I'm busy with creating cockpit fx files for the other aircraft as well.The effect is more noticible in some than in others .It looks the best on the Spitfire.
I don't know about fx files but I’m wondering wether the same sort of thing would work on the multi-skin external aircraft textures (the non-cockpit reflection in your video also look very good but I'm guessing they are to do with SweetFX).
I disabled multiskin and what you see is the higher contrast default skin which I will later upload with some other stuff. No reshade was used in the video. I'm also doing a stock terrain rework using a mix of your version7 and version 5 terrains. An unfinished version was used in the video without fartiles.
There are aircraft fx files, and if you delete or move them for a specific aircraft type it loses its individual multiskin textures and markings. So it looks like the FX files were originally created for aircraft multiskin textures because they dont seem to have the same reflective qualities as the default skins. I've recently altered the multiskin aircraft texture shadows in the fx files so there is a slight improvement . Unfortunately, specular shine cant be improved much, which is badly needed on german bomber multiskins.
I've boosted the contrast on default skin dds's as well, and the german bomber's default skins look better with their specular shine.
The fact that aircraft types lose their multiskin textures when the fx files are removed can be used to our advantage. It means that we can select which aircraft types have multiskin textures and which do not.
For instance, I fly the RAF campaign as a spit or hurri pilot. I fly in tight squadron formation and individual squadron skins and markings are highly visible, so I'll keep the multiskin textures for RAF aircraft.
I would also keep multiskin's for german fighters , because their great individual skins and markings are also noticable in a dogfight and their multiskin textures dont look that bad without shine.
On the other hand you dont really get too close to the german bombers to notice individual markings, and their multiskin textures dont look that great without specular shine. So, I remove their fx files to a safe place, and they automatically use the default skins which actually look great at a distance with their shine . This should also improve framerates in missions with huge bomber formations. It's ultimately your choice.
Later I will provide a list of aircraft fx files and where they are to be found.
HE111 HIGHER CONTRAST MULTISKIN TEXTURE (ONLY THE LEAD HEINKELS HAVE THE STRIPED MARKINGS )
HE111 HIGHER CONTRAST DEFAULT SKIN TEXTURE