ASI errors, I think I'll wait until after this update to experiment more with slow speed flight. In the meantime, I need to go and do some reading on the relationship between IAS and CAS...
I'm sometimes tempted to use this setting too, even though it's cheating a bit. (God knows - my 'coordinated' turns are bad enough with the twisty joystick!) My flight sim 'station' at the moment isn't really compatible with yoke/rudder pedals: in other words, I don't have the luxury of a 'man-cave'.Great Ozzie wrote:Also, I have "Autorudder" enabled (twisty rudder for me too) so I reckon that gives a bit of an edge.
All the best,
Nick