WinXP: BoB2 v2.06 Only Water Textures \ Closed Neg Response

Battle of Britain "Wings of Victory"
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Drac-A2A-Simmer
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Joined: 19 Sep 2013, 14:09
Location: Main Line out of Philly, PA

WinXP: BoB2 v2.06 Only Water Textures \ Closed Neg Response

Post by Drac-A2A-Simmer »

Original Subject Line: WinXP: BoB2 v2.06 & v2.10 - Ground Texture Turns to Water

Hello Team

I have started a New Year with the hope of getting BoB2-WoV up and running - I wont tell you how long I have had this game and how often I have given up.

I was going to spend the money on newer options but in the end figured out that I would this time ask for help if needed. I mean why spend money to fly something that isn't as good or has the option to play the history part of the campaign without getting in a plane even.

Sure enough I can't even get in the air without something being wrong on my end.

I am not very computer smart and my medication doesn't allow me to keep focused on a task very long but I do want to make this happen.

So with that said I know you will have a lot of questions and I will do my best to work on the answers - but please try to ask your questions in a format that a very New User to the game and computers will understand.

As a start here is what I think you need to know about my system.

Windows XP Service Pack 3, Pentinum 4 (3.0 GHz), 2GB of Ram
ATI Radeon HD 3850 AGP with 512MB of Memory
Driver 8.452 dated Jan 9, 2008 and I use ATI Tray Tools (v1.7.9.1573) not Catalyst - so this works for every other game without any problems.
Yes I am using DirectX 9.0c (4.09.0000.0904) per DxDiag.

I ensured I had Ground Object Density = Full - on the 'More GFX' Option Tab.

I started out with the Matrix Games v2.06 - it also defaulted to ground texture being more water than land.

Thought I would update to v2.10 & v2.10 MultiSkin and it would clear up - no it didn't.

So now I am at the mercy of the BDG and my fellow gaming friends to help me get up and running on dry land.

NOTE: I have already used Revo UnInstaller to uninstall the game and any left over registry entries and folders and reloaded - same effect all 'wet'.

To be honest I don't know what I did wrong as the basic 2.06 install didn't load correctly either.

HELP,

Earl
Last edited by Drac-A2A-Simmer on 24 Jan 2018, 03:07, edited 1 time in total.

Boreas
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Joined: 07 Jan 2007, 21:45

Re: WinXP: BoB2 v2.06 & v2.10 - Ground Texture Turns to Wate

Post by Boreas »

Hello Earl, Hopefully installing the 2.13 release by following the instructions in the pinned topic above in the forum should fix those problems without being more demanding on your system.

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PV
BDG
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Joined: 13 Nov 2004, 08:21
Location: Lost in the tundra, Canada

Re: WinXP: BoB2 v2.06 & v2.10 - Ground Texture Turns to Wate

Post by PV »

If it is 32 bit XP, with 2GB RAM, it won't be able to run 2.13.

I think 2.11 was the last one that it would manage; basically
so much stuff was tossed in, in the way of ground objects,
hi-res textures, and whatnot, that the RAM would get topped
right up to the OS, and then run out of room, as soon as things
got busy.

We had/have a procedure to enable 64bit XP to enable extended
memory addressing, and get up to 3.2GB (which so far is adequate),
but that doesn't work with 32 bit. I would set everything to very low
eye-candy, except, on those earlier releases, don't bother selecting
low quality water. I would guess you've read all the usual admonitions
on the support sub-forum, about keeping particle density low... I
forget the rest of the things that apply to XP, maybe that was all.

Beyond that, I don't have any idea about your texture problem.
I don't recall hearing of this before (though my memory isn't what
it once was...)

Drac-A2A-Simmer
Airman Basic
Posts: 5
Joined: 19 Sep 2013, 14:09
Location: Main Line out of Philly, PA

Re: WinXP: BoB2 v2.06 & v2.10 - Ground Texture Turns to Wate

Post by Drac-A2A-Simmer »

Thanks

Staff Sergeant - Thanks for the suggestion to try v2.13.

But as "PV" has pointed out my old WinXP system will not support v2.13 which is why I was really hoping that when I removed v2.10 and attempted it under v2.06 that everything would work out.

Was really hoping that it was the fact that I was attempting to run v2.10 under WinXP but whatever the problem is I guess it will go unanswered.

So my Brother-In-Law is talking about maybe letting me have his Win7 machine if he gets enough back in is Tax Repate for him to get a new Win10 system.

If that happens I will come back and ask about all the nice eye candy that comes with hopefully get BoB2-WoV working under Win7.

Later,

Earl

Drac-A2A-Simmer
Airman Basic
Posts: 5
Joined: 19 Sep 2013, 14:09
Location: Main Line out of Philly, PA

Re: WinXP: BoB2 v2.06 Only Water Textures \ Closed Neg Respo

Post by Drac-A2A-Simmer »

Thanks

Staff Sergeant - Thanks for the suggestion to try v2.13.

But as "PV" has pointed out my old WinXP system will not support v2.13 which is why I was really hoping that when I removed v2.10 and attempted it under v2.06 that everything would work out.

Was really hoping that it was the fact that I was attempting to run v2.10 under WinXP but whatever the problem is I guess it will go unanswered.

So my Brother-In-Law is talking about maybe letting me have his Win7 machine if he gets enough back in is Tax Repate for him to get a new Win10 system.

If that happens I will come back and ask about all the nice eye candy that comes with hopefully get BoB2-WoV working under Win7.

Later,

Earl

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