Fuel injection
Fuel injection
This is embarrassing but I have to ask-- is there any file I can edit to give the Spit or Hurri fuel injection, so the engine doesn't cut out under negative G?
Re: Fuel injection
Heresy!!!
Why should you do that? Neither the Spit or the Hurricane had direct fuel injection during BoB.
If you want to try that you should get «the other» combat flight sim and try a Spitfire mkIX for example.
This sim is all about realism and historic truth. Enjoy it as it is. You won't regret it
Why should you do that? Neither the Spit or the Hurricane had direct fuel injection during BoB.
If you want to try that you should get «the other» combat flight sim and try a Spitfire mkIX for example.
This sim is all about realism and historic truth. Enjoy it as it is. You won't regret it
One only starts to live after seeing the Elephant.
Re: Fuel injection
I know the MK I didn't have it
I get soooo tired of 109s pushing down hard in neg-G dives and me having to roll to follow. To put it simply, I am getting my ass kicked and looking for any edge I can find. I probably just need to practice more. A LOT more.
I get soooo tired of 109s pushing down hard in neg-G dives and me having to roll to follow. To put it simply, I am getting my ass kicked and looking for any edge I can find. I probably just need to practice more. A LOT more.
Re: Fuel injection
Heresy it may be, and a blatant historical cheat, but can you give your Spitfire or Hurricane fuel injection.
models folder \ Spitfre1A.ACD file. (or Spitfire1B, Hurricane1A, Hurricane1B)
This line, towards the bottom of list:
EngineCutout 1
Change 1 to 0. Save the file.
Will stop the bowl and float carburetor cut-out.
--------------------------------------------------------------
If a Player wants something, we try to provide.
models folder \ Spitfre1A.ACD file. (or Spitfire1B, Hurricane1A, Hurricane1B)
This line, towards the bottom of list:
EngineCutout 1
Change 1 to 0. Save the file.
Will stop the bowl and float carburetor cut-out.
--------------------------------------------------------------
If a Player wants something, we try to provide.
Re: Fuel injection
Thank you, stickman!
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Re: Fuel injection
What you're supposed to do, of course, is
pull back on the stick while rolling the plane
onto its back to dive inverted, keeping the
g force toward your feet the whole way,
just like you see them do it in the old movies.
It's actually a fun thing to practise, until
you can keep your orientation to your target
through the manoeuvre.
pull back on the stick while rolling the plane
onto its back to dive inverted, keeping the
g force toward your feet the whole way,
just like you see them do it in the old movies.
It's actually a fun thing to practise, until
you can keep your orientation to your target
through the manoeuvre.
Re: Fuel injection
Can't work out what you will achieve by doing this,bit of practice and you will beat the 109 but i guess if you are happy doing this it's your call.
Learn each aircraft's strong points and fight to your strengths.
Learn each aircraft's strong points and fight to your strengths.
Re: Fuel injection
Well I'm trying to save England, but getting shot down constantly. However, fuel injection makes no difference to my combat performance. I guess target fixation is my biggest problem, I am normally shot down while chasing 109s
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Re: Fuel injection
So the problem isn't fuel injection it is target fixation.You need to learn to survive to get experience and fight another day.You have the advantage of fighting over home soil so you can land and survive and bail out and have a chance to survive.MrMojok wrote:Well I'm trying to save England, but getting shot down constantly. However, fuel injection makes no difference to my combat performance. I guess target fixation is my biggest problem, I am normally shot down while chasing 109s
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Sailor Malans 10 rules of combat are as relevant in this sim as he used them, https://en.wikipedia.org/wiki/Ten_Rules ... r_Fighting
"TEN OF MY RULES FOR AIR FIGHTING"
1,Wait until you see the whites of his eyes. Fire short bursts of 1 to 2 seconds and only when your sights are definitely 'ON'.
2,Whilst shooting think of nothing else, brace the whole of the body, have both hands on the stick, concentrate on your ring sight.
3,Always keep a sharp lookout. "Keep your finger out!"
4,Height gives You the initiative.
5,Always turn and face the attack.
6,Make your decisions promptly. It is better to act quickly even though your tactics are not the best.
7,Never fly straight and level for more than 30 seconds in the combat area.
8,When diving to attack always leave a proportion of your formation above to act as top guard.
9,INITIATIVE, AGGRESSION, AIR DISCIPLINE, and TEAM WORK are the words that MEAN something in Air Fighting.
10,Go in quickly - Punch hard - Get out!
Re: Fuel injection
I've done what you suggested, PV, trying to keep better oriented during the roll and dive. But I also have stopped chasing them down as much. I think my SA has just really degraded, it has been about eight years or so since I played a flight sim.
And on the last one I played, there were nowhere near this many planes in the air. I've been tending to lock in on a 109 and chase him, for too long. Plenty long enough for his mates to take a lot of shots at me. Now I don't follow for too long in those big chaotic engagements, I tend more to just take a quick squirt at targets of opportunity.
I am continually stunned by the sheer numbers of planes in involved in the raids at times. It is scary, and this sim really makes me appreciate what the RAF did in 1940. I had read the two BoB books I had on my shelf, plus a couple of new ones I bought recently, prior to buying this sim. In fact, it was my reading that prompted me to get the sim. Reading about the odds these pilots faced is one thing, jumping into the seat and meeting forty bombers escorted by sixty fighters with your squadron drives it home in a whole different, visceral way. It's humbling.
One other thing that was giving me a lot of trouble was trim. I use an X-52 and the rotary I have rudder trim assigned to has a great range of motion, but it seemed like the slightest adjustment fed in more trim than I wanted. But then I found either in the manual or on these boards, that this is not an uncommon complaint, and I changed the trim value in the Spit ACM file down to 4096, from a really high number, and it changed everything for me.
I am improving slowly, chipping off the rust. Last night I got a JU-88 and two 109s, and managed to get back down and land. My kite had a lot of holes in it, but I didn't have to jump, I lived, it was a successful mission! What an amazing feeling of accomplishment.
And on the last one I played, there were nowhere near this many planes in the air. I've been tending to lock in on a 109 and chase him, for too long. Plenty long enough for his mates to take a lot of shots at me. Now I don't follow for too long in those big chaotic engagements, I tend more to just take a quick squirt at targets of opportunity.
I am continually stunned by the sheer numbers of planes in involved in the raids at times. It is scary, and this sim really makes me appreciate what the RAF did in 1940. I had read the two BoB books I had on my shelf, plus a couple of new ones I bought recently, prior to buying this sim. In fact, it was my reading that prompted me to get the sim. Reading about the odds these pilots faced is one thing, jumping into the seat and meeting forty bombers escorted by sixty fighters with your squadron drives it home in a whole different, visceral way. It's humbling.
One other thing that was giving me a lot of trouble was trim. I use an X-52 and the rotary I have rudder trim assigned to has a great range of motion, but it seemed like the slightest adjustment fed in more trim than I wanted. But then I found either in the manual or on these boards, that this is not an uncommon complaint, and I changed the trim value in the Spit ACM file down to 4096, from a really high number, and it changed everything for me.
I am improving slowly, chipping off the rust. Last night I got a JU-88 and two 109s, and managed to get back down and land. My kite had a lot of holes in it, but I didn't have to jump, I lived, it was a successful mission! What an amazing feeling of accomplishment.
Re: Fuel injection
Also not being so damned heavy-handed in the Spit helps a lot.
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